Player Matchup

Hades
Hades
ApexAscendant
Hades
Level 106
God Stats
1W - 6L
1,481 SR
Queue Stats
29W - 50L
1,258 Elo+
Party 1
Chaac
Chaac
YUNO4398
Chaac
Level 11
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 21L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
itz_leeeroy
Cthulhu
Level 8
God Stats
3W - 1L
1,664 SR
Queue Stats
11W - 23L
1,254 Elo+
Party 1
Team Averages
Level 42
1,548 SR
1,253 Elo+

VS

Team Averages
Level 35
1,382 SR
1,500 Elo+
Scylla
Scylla
ArticWolf2711
Scylla
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
PaintBallGuyZ88
Bellona
Level 18
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WackyWolfsy
Cthulhu
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 5
12,141
867
23,185
17,084
13,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
YUNO4398
Chaac
15
5 / 2 / 9
10,395
743
9,598
15,910
11,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
itz_leeeroy
Cthulhu
13
1 / 2 / 8
9,276
663
3,071
9,091
7,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,653
618
8,317
10,540
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 3
8,876
634
7,700
15,403
12,832
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
WackyWolfsy
Cthulhu
12
2 / 5 / 4
8,452
604
8,349
15,687
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
7
7
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
L
2
7
5
0.64
L
3
6
3
0.75
L
Cthulhu
WackyWolfsy
Cthulhu
2
5
4
0.8
W
Chaac
YUNO4398
Chaac
5
2
9
4.75
W
Cthulhu
itz_leeeroy
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
24,366
42,085
Taken
41,630
32,331
Mitigated
31,988
12,096
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,185
567
731
7,209
17,084
13,037
1,592
4,851
11,654
60,587
0
L
8,317
970
0
674
10,540
3,889
0
7,566
2,974
22,709
0
L
7,700
2,753
0
551
15,403
12,832
0
10,581
4,822
0
16,975
L
Cthulhu
WackyWolfsy
Cthulhu
8,349
662
367
2,734
15,687
15,267
0
8,477
7,210
23,044
0
W
Chaac
YUNO4398
Chaac
9,598
1,524
0
3,735
15,910
11,655
40
8,210
7,152
248
24,106
W
Cthulhu
itz_leeeroy
Cthulhu
3,071
335
99
322
9,091
7,639
206
2,674
6,100
16,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
25,981
132
Minions Killed
80
7
Camps Cleared
3
713,378
Distance Traveled
652,019
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,141
867
89
6
7
250,814
2
L
Scylla
8,653
618
35
3
2
210,210
1
L
Bellona
8,876
634
19
1
0
212,372
0
L
Cthulhu
8,452
604
26
2
1
229,437
0
W
Chaac
10,395
743
26
2
0
228,909
0
W
Cthulhu
9,276
663
17
1
0
233,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role