Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DefaultT
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,493 Elo+
Party 2
Shiva
Shiva
tuskedwings
Shiva
Level 93
God Stats
0W - 2L
1,395 SR
Queue Stats
34W - 38L
1,473 Elo+
Party 2
Team Averages
Level 112
1,465 SR
1,489 Elo+

VS

Team Averages
Level 130
1,607 SR
1,686 Elo+
Tyr
Tyr
Crossedkiller
Tyr
Level 84
God Stats
11W - 6L
1,500 SR
Queue Stats
113W - 134L
1,542 Elo+
Solo
Horus
Horus
Inorum
Horus
Level 149
God Stats
19W - 11L
1,636 SR
Queue Stats
144W - 101L
1,751 Elo+
Party 1
Thoth
Thoth
Tagged360z
Thoth
Level 156
God Stats
2W - 2L
1,685 SR
Queue Stats
166W - 89L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 1
6,451
645
3,944
4,796
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
DefaultT
Skadi
10
1 / 4 / 1
6,670
667
5,382
8,165
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
6,475
648
6,193
9,382
4,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,738
674
6,077
7,166
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
Inorum
Horus
13
4 / 0 / 4
7,899
790
5,976
8,874
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
13
3 / 2 / 5
7,817
782
7,782
4,966
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
1
0
5
3.5
L
Skadi
DefaultT
Skadi
1
4
1
0.38
W
Horus
Inorum
Horus
4
0
4
6
W
Thoth
3
2
5
2.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,519
Damage
19,835
22,343
Taken
21,006
8,330
Mitigated
11,158
2,447
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,944
623
0
663
4,796
1,124
0
2,190
2,454
20,773
0
W
6,077
681
0
1,494
7,166
4,503
0
1,577
5,491
0
12,280
L
Skadi
DefaultT
Skadi
5,382
2,477
0
618
8,165
2,714
0
3,746
4,161
0
25,440
W
Horus
Inorum
Horus
5,976
1,573
1,983
3,281
8,874
5,092
0
2,391
6,418
0
17,981
W
Thoth
7,782
0
51
1,143
4,966
1,563
0
168
4,765
37,111
0
L
6,193
988
0
1,166
9,382
4,492
0
2,099
6,912
0
11,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,596
Gold Earned
22,454
105
Minions Killed
115
2
Camps Cleared
5
569,537
Distance Traveled
611,728
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,451
645
38
4
0
210,434
6
W
Tyr
6,738
674
17
2
1
201,245
5
L
Skadi
6,670
667
58
6
1
169,767
4
W
Horus
7,899
790
34
3
3
214,788
2
W
Thoth
7,817
782
64
6
1
195,695
4
L
Shiva
6,475
648
9
1
1
189,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role