Player Matchup

Da Ji
Da Ji
BanditWolf777
Da Ji
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 126L
1,367 Elo+
Solo
The Morrigan
The Morrigan
HeavenlyBre
The Morrigan
Level 73
God Stats
2W - 8L
1,312 SR
Queue Stats
239W - 301L
1,332 Elo+
Solo
Medusa
Medusa
SaintxJoker
Medusa
Level 109
God Stats
1W - 2L
1,810 SR
Queue Stats
11W - 20L
1,277 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,325 Elo+

VS

Team Averages
Level 85
1,461 SR
1,400 Elo+
Aphrodite
Aphrodite
AnonymousFox777
Aphrodite
Level 105
God Stats
8W - 4L
1,639 SR
Queue Stats
45W - 27L
1,581 Elo+
Party 1
Skadi
Skadi
MrStocks420
Skadi
Level 62
God Stats
5W - 9L
1,243 SR
Queue Stats
8W - 15L
1,256 Elo+
Solo
Yemoja
Yemoja
Ryus Path
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 238L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
15,903
612
29,443
24,184
12,035
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
HeavenlyBre
The Morrigan
20
0 / 0 / 9
15,506
596
13,124
9,110
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
3 / 5 / 8
14,922
574
19,985
21,076
9,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnonymousFox777
Aphrodite
20
2 / 4 / 2
15,801
608
20,233
21,345
20,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 7 / 3
14,339
552
13,295
25,633
6,247
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Ryus Path
Yemoja
20
3 / 1 / 3
18,000
692
10,374
30,798
49,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnonymousFox777
Aphrodite
2
4
2
0.75
L
9
1
1
9.5
L
The Morrigan
HeavenlyBre
The Morrigan
0
0
9
4.5
W
1
7
3
0.36
W
Yemoja
Ryus Path
Yemoja
3
1
3
4.5
L
Medusa
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,552
Damage
43,902
54,370
Taken
77,776
24,928
Mitigated
76,314
8,132
Healing
38,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnonymousFox777
Aphrodite
20,233
1,604
16,675
11,182
21,345
20,193
1,085
3,540
17,398
100,070
0
L
29,443
6,576
0
1,641
24,184
12,035
0
16,056
8,128
0
60,416
L
The Morrigan
HeavenlyBre
The Morrigan
13,124
1,376
299
2,184
9,110
3,829
399
5,368
3,742
70,520
2,832
W
13,295
4,004
0
0
25,633
6,247
86
1,573
23,850
0
50,478
W
Yemoja
Ryus Path
Yemoja
10,374
1,901
3,854
7,025
30,798
49,874
928
4,555
25,482
50,498
0
L
Medusa
19,985
7,708
1,120
2,888
21,076
9,064
1,011
10,508
10,568
0
73,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
48,140
273
Minions Killed
266
10
Camps Cleared
6
1,278,635
Distance Traveled
1,325,363
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,801
608
164
6
5
431,366
13
L
Da Ji
15,903
612
63
2
3
492,014
1
L
The Morrigan
15,506
596
109
4
6
394,612
4
W
Skadi
14,339
552
35
1
0
477,473
4
W
Yemoja
18,000
692
67
3
1
416,524
2
L
Medusa
14,922
574
101
4
1
392,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role