Player Matchup

Bastet
Bastet
ChristKilla
Bastet
Level 71
God Stats
21W - 16L
1,736 SR
Queue Stats
387W - 328L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
EfraDarK
Baron Samedi
Level 65
God Stats
6W - 0L
1,500 SR
Queue Stats
134W - 105L
1,596 Elo+
Party 3
Cernunnos
Cernunnos
Flyndak
Cernunnos
Level 89
God Stats
10W - 6L
1,762 SR
Queue Stats
280W - 235L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
Leswaqq
Kuzenbo
Level 109
God Stats
3W - 5L
1,224 SR
Queue Stats
106W - 87L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
menny98
Tsukuyomi
Level 132
God Stats
9W - 7L
1,671 SR
Queue Stats
80W - 63L
1,593 Elo+
Party 3
Team Averages
Level 93
1,579 SR
1,602 Elo+

VS

Team Averages
Level 128
1,552 SR
1,541 Elo+
Tiamat
Tiamat
CzechNorris54
Tiamat
Level 158
God Stats
3W - 4L
1,518 SR
Queue Stats
235W - 184L
1,547 Elo+
Solo
Bastet
Bastet
Marxman09
Bastet
Level 119
God Stats
3W - 7L
1,385 SR
Queue Stats
310W - 292L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
PrayForCandy
Cliodhna
Level 143
God Stats
2W - 2L
1,870 SR
Queue Stats
161W - 150L
1,524 Elo+
Solo
Cabrakan
Cabrakan
Shadowviper72
Cabrakan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Charybdis
Charybdis
SlaadM
Charybdis
Level 107
God Stats
4W - 9L
1,487 SR
Queue Stats
258W - 242L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 4 / 13
14,150
544
16,253
22,131
7,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
EfraDarK
Baron Samedi
20
2 / 4 / 12
13,432
517
14,656
21,111
25,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Flyndak
Cernunnos
20
12 / 1 / 14
16,246
625
29,861
23,318
9,813
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Leswaqq
Kuzenbo
20
13 / 2 / 18
15,897
611
16,613
22,759
34,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
menny98
Tsukuyomi
20
10 / 7 / 9
14,473
557
21,173
22,418
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 6
11,427
440
11,374
22,690
9,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Marxman09
Bastet
20
8 / 7 / 4
13,143
506
19,705
24,883
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
PrayForCandy
Cliodhna
20
7 / 8 / 5
13,748
529
23,770
30,707
23,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Shadowviper72
Cabrakan
16
2 / 8 / 9
10,864
418
9,147
24,658
34,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
SlaadM
Charybdis
19
1 / 8 / 3
11,844
456
7,820
22,671
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
44
Kills
18
18
Deaths
44
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
4
13
3.38
L
0
13
6
0.23
W
Baron Samedi
EfraDarK
Baron Samedi
2
4
12
2
W
Cernunnos
Flyndak
Cernunnos
12
1
14
19
W
Kuzenbo
Leswaqq
Kuzenbo
13
2
18
11
L
Bastet
Marxman09
Bastet
8
7
4
1.43
L
Cliodhna
PrayForCandy
Cliodhna
7
8
5
1.19
L
Cabrakan
Shadowviper72
Cabrakan
2
8
9
0.81
L
Charybdis
SlaadM
Charybdis
1
8
3
0.31
W
Tsukuyomi
menny98
Tsukuyomi
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,556
Damage
71,816
111,737
Taken
125,609
84,453
Mitigated
80,992
43,240
Healing
28,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
16,253
3,316
0
5,980
22,131
7,186
1,858
8,542
13,589
0
101,925
L
11,374
565
0
2,536
22,690
9,765
602
4,657
18,033
81,193
0
W
Baron Samedi
EfraDarK
Baron Samedi
14,656
901
1,604
9,338
21,111
25,535
1,518
3,186
17,925
91,508
0
W
Cernunnos
Flyndak
Cernunnos
29,861
15,582
0
15,337
23,318
9,813
7,451
4,658
18,493
0
165,484
W
Kuzenbo
Leswaqq
Kuzenbo
16,613
4,625
0
6,273
22,759
34,005
170
4,884
17,875
58,006
0
L
Bastet
Marxman09
Bastet
19,705
4,651
0
3,767
24,883
7,431
0
6,029
18,854
0
99,297
L
Cliodhna
PrayForCandy
Cliodhna
23,770
2,558
0
11,994
30,707
23,092
0
8,295
22,412
0
98,891
L
Cabrakan
Shadowviper72
Cabrakan
9,147
767
0
1,638
24,658
34,350
220
6,047
18,611
39,261
0
L
Charybdis
SlaadM
Charybdis
7,820
2,963
0
8,530
22,671
6,354
468
6,241
16,430
0
92,268
W
Tsukuyomi
menny98
Tsukuyomi
21,173
5,551
0
4,708
22,418
7,914
1,138
4,234
18,184
0
103,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,198
Gold Earned
61,026
657
Minions Killed
634
0
Camps Cleared
0
2,643,933
Distance Traveled
2,339,435
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,150
544
123
5
0
583,845
5
L
Tiamat
11,427
440
142
5
0
405,262
7
W
Baron Samedi
13,432
517
131
5
0
436,854
2
W
Cernunnos
16,246
625
208
8
0
519,364
6
W
Kuzenbo
15,897
611
68
3
0
529,553
15
L
Bastet
13,143
506
126
5
0
549,666
3
L
Cliodhna
13,748
529
157
6
0
490,032
3
L
Cabrakan
10,864
418
54
2
0
439,346
5
L
Charybdis
11,844
456
155
6
0
455,129
2
W
Tsukuyomi
14,473
557
127
5
0
574,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role