Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DievSepid
Hachiman
Level 69
God Stats
2W - 5L
1,553 SR
Queue Stats
10W - 15L
1,390 Elo+
Party 1
Loki
Loki
SuckPlusLieDown
Loki
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,484 Elo+
Solo
Neith
Neith
TiKelTorturr
Neith
Level 45
God Stats
0W - 1L
1,569 SR
Queue Stats
25W - 46L
1,435 Elo+
Solo
Sol
Sol
omidrad123op
Sol
Level 69
God Stats
2W - 3L
1,703 SR
Queue Stats
113W - 137L
1,512 Elo+
Party 1
Team Averages
Level 93
1,565 SR
1,464 Elo+

VS

Team Averages
Level 80
1,524 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Squirrelsooo
Ravana
Level 75
God Stats
3W - 4L
1,567 SR
Queue Stats
351W - 370L
1,496 Elo+
Solo
Hachiman
Hachiman
Vlaadslav
Hachiman
Level 45
God Stats
4W - 1L
1,864 SR
Queue Stats
84W - 106L
1,468 Elo+
Solo
Athena
Athena
Yoshymitsu
Athena
Level 108
God Stats
1W - 3L
1,188 SR
Queue Stats
232W - 250L
1,474 Elo+
Solo
Sol
Sol
joelcm2603
Sol
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 161L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 0
4,881
697
1,408
4,972
2,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
DievSepid
Hachiman
4
0 / 1 / 0
3,497
500
1,057
1,429
267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 3 / 2
4,285
612
2,805
5,345
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 2
4,652
665
2,621
3,999
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 3 / 0
4,560
651
2,430
4,712
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 1 / 0
4,773
682
2,711
3,539
971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
8
2 / 1 / 1
4,729
676
2,503
3,027
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Vlaadslav
Hachiman
8
4 / 1 / 0
4,591
656
3,077
3,457
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
Yoshymitsu
Athena
6
0 / 1 / 3
4,219
603
1,222
5,170
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 3
5,071
724
2,768
3,810
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
0
1
W
Loki
 
Loki
1
1
0
1
L
Hachiman
DievSepid
Hachiman
0
1
0
0
W
Ravana
2
1
1
2.5
L
1
3
2
0.67
L
1
2
2
1
W
Hachiman
Vlaadslav
Hachiman
4
1
0
4
W
Athena
Yoshymitsu
Athena
0
1
3
1.5
W
2
1
3
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,321
Damage
12,281
20,457
Taken
19,003
5,720
Mitigated
5,897
7,782
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,408
330
0
2,506
4,972
2,069
0
0
4,972
23,886
0
W
Loki
 
Loki
2,711
397
0
1,012
3,539
971
0
1,408
2,131
0
23,128
L
Hachiman
DievSepid
Hachiman
1,057
675
0
168
1,429
267
140
342
1,087
0
6,036
W
Ravana
2,503
810
0
1,584
3,027
831
0
0
3,027
0
17,209
L
2,805
1,104
0
2,170
5,345
1,325
0
984
4,361
0
14,742
L
2,621
889
0
985
3,999
1,164
0
1,412
2,587
0
21,919
W
Hachiman
Vlaadslav
Hachiman
3,077
1,169
0
1,230
3,457
863
863
893
2,564
0
17,798
W
Athena
Yoshymitsu
Athena
1,222
584
0
1,531
5,170
2,035
137
1,537
3,633
8,488
0
W
2,768
1,112
0
1,868
3,810
1,197
825
0
3,810
22,234
2,354
L
2,430
1,008
0
1,953
4,712
895
212
880
3,832
20,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,875
Gold Earned
23,383
198
Minions Killed
207
0
Camps Cleared
0
635,792
Distance Traveled
729,974
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,881
697
55
8
0
136,646
3
W
Loki
4,773
682
58
8
0
161,951
1
L
Hachiman
3,497
500
25
4
0
82,620
0
W
Ravana
4,729
676
41
6
0
167,332
2
L
Loki
4,285
612
34
5
0
166,963
3
L
Neith
4,652
665
50
7
0
133,931
4
W
Hachiman
4,591
656
35
5
0
122,237
1
W
Athena
4,219
603
12
2
0
138,693
1
W
Sol
5,071
724
61
9
0
139,761
1
L
Sol
4,560
651
34
5
0
115,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role