Player Matchup

Izanami
Izanami
BigDaddyKris
Izanami
Level 28
God Stats
10W - 24L
1,061 SR
Queue Stats
51W - 79L
1,135 Elo+
Party 3
Chaac
Chaac
DaddiDunc
Chaac
Level 25
God Stats
1W - 4L
1,259 SR
Queue Stats
27W - 54L
1,238 Elo+
Party 3
Nemesis
Nemesis
L2K PR0DIGY
Nemesis
Level 36
God Stats
6W - 11L
1,461 SR
Queue Stats
52W - 50L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Oh Hamburgerrs
Cthulhu
Level 64
God Stats
3W - 4L
1,469 SR
Queue Stats
69W - 75L
1,443 Elo+
Party 2
Charybdis
Charybdis
xXxRiDdlEzxXx
Charybdis
Level 33
God Stats
12W - 18L
1,414 SR
Queue Stats
39W - 70L
1,366 Elo+
Party 3
Team Averages
Level 37
1,333 SR
1,327 Elo+

VS

Team Averages
Level 59
1,689 SR
1,478 Elo+
Da Ji
Da Ji
Hipped12
Da Ji
Level 49
God Stats
13W - 8L
1,717 SR
Queue Stats
49W - 63L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
Hrtx4
Erlang Shen
Level 67
God Stats
14W - 16L
1,559 SR
Queue Stats
297W - 339L
1,522 Elo+
Party 1
Charybdis
Charybdis
Starelm9140
Charybdis
Level 67
God Stats
11W - 3L
1,793 SR
Queue Stats
118W - 146L
1,541 Elo+
Party 1
Ares
Ares
adirtyobject
Ares
Level 47
God Stats
6W - 3L
1,769 SR
Queue Stats
52W - 59L
1,440 Elo+
Solo
Hera
Hera
xVelocityxAlt
Hera
Level 63
God Stats
2W - 2L
1,606 SR
Queue Stats
152W - 195L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDaddyKris
Izanami
16
1 / 6 / 2
9,706
511
5,663
16,858
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
DaddiDunc
Chaac
11
0 / 5 / 0
7,299
384
3,359
9,406
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
L2K PR0DIGY
Nemesis
13
4 / 5 / 2
8,993
473
9,485
17,639
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 6 / 2
8,262
435
6,972
20,171
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xXxRiDdlEzxXx
Charybdis
14
1 / 7 / 2
8,160
429
6,179
15,908
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hipped12
Da Ji
17
10 / 2 / 6
10,993
579
15,548
12,767
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Hrtx4
Erlang Shen
17
5 / 0 / 6
10,775
567
9,619
11,421
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Starelm9140
Charybdis
17
11 / 2 / 3
11,473
604
19,813
13,267
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 14
9,028
475
7,479
15,488
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 7
10,026
528
10,241
9,064
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
29
29
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigDaddyKris
Izanami
1
6
2
0.33
L
Chaac
DaddiDunc
Chaac
0
5
0
0
W
Da Ji
Hipped12
Da Ji
10
2
6
6.5
W
Erlang Shen
Hrtx4
Erlang Shen
5
0
6
8
L
Nemesis
L2K PR0DIGY
Nemesis
4
5
2
1
L
2
6
2
0.5
W
Charybdis
Starelm9140
Charybdis
11
2
3
6.25
W
1
2
14
4
W
2
2
7
2.75
L
Charybdis
xXxRiDdlEzxXx
Charybdis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
62,700
79,982
Taken
62,007
35,942
Mitigated
37,642
20,046
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigDaddyKris
Izanami
5,663
3,766
0
6,447
16,858
5,054
2,450
4,621
12,014
0
71,969
L
Chaac
DaddiDunc
Chaac
3,359
816
0
1,904
9,406
4,573
0
1,997
7,345
0
26,024
W
Da Ji
Hipped12
Da Ji
15,548
5,494
0
220
12,767
5,269
601
1,498
11,240
0
63,243
W
Erlang Shen
Hrtx4
Erlang Shen
9,619
5,035
0
6,216
11,421
9,175
2,514
70
11,165
0
62,782
L
Nemesis
L2K PR0DIGY
Nemesis
9,485
5,062
0
1,669
17,639
5,395
0
2,765
14,784
0
53,840
L
6,972
247
930
3,489
20,171
17,369
200
4,612
15,430
37,503
0
W
Charybdis
Starelm9140
Charybdis
19,813
9,143
202
6,835
13,267
5,471
5,906
3,286
9,981
0
92,491
W
7,479
274
845
2,279
15,488
14,794
508
2,118
13,299
25,609
0
W
10,241
1,829
397
3,263
9,064
2,933
330
0
8,821
75,113
0
L
Charybdis
xXxRiDdlEzxXx
Charybdis
6,179
2,524
0
5,607
15,908
3,551
939
3,117
12,689
0
40,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
52,295
408
Minions Killed
496
0
Camps Cleared
0
1,666,213
Distance Traveled
1,925,110
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,706
511
150
8
0
321,098
3
L
Chaac
7,299
384
43
2
0
250,106
0
W
Da Ji
10,993
579
103
5
0
422,999
0
W
Erlang Shen
10,775
567
115
6
0
424,824
5
L
Nemesis
8,993
473
90
5
0
430,302
1
L
Cthulhu
8,262
435
53
3
0
349,597
0
W
Charybdis
11,473
604
135
7
0
352,365
2
W
Ares
9,028
475
25
1
0
343,761
5
W
Hera
10,026
528
118
6
0
381,161
4
L
Charybdis
8,160
429
72
4
0
315,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role