Player Matchup

Mercury
Mercury
EJJJ
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,160 Elo+
Party 1
Bellona
Bellona
JamminJelly
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,255 Elo+
Party 1
Xbalanque
Xbalanque
ShuggyShung
Xbalanque
Level 34
God Stats
1W - 1L
1,764 SR
Queue Stats
21W - 13L
1,707 Elo+
Solo
Discordia
Discordia
kawaiiuwudesu
Discordia
Level 17
God Stats
1W - 1L
1,076 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
木小白M
Agni
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 33L
1,500 Elo+
Solo
Team Averages
Level 44
1,468 SR
1,424 Elo+

VS

Team Averages
Level 80
1,490 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bulbolt
Rama
Level 146
God Stats
12W - 8L
1,485 SR
Queue Stats
296W - 298L
1,492 Elo+
Solo
Chang'e
Chang'e
HisOnlyPrincess
Chang'e
Level 34
God Stats
1W - 2L
1,258 SR
Queue Stats
39W - 45L
1,561 Elo+
Solo
Shiva
Shiva
Maximo172
Shiva
Level 118
God Stats
9W - 2L
1,706 SR
Queue Stats
142W - 143L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EJJJ
Mercury
18
4 / 16 / 3
13,400
1,031
11,449
28,135
12,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
JamminJelly
Bellona
18
3 / 6 / 4
13,527
1,041
11,578
24,724
19,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ShuggyShung
Xbalanque
17
0 / 0 / 0
11,010
847
357
694
171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
kawaiiuwudesu
Discordia
18
1 / 1 / 3
12,975
998
9,787
9,070
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
1 / 2 / 8
13,286
1,022
18,691
10,895
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 3 / 13
14,057
1,081
16,738
10,890
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
20
5 / 2 / 9
13,804
1,062
10,047
10,211
4,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Bulbolt
Rama
20
10 / 3 / 6
15,551
1,196
23,395
11,741
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 0 / 14
13,636
1,049
7,462
8,401
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Maximo172
Shiva
20
4 / 1 / 14
14,061
1,082
10,850
13,435
10,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
9
Kills
25
25
Deaths
9
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
13
3.17
W
Hou Yi
 
Hou Yi
5
2
9
4.75
W
Rama
Bulbolt
Rama
10
3
6
4.33
L
Mercury
EJJJ
Mercury
4
16
3
0.34
W
3
0
14
10
L
Bellona
JamminJelly
Bellona
3
6
4
0.83
W
Shiva
Maximo172
Shiva
4
1
14
11
L
Xbalanque
ShuggyShung
Xbalanque
0
0
0
0
L
Discordia
kawaiiuwudesu
Discordia
1
1
3
2.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,862
Damage
68,492
73,518
Taken
54,678
41,931
Mitigated
27,818
1,109
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,738
649
0
1,471
10,890
4,531
0
7,385
3,505
57,571
0
W
Hou Yi
 
Hou Yi
10,047
4,942
0
407
10,211
4,045
0
4,774
5,437
0
29,834
W
Rama
Bulbolt
Rama
23,395
15,887
0
1,319
11,741
4,012
0
7,066
4,675
0
49,517
L
Mercury
EJJJ
Mercury
11,449
4,006
0
178
28,135
12,449
0
8,430
19,705
0
21,394
W
7,462
447
8,726
3,109
8,401
4,312
0
3,084
5,317
24,431
0
L
Bellona
JamminJelly
Bellona
11,578
1,964
0
664
24,724
19,290
0
10,455
14,269
248
28,377
W
Shiva
Maximo172
Shiva
10,850
760
287
1,072
13,435
10,918
0
6,417
7,018
5,068
21,456
L
Xbalanque
ShuggyShung
Xbalanque
357
78
0
0
694
171
0
194
500
0
2,934
L
Discordia
kawaiiuwudesu
Discordia
9,787
0
0
0
9,070
5,727
0
1,921
7,149
51,800
0
L
18,691
367
0
267
10,895
4,294
0
4,871
6,024
33,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,198
Gold Earned
71,109
211
Minions Killed
283
3
Camps Cleared
17
1,063,749
Distance Traveled
1,233,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,057
1,081
100
8
1
240,733
0
W
Hou Yi
13,804
1,062
58
4
2
259,020
0
W
Rama
15,551
1,196
57
4
8
229,247
0
L
Mercury
13,400
1,031
25
2
0
278,494
0
W
Chang'e
13,636
1,049
30
2
2
264,892
1
L
Bellona
13,527
1,041
62
5
1
277,016
1
W
Shiva
14,061
1,082
38
3
4
239,519
3
L
Xbalanque
11,010
847
8
1
2
30,223
0
L
Discordia
12,975
998
80
6
0
264,202
0
L
Agni
13,286
1,022
36
3
0
213,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role