Player Matchup

Loki
Loki
MrLightning51
Loki
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
99W - 102L
1,518 Elo+
Solo
Ganesha
Ganesha
SPACEDBASSONXD
Ganesha
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
444W - 437L
1,538 Elo+
Solo
Medusa
Medusa
SPARTAN3599
Medusa
Level 61
God Stats
14W - 10L
1,625 SR
Queue Stats
35W - 35L
1,522 Elo+
Party 1
Geb
Geb
ThePineappleGod
Geb
Level 74
God Stats
46W - 26L
1,654 SR
Queue Stats
87W - 96L
1,499 Elo+
Party 1
Arachne
Arachne
xX Amonix Xx
Arachne
Level 115
God Stats
6W - 15L
1,312 SR
Queue Stats
135W - 145L
1,493 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,514 Elo+

VS

Team Averages
Level 95
1,554 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
BolognaPony69
Morgan Le Fay
Level 78
God Stats
39W - 24L
1,612 SR
Queue Stats
143W - 173L
1,438 Elo+
Party 2
Horus
Horus
DontGiveTheHerp
Horus
Level 75
God Stats
42W - 39L
1,553 SR
Queue Stats
128W - 160L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
JOEBALLS
Aphrodite
Level 105
God Stats
17W - 28L
1,333 SR
Queue Stats
161W - 201L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
NibbaYeeterson
Ao Kuang
Level 64
God Stats
36W - 23L
1,758 SR
Queue Stats
78W - 75L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Octopushugz
Heimdallr
Level 154
God Stats
6W - 5L
1,514 SR
Queue Stats
111W - 114L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
10,688
509
11,452
12,434
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 3
9,830
468
7,971
16,654
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
2 / 3 / 2
9,626
458
6,651
15,755
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 4
8,955
426
8,246
16,400
15,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
xX Amonix Xx
Arachne
15
1 / 4 / 5
9,535
454
7,693
19,807
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BolognaPony69
Morgan Le Fay
16
3 / 3 / 6
10,348
493
12,879
12,925
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 5
10,741
511
10,367
15,043
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
JOEBALLS
Aphrodite
16
3 / 3 / 5
11,063
527
12,623
19,281
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
19
8 / 0 / 1
11,895
566
12,071
11,792
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Octopushugz
Heimdallr
17
1 / 0 / 0
10,744
512
4,433
8,565
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
17
17
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BolognaPony69
Morgan Le Fay
3
3
6
2
W
2
3
5
1.5
W
Aphrodite
JOEBALLS
Aphrodite
3
3
5
1.83
L
5
4
1
1.38
W
Ao Kuang
8
0
1
8.5
W
Heimdallr
Octopushugz
Heimdallr
1
0
0
1
L
1
6
3
0.42
L
Medusa
2
3
2
1
L
0
0
4
2
L
Arachne
xX Amonix Xx
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
52,373
81,050
Taken
67,606
41,456
Mitigated
37,887
24,196
Healing
36,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BolognaPony69
Morgan Le Fay
12,879
2,183
0
2,617
12,925
4,249
731
2,600
10,183
53,767
0
W
10,367
4,476
1,342
5,835
15,043
16,206
201
3,066
11,861
0
39,447
W
Aphrodite
JOEBALLS
Aphrodite
12,623
1,374
7,339
11,934
19,281
9,780
395
5,063
14,129
48,856
0
L
11,452
2,610
0
2,806
12,434
5,367
376
3,833
8,031
0
58,572
W
Ao Kuang
12,071
3,471
0
4,863
11,792
4,159
2,022
3,000
8,704
82,332
0
W
Heimdallr
Octopushugz
Heimdallr
4,433
1,974
0
2,908
8,565
3,493
3,796
1,717
6,840
0
78,261
L
7,971
408
0
791
16,654
6,916
520
8,968
7,152
74,016
0
L
Medusa
6,651
2,993
0
5,520
15,755
6,207
1,428
6,832
8,733
0
74,292
L
8,246
223
3,001
3,543
16,400
15,212
0
7,649
8,123
22,949
2,626
L
Arachne
xX Amonix Xx
Arachne
7,693
3,908
0
8,535
19,807
7,754
952
9,352
10,334
0
62,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
54,791
505
Minions Killed
515
0
Camps Cleared
0
2,012,896
Distance Traveled
2,036,929
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,348
493
92
4
0
417,960
1
W
Horus
10,741
511
77
4
0
391,867
0
W
Aphrodite
11,063
527
76
4
0
421,048
6
L
Loki
10,688
509
98
5
0
366,549
3
W
Ao Kuang
11,895
566
137
7
0
444,419
2
W
Heimdallr
10,744
512
133
6
0
361,635
9
L
Ganesha
9,830
468
103
5
0
406,644
4
L
Medusa
9,626
458
138
7
0
385,897
1
L
Geb
8,955
426
46
2
0
452,297
3
L
Arachne
9,535
454
120
6
0
401,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role