Player Matchup

Jormungandr
Jormungandr
CheshireNevr
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
CommodoreKitty
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,790 Elo+
Party 1
Pele
Pele
DeAchluo
Pele
Level 19
God Stats
1W - 1L
1,523 SR
Queue Stats
4W - 6L
1,790 Elo+
Party 1
Hel
Hel
EzraOnline
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
theKeltz
Jing Wei
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,485 Elo+
Solo
Team Averages
Level 66
1,505 SR
1,625 Elo+

VS

Team Averages
Level 132
1,722 SR
1,632 Elo+
Neith
Neith
Barzone
Neith
Level 160
God Stats
4W - 2L
1,780 SR
Queue Stats
101W - 61L
1,746 Elo+
Party 2
Discordia
Discordia
BittyCent
Discordia
Level 155
God Stats
115W - 113L
1,529 SR
Queue Stats
243W - 251L
1,423 Elo+
Solo
Cabrakan
Cabrakan
ChiefDoge14
Cabrakan
Level 156
God Stats
5W - 0L
1,861 SR
Queue Stats
130W - 85L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
JustACalzone
Sun Wukong
Level 29
God Stats
3W - 0L
1,588 SR
Queue Stats
40W - 19L
1,717 Elo+
Party 2
Zeus
Zeus
MGeneration
Zeus
Level 159
God Stats
2W - 1L
1,853 SR
Queue Stats
117W - 76L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheshireNevr
Jormungandr
14
0 / 7 / 5
8,598
661
10,208
21,425
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
CommodoreKitty
Aphrodite
14
1 / 6 / 5
8,388
645
6,474
14,363
7,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
4 / 8 / 1
9,711
747
10,609
18,171
6,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 6
8,682
668
11,104
18,648
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
theKeltz
Jing Wei
15
1 / 4 / 4
8,740
672
7,731
13,466
4,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barzone
Neith
19
12 / 1 / 10
11,465
882
16,007
10,302
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
BittyCent
Discordia
17
7 / 2 / 20
10,451
804
17,730
10,200
5,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
ChiefDoge14
Cabrakan
16
1 / 2 / 20
9,960
766
7,796
15,445
21,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
JustACalzone
Sun Wukong
17
5 / 1 / 15
10,018
771
8,208
10,759
14,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 1 / 16
11,626
894
25,534
10,274
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
116
7
Kills
35
35
Deaths
7
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Neith
Barzone
Neith
12
1
10
17
W
Discordia
BittyCent
Discordia
7
2
20
8.5
L
Jormungandr
CheshireNevr
Jormungandr
0
7
5
0.36
W
Cabrakan
ChiefDoge14
Cabrakan
1
2
20
5.5
L
Aphrodite
CommodoreKitty
Aphrodite
1
6
5
0.58
L
Pele
4
8
1
0.56
L
1
10
6
0.4
W
Sun Wukong
JustACalzone
Sun Wukong
5
1
15
12.5
W
10
1
16
18
L
Jing Wei
theKeltz
Jing Wei
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,126
Damage
75,275
86,073
Taken
56,980
44,857
Mitigated
50,714
22,982
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barzone
Neith
16,007
6,176
0
4,006
10,302
5,636
2,295
4,097
6,205
0
57,635
W
Discordia
BittyCent
Discordia
17,730
1,249
537
4,553
10,200
5,437
1,176
5,851
4,349
38,001
0
L
Jormungandr
CheshireNevr
Jormungandr
10,208
1,997
0
1,379
21,425
18,943
0
10,130
10,610
27,095
0
W
Cabrakan
ChiefDoge14
Cabrakan
7,796
729
0
4,797
15,445
21,437
399
9,063
6,382
16,076
0
L
Aphrodite
CommodoreKitty
Aphrodite
6,474
538
5,457
4,468
14,363
7,902
210
11,281
2,782
18,075
0
L
Pele
10,609
1,339
0
1,968
18,171
6,667
0
11,106
6,726
0
34,614
L
11,104
956
4,648
4,155
18,648
7,266
231
11,769
6,628
21,085
0
W
Sun Wukong
JustACalzone
Sun Wukong
8,208
770
0
1,233
10,759
14,384
727
3,839
6,920
0
17,912
W
25,534
3,515
0
3,664
10,274
3,820
2,538
4,936
5,338
62,809
0
L
Jing Wei
theKeltz
Jing Wei
7,731
5,895
0
907
13,466
4,079
452
6,052
7,341
0
27,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
53,520
181
Minions Killed
260
0
Camps Cleared
0
1,228,757
Distance Traveled
1,345,949
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,465
882
88
7
0
233,740
2
W
Discordia
10,451
804
33
3
0
283,232
1
L
Jormungandr
8,598
661
27
2
0
240,356
2
W
Cabrakan
9,960
766
17
1
0
242,452
4
L
Aphrodite
8,388
645
30
2
0
250,373
0
L
Pele
9,711
747
54
4
0
258,810
2
L
Hel
8,682
668
18
1
0
219,773
0
W
Sun Wukong
10,018
771
35
3
0
284,486
4
W
Zeus
11,626
894
87
7
0
302,039
1
L
Jing Wei
8,740
672
52
4
0
259,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role