Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Piccolo001
Cernunnos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,483 Elo+
Solo
Anubis
Anubis
UhAllanYT
Anubis
Level 73
God Stats
78W - 89L
1,562 SR
Queue Stats
162W - 188L
1,445 Elo+
Party 2
Medusa
Medusa
ZhennHC
Medusa
Level 100
God Stats
2W - 0L
1,439 SR
Queue Stats
60W - 61L
1,600 Elo+
Party 4
Bacchus
Bacchus
savge_RickySilva
Bacchus
Level 66
God Stats
8W - 4L
1,655 SR
Queue Stats
55W - 64L
1,339 Elo+
Party 2
Team Averages
Level 93
1,531 SR
1,473 Elo+

VS

Team Averages
Level 96
1,611 SR
1,516 Elo+
Set
Set
 
Set
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FishyQuack
Sylvanus
Level 69
God Stats
2W - 2L
1,483 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
Level 84
God Stats
59W - 39L
1,565 SR
Queue Stats
215W - 259L
1,500 Elo+
Solo
Izanami
Izanami
SweatyDogNip
Izanami
Level 157
God Stats
3W - 1L
2,006 SR
Queue Stats
85W - 84L
1,632 Elo+
Party 3
Hel
Hel
alonsomamado91
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 3 / 7
10,443
580
6,185
14,537
13,498
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Piccolo001
Cernunnos
19
7 / 1 / 2
11,608
645
10,075
11,512
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
UhAllanYT
Anubis
17
5 / 4 / 3
11,149
619
9,817
16,740
6,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ZhennHC
Medusa
18
6 / 0 / 2
11,262
626
12,407
12,418
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 8
9,082
505
6,420
12,714
13,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 5 / 2
8,547
475
5,928
16,550
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
FishyQuack
Sylvanus
12
0 / 3 / 4
8,305
461
3,737
10,983
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
18
2 / 2 / 2
11,091
616
7,745
10,108
3,886
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SweatyDogNip
Izanami
15
3 / 5 / 2
9,473
526
8,924
14,475
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 0
8,288
460
7,262
11,432
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
9
11
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
7
1.5
L
Set
 
Set
2
5
2
0.6
L
Sylvanus
FishyQuack
Sylvanus
0
3
4
0.67
L
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
2
2
2
1.5
W
Cernunnos
Piccolo001
Cernunnos
7
1
2
8
L
Izanami
SweatyDogNip
Izanami
3
5
2
0.8
W
Anubis
UhAllanYT
Anubis
5
4
3
1.63
W
Medusa
ZhennHC
Medusa
6
0
2
7
L
2
6
0
0.33
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,904
Damage
33,596
67,921
Taken
63,548
42,965
Mitigated
27,110
25,649
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,185
461
0
3,166
14,537
13,498
512
1,871
12,666
0
57,538
L
Set
 
Set
5,928
2,087
0
4,373
16,550
5,187
148
4,273
12,178
0
50,611
L
Sylvanus
FishyQuack
Sylvanus
3,737
380
1,525
2,717
10,983
10,724
512
1,987
8,828
19,940
0
L
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
7,745
2,124
0
4,015
10,108
3,886
3,308
268
9,840
0
86,260
W
Cernunnos
Piccolo001
Cernunnos
10,075
3,923
0
5,096
11,512
5,115
2,849
2,267
9,245
0
89,960
L
Izanami
SweatyDogNip
Izanami
8,924
4,919
0
4,051
14,475
3,753
74
4,176
10,004
0
67,176
W
Anubis
UhAllanYT
Anubis
9,817
768
344
8,549
16,740
6,812
1,411
5,263
11,477
72,797
0
W
Medusa
ZhennHC
Medusa
12,407
5,108
0
5,723
12,418
4,130
1,737
2,816
9,602
0
95,424
L
7,262
361
512
2,243
11,432
3,560
0
4,750
6,621
48,239
0
W
6,420
492
179
2,592
12,714
13,410
526
3,944
8,770
20,385
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
45,704
585
Minions Killed
510
0
Camps Cleared
0
1,712,697
Distance Traveled
1,647,436
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,443
580
111
6
0
351,564
6
L
Set
8,547
475
86
5
0
378,046
4
L
Sylvanus
8,305
461
39
2
0
327,211
1
L
Ah Muzen Cab
11,091
616
174
10
0
302,191
0
W
Cernunnos
11,608
645
161
9
0
352,291
3
L
Izanami
9,473
526
123
7
0
313,182
2
W
Anubis
11,149
619
143
8
0
302,463
0
W
Medusa
11,262
626
150
8
0
349,085
4
L
Hel
8,288
460
88
5
0
326,806
2
W
Bacchus
9,082
505
20
1
0
357,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role