Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AetherRuler
Izanami
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 71L
1,595 Elo+
Party 2
Hun Batz
Hun Batz
Ms Athanasy
Hun Batz
Level 156
God Stats
3W - 3L
1,241 SR
Queue Stats
183W - 153L
1,577 Elo+
Solo
Tyr
Tyr
SpeedyG43
Tyr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 108L
1,548 Elo+
Party 2
Hades
Hades
descabeludo5ever
Hades
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
611W - 638L
1,544 Elo+
Solo
Team Averages
Level 127
1,448 SR
1,553 Elo+

VS

Team Averages
Level 97
1,649 SR
1,582 Elo+
Khepri
Khepri
GOLDROCKtv
Khepri
Level 146
God Stats
8W - 4L
1,901 SR
Queue Stats
292W - 278L
1,504 Elo+
Party 1
Bastet
Bastet
HeckinDaddy
Bastet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,490 Elo+
Party 1
Fenrir
Fenrir
JLDELTAWOLF
Fenrir
Level 106
God Stats
2W - 7L
1,455 SR
Queue Stats
291W - 277L
1,535 Elo+
Party 1
Charybdis
Charybdis
RTG KaiserWV
Charybdis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,816 Elo+
Solo
Skadi
Skadi
xVulcannon
Skadi
Level 129
God Stats
1W - 2L
1,888 SR
Queue Stats
62W - 50L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 4 / 9
12,564
739
18,818
12,730
11,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
AetherRuler
Izanami
20
7 / 3 / 13
12,993
764
13,509
12,466
5,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Ms Athanasy
Hun Batz
17
4 / 7 / 10
11,666
686
13,523
15,566
6,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 12
12,524
737
14,172
26,143
45,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 8 / 15
12,662
745
28,709
27,271
19,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GOLDROCKtv
Khepri
16
0 / 4 / 15
10,125
596
11,148
20,152
28,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
17
10 / 6 / 6
11,220
660
15,089
16,993
7,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
5 / 6 / 10
10,602
624
8,427
19,700
16,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
RTG KaiserWV
Charybdis
20
5 / 6 / 14
13,476
793
14,723
18,623
9,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
20
7 / 5 / 16
12,681
746
26,028
20,755
9,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
88
27
Kills
27
27
Deaths
27
59
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
9
3.13
W
Izanami
AetherRuler
Izanami
7
3
13
4.5
L
Khepri
GOLDROCKtv
Khepri
0
4
15
1.88
L
Bastet
10
6
6
2.17
L
Fenrir
5
6
10
1.67
W
Hun Batz
Ms Athanasy
Hun Batz
4
7
10
1.29
L
Charybdis
RTG KaiserWV
Charybdis
5
6
14
2
W
6
5
12
2.4
W
2
8
15
1.19
L
Skadi
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,731
Damage
75,415
94,176
Taken
96,223
87,912
Mitigated
73,144
24,354
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,818
3,391
301
255
12,730
11,694
2,019
2,711
10,019
0
40,456
W
Izanami
AetherRuler
Izanami
13,509
9,726
0
1,870
12,466
5,789
3,344
2,028
10,438
0
37,377
L
Khepri
GOLDROCKtv
Khepri
11,148
766
2,577
2,642
20,152
28,997
42
4,248
15,822
17,718
0
L
Bastet
15,089
4,686
1,399
2,504
16,993
7,765
381
5,930
10,873
0
22,896
L
Fenrir
8,427
1,362
2,014
1,667
19,700
16,514
0
4,394
15,024
0
13,063
W
Hun Batz
Ms Athanasy
Hun Batz
13,523
2,249
1,734
1,660
15,566
6,059
648
1,177
14,389
0
25,052
L
Charybdis
RTG KaiserWV
Charybdis
14,723
6,811
1,140
4,145
18,623
9,902
769
7,410
10,967
0
43,260
W
14,172
1,974
957
5,708
26,143
45,295
125
3,182
22,961
0
25,938
W
28,709
1,431
1,195
10,674
27,271
19,075
249
2,050
25,221
44,507
0
L
Skadi
26,028
7,696
1,027
4,517
20,755
9,966
744
5,810
14,828
0
59,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,409
Gold Earned
58,104
208
Minions Killed
173
0
Camps Cleared
0
1,388,032
Distance Traveled
1,470,775
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,564
739
34
2
0
313,853
0
W
Izanami
12,993
764
77
5
0
265,923
5
L
Khepri
10,125
596
18
1
0
313,820
0
L
Bastet
11,220
660
21
1
0
302,667
1
L
Fenrir
10,602
624
8
0
0
282,169
2
W
Hun Batz
11,666
686
25
1
0
247,900
1
L
Charybdis
13,476
793
75
4
0
268,413
0
W
Tyr
12,524
737
22
1
0
302,822
0
W
Hades
12,662
745
50
3
0
257,534
0
L
Skadi
12,681
746
51
3
0
303,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role