Player Matchup

Raijin
Raijin
FValensi
Raijin
Level 43
God Stats
3W - 0L
1,918 SR
Queue Stats
28W - 8L
1,820 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KiritoTheHearted
Ah Muzen Cab
Level 86
God Stats
3W - 1L
1,561 SR
Queue Stats
287W - 130L
1,769 Elo+
Party 1
Ares
Ares
MonkeyBoiKoba
Ares
Level 32
God Stats
12W - 4L
1,655 SR
Queue Stats
311W - 146L
1,727 Elo+
Party 1
Athena
Athena
SirTommyGavin69
Athena
Level 129
God Stats
6W - 4L
1,747 SR
Queue Stats
164W - 85L
1,739 Elo+
Party 1
Ao Kuang
Ao Kuang
TheTadashi
Ao Kuang
Level 28
God Stats
6W - 3L
1,649 SR
Queue Stats
102W - 46L
1,701 Elo+
Party 3
Team Averages
Level 64
1,706 SR
1,751 Elo+

VS

Team Averages
Level 77
1,462 SR
1,550 Elo+
King Arthur
King Arthur
Acerrimo
King Arthur
Level 109
God Stats
2W - 2L
1,607 SR
Queue Stats
37W - 30L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
AlissaCupcake
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2
Apollo
Apollo
Girthasaurus
Apollo
Level 160
God Stats
8W - 5L
1,436 SR
Queue Stats
274W - 155L
1,666 Elo+
Party 2
Thor
Thor
Trapstar777
Thor
Level 66
God Stats
4W - 15L
1,332 SR
Queue Stats
61W - 65L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
antkFPS
Kuzenbo
Level 22
God Stats
95W - 87L
1,433 SR
Queue Stats
196W - 233L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FValensi
Raijin
16
3 / 1 / 11
8,559
856
9,762
7,093
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
KiritoTheHearted
Ah Muzen Cab
17
11 / 0 / 13
9,521
952
17,731
7,368
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 2 / 21
8,229
823
9,066
11,636
14,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 24
8,459
846
5,174
10,264
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
TheTadashi
Ao Kuang
16
9 / 0 / 10
9,468
947
8,581
9,438
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acerrimo
King Arthur
14
2 / 7 / 0
7,555
756
6,422
14,939
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
AlissaCupcake
Kukulkan
13
1 / 7 / 2
6,998
700
6,313
8,163
2,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
0 / 2 / 2
6,968
697
8,498
6,826
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
6,514
651
3,535
11,054
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
antkFPS
Kuzenbo
12
0 / 8 / 1
6,852
685
4,216
15,072
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
9
29
Kills
3
3
Deaths
29
79
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Acerrimo
King Arthur
2
7
0
0.29
L
Kukulkan
AlissaCupcake
Kukulkan
1
7
2
0.29
W
Raijin
FValensi
Raijin
3
1
11
8.5
L
Apollo
0
2
2
0.5
W
Ah Muzen Cab
KiritoTheHearted
Ah Muzen Cab
11
0
13
17.5
W
4
2
21
7.25
W
2
0
24
14
W
Ao Kuang
TheTadashi
Ao Kuang
9
0
10
14
L
0
5
1
0.1
L
Kuzenbo
antkFPS
Kuzenbo
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
28,984
45,799
Taken
56,054
41,034
Mitigated
35,179
11,435
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Acerrimo
King Arthur
6,422
554
40
1,224
14,939
12,993
0
7,734
6,950
0
22,449
L
Kukulkan
AlissaCupcake
Kukulkan
6,313
463
0
152
8,163
2,213
108
3,631
4,334
13,375
0
W
Raijin
FValensi
Raijin
9,762
703
0
782
7,093
3,332
1,467
1,825
5,139
41,084
0
L
Apollo
8,498
3,856
0
0
6,826
2,133
1,187
4,447
2,317
0
28,910
W
Ah Muzen Cab
KiritoTheHearted
Ah Muzen Cab
17,731
6,410
0
3,790
7,368
3,942
3,107
1,843
5,425
0
48,727
W
9,066
350
0
0
11,636
14,432
34
2,191
9,445
14,108
0
W
5,174
1,400
0
3,350
10,264
11,302
283
2,420
7,651
8,959
0
W
Ao Kuang
TheTadashi
Ao Kuang
8,581
1,379
292
3,221
9,438
8,026
334
2,406
6,961
30,028
0
L
3,535
516
0
891
11,054
3,301
78
6,687
4,193
156
9,357
L
Kuzenbo
antkFPS
Kuzenbo
4,216
1,466
376
653
15,072
14,539
96
9,297
5,677
10,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
34,887
193
Minions Killed
146
0
Camps Cleared
0
1,101,636
Distance Traveled
939,071
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,555
756
41
4
0
191,787
0
L
Kukulkan
6,998
700
22
2
0
159,094
0
W
Raijin
8,559
856
80
8
0
209,975
4
L
Apollo
6,968
697
59
6
0
191,793
1
W
Ah Muzen Cab
9,521
952
54
5
0
219,317
1
W
Ares
8,229
823
6
1
0
221,324
1
W
Athena
8,459
846
8
1
0
211,246
3
W
Ao Kuang
9,468
947
45
5
0
239,774
2
L
Thor
6,514
651
16
2
0
193,083
0
L
Kuzenbo
6,852
685
8
1
0
203,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role