Player Matchup

Persephone
Persephone
Deliveraence
Persephone
Level 83
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
IdealCazador
Sun Wukong
Level 85
God Stats
0W - 3L
1,442 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Izanami
Izanami
flamingo_13
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Team Averages
Level 77
1,483 SR
1,240 Elo+

VS

Team Averages
Level 118
1,411 SR
1,498 Elo+
King Arthur
King Arthur
CharlieCash23
King Arthur
Level 147
God Stats
10W - 8L
1,198 SR
Queue Stats
121W - 130L
1,587 Elo+
Solo
Chronos
Chronos
LilVeezyProdigy
Chronos
Level 104
God Stats
8W - 17L
1,419 SR
Queue Stats
339W - 357L
1,497 Elo+
Party 1
Skadi
Skadi
k666tie
Skadi
Level 103
God Stats
131W - 85L
1,614 SR
Queue Stats
513W - 595L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deliveraence
Persephone
12
3 / 4 / 1
9,010
644
10,969
11,040
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
IdealCazador
Sun Wukong
13
2 / 4 / 3
8,732
624
6,862
17,714
13,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
flamingo_13
Izanami
13
0 / 7 / 3
8,336
595
4,652
11,732
3,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CharlieCash23
King Arthur
14
3 / 3 / 10
9,946
710
7,537
13,191
5,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 10
10,985
785
10,588
10,883
4,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
k666tie
Skadi
16
7 / 1 / 9
10,958
783
16,675
8,629
2,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
16
15
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CharlieCash23
King Arthur
3
3
10
2.67
L
Persephone
Deliveraence
Persephone
3
4
1
0.88
L
Sun Wukong
IdealCazador
Sun Wukong
2
4
3
0.88
W
6
1
10
11
L
Izanami
flamingo_13
Izanami
0
7
3
0.21
W
Skadi
k666tie
Skadi
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
34,800
40,486
Taken
32,703
20,295
Mitigated
12,927
6,643
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CharlieCash23
King Arthur
7,537
601
0
1,584
13,191
5,762
53
4,417
8,774
900
33,393
L
Persephone
Deliveraence
Persephone
10,969
1,109
0
1,660
11,040
3,006
0
2,196
8,840
25,863
0
L
Sun Wukong
IdealCazador
Sun Wukong
6,862
816
0
3,342
17,714
13,777
0
5,459
12,255
0
21,170
W
10,588
3,225
304
2,206
10,883
4,501
1,264
3,322
7,561
46,549
3,095
L
Izanami
flamingo_13
Izanami
4,652
3,868
0
1,641
11,732
3,512
200
2,791
8,941
0
41,932
W
Skadi
k666tie
Skadi
16,675
5,746
25
1,966
8,629
2,664
1,627
3,758
4,871
0
41,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
31,889
126
Minions Killed
191
1
Camps Cleared
12
689,449
Distance Traveled
810,198
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,946
710
53
4
5
266,730
4
L
Persephone
9,010
644
37
3
1
236,912
4
L
Sun Wukong
8,732
624
29
2
0
248,005
2
W
Chronos
10,985
785
73
5
5
268,284
3
L
Izanami
8,336
595
60
4
0
204,532
0
W
Skadi
10,958
783
65
5
2
275,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role