Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Crooks7000
Kuzenbo
Level 104
God Stats
184W - 171L
1,582 SR
Queue Stats
435W - 436L
1,538 Elo+
Solo
Thor
Thor
moustro03133
Thor
Level 116
God Stats
1W - 6L
1,297 SR
Queue Stats
138W - 130L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
nameisTokyo7500
Sun Wukong
Level 129
God Stats
1W - 3L
1,494 SR
Queue Stats
149W - 153L
1,531 Elo+
Solo
Sol
Sol
tinysack816
Sol
Level 69
God Stats
8W - 8L
1,574 SR
Queue Stats
252W - 263L
1,542 Elo+
Solo
Team Averages
Level 105
1,489 SR
1,533 Elo+

VS

Team Averages
Level 67
1,486 SR
1,620 Elo+
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fatwaang420
Nemesis
Level 46
God Stats
7W - 12L
1,326 SR
Queue Stats
82W - 83L
1,442 Elo+
Party 2
Scylla
Scylla
LogiclySM
Scylla
Level 74
God Stats
15W - 8L
1,611 SR
Queue Stats
122W - 98L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
SinSolo
Cliodhna
Level 22
God Stats
1W - 2L
1,278 SR
Queue Stats
53W - 22L
1,774 Elo+
Party 1
Odin
Odin
vvnf
Odin
Level 56
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 5L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 9 / 0
7,728
483
8,959
14,384
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Crooks7000
Kuzenbo
8
0 / 5 / 2
6,165
385
2,569
8,798
5,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 4
7,762
485
4,271
11,409
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
nameisTokyo7500
Sun Wukong
15
4 / 7 / 0
9,648
603
7,251
15,913
9,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 5 / 2
7,256
454
4,177
10,268
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
6 / 2 / 5
10,643
665
11,137
14,268
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Fatwaang420
Nemesis
16
4 / 0 / 6
9,686
605
5,654
8,584
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
LogiclySM
Scylla
17
8 / 2 / 6
10,325
645
13,148
7,608
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
SinSolo
Cliodhna
18
7 / 1 / 4
10,825
677
10,914
8,042
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
vvnf
Odin
14
6 / 1 / 9
9,308
582
7,719
12,312
8,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
31
31
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
9
0
0.11
W
Apollo
 
Apollo
6
2
5
4.25
L
Kuzenbo
Crooks7000
Kuzenbo
0
5
2
0.2
W
Nemesis
Fatwaang420
Nemesis
4
0
6
7
W
Scylla
LogiclySM
Scylla
8
2
6
5.5
W
Cliodhna
SinSolo
Cliodhna
7
1
4
9
L
1
5
4
0.6
L
Sun Wukong
nameisTokyo7500
Sun Wukong
4
7
0
0.57
L
0
5
2
0.2
W
Odin
vvnf
Odin
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
48,572
60,772
Taken
50,814
24,233
Mitigated
23,516
14,671
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,959
4,455
0
2,058
14,384
2,904
0
1,060
13,282
0
54,417
W
Apollo
 
Apollo
11,137
7,276
0
6,851
14,268
5,784
2,432
654
13,614
0
82,924
L
Kuzenbo
Crooks7000
Kuzenbo
2,569
1,150
404
1,939
8,798
5,897
0
1,351
7,322
12,705
0
W
Nemesis
Fatwaang420
Nemesis
5,654
2,612
0
4,431
8,584
3,231
0
625
7,959
0
67,400
W
Scylla
LogiclySM
Scylla
13,148
788
0
642
7,608
2,943
802
1,556
6,052
64,645
0
W
Cliodhna
SinSolo
Cliodhna
10,914
1,765
0
3,537
8,042
3,182
0
0
8,042
0
78,439
L
4,271
485
0
3,272
11,409
2,967
0
2,106
9,187
0
37,133
L
Sun Wukong
nameisTokyo7500
Sun Wukong
7,251
1,506
41
4,357
15,913
9,799
0
2,797
13,046
0
48,350
L
4,177
778
44
2,556
10,268
2,666
674
5,141
4,787
34,295
2,939
W
Odin
vvnf
Odin
7,719
2,860
398
1,150
12,312
8,376
934
3,649
8,663
0
38,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
50,787
340
Minions Killed
585
0
Camps Cleared
0
1,361,969
Distance Traveled
1,717,248
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,728
483
88
6
0
274,612
1
W
Apollo
10,643
665
157
10
0
289,335
3
L
Kuzenbo
6,165
385
14
1
0
202,022
5
W
Nemesis
9,686
605
117
7
0
407,185
2
W
Scylla
10,325
645
118
7
0
321,333
3
W
Cliodhna
10,825
677
149
9
0
372,282
0
L
Thor
7,762
485
65
4
0
301,843
3
L
Sun Wukong
9,648
603
91
6
0
307,248
8
L
Sol
7,256
454
82
5
0
276,244
1
W
Odin
9,308
582
44
3
0
327,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role