Player Matchup

Erlang Shen
Erlang Shen
Fer680
Erlang Shen
Level 124
God Stats
2W - 2L
1,685 SR
Queue Stats
238W - 235L
1,481 Elo+
Solo
Neith
Neith
FinesseWP
Neith
Level 122
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KitsuneAnubis
Danzaburou
Level 92
God Stats
6W - 4L
1,265 SR
Queue Stats
72W - 79L
1,361 Elo+
Solo
Horus
Horus
Meridyan
Horus
Level 111
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 8L
1,425 Elo+
Party 1
Poseidon
Poseidon
SovietLoki
Poseidon
Level 69
God Stats
5W - 11L
1,309 SR
Queue Stats
152W - 145L
1,404 Elo+
Solo
Team Averages
Level 104
1,348 SR
1,434 Elo+

VS

Team Averages
Level 84
1,393 SR
1,411 Elo+
Cernunnos
Cernunnos
AstroKope
Cernunnos
Level 82
God Stats
19W - 16L
1,613 SR
Queue Stats
96W - 131L
1,390 Elo+
Party 2
Shiva
Shiva
Borasco
Shiva
Level 57
God Stats
8W - 12L
1,401 SR
Queue Stats
299W - 411L
1,347 Elo+
Solo
Awilix
Awilix
Malekithxvenn
Awilix
Level 56
God Stats
5W - 4L
1,426 SR
Queue Stats
140W - 157L
1,350 Elo+
Solo
Atlas
Atlas
vclint8
Atlas
Level 106
God Stats
7W - 10L
1,329 SR
Queue Stats
99W - 136L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
zNovachrono
Nu Wa
Level 121
God Stats
1W - 3L
1,198 SR
Queue Stats
60W - 64L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fer680
Erlang Shen
15
6 / 4 / 0
9,635
567
12,514
14,676
13,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
FinesseWP
Neith
13
2 / 5 / 1
8,434
496
2,747
9,019
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KitsuneAnubis
Danzaburou
13
3 / 6 / 1
8,308
489
6,590
11,948
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Meridyan
Horus
12
1 / 3 / 5
7,805
459
4,764
12,971
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SovietLoki
Poseidon
13
2 / 8 / 5
8,214
483
9,509
12,094
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AstroKope
Cernunnos
18
8 / 2 / 0
10,770
634
11,598
11,279
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Borasco
Shiva
16
7 / 3 / 3
10,311
607
12,199
13,205
14,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 4 / 3
8,282
487
3,065
12,052
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
vclint8
Atlas
14
4 / 3 / 10
9,312
548
6,684
14,457
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 9
10,358
609
12,359
8,091
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
26
26
Deaths
15
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AstroKope
Cernunnos
8
2
0
4
W
Shiva
Borasco
Shiva
7
3
3
2.83
L
Erlang Shen
Fer680
Erlang Shen
6
4
0
1.5
L
Neith
FinesseWP
Neith
2
5
1
0.5
L
Danzaburou
KitsuneAnubis
Danzaburou
3
6
1
0.58
W
0
4
3
0.38
L
Horus
Meridyan
Horus
1
3
5
1.17
L
Poseidon
SovietLoki
Poseidon
2
8
5
0.56
W
Atlas
vclint8
Atlas
4
3
10
3
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
45,905
60,708
Taken
59,084
31,752
Mitigated
37,488
15,968
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AstroKope
Cernunnos
11,598
6,982
0
6,583
11,279
4,672
2,778
738
10,541
0
92,533
W
Shiva
Borasco
Shiva
12,199
3,080
832
2,834
13,205
14,153
581
1,307
11,898
0
50,064
L
Erlang Shen
Fer680
Erlang Shen
12,514
5,972
0
3,387
14,676
13,362
443
3,296
11,216
0
60,113
L
Neith
FinesseWP
Neith
2,747
924
0
2,786
9,019
1,252
0
1,133
7,808
0
39,435
L
Danzaburou
KitsuneAnubis
Danzaburou
6,590
1,678
0
2,730
11,948
3,448
356
5,364
6,392
0
59,163
W
3,065
1,874
0
0
12,052
3,841
0
1,569
10,483
0
66,045
L
Horus
Meridyan
Horus
4,764
1,673
532
3,528
12,971
10,695
293
5,520
7,159
0
20,334
L
Poseidon
SovietLoki
Poseidon
9,509
1,325
0
3,005
12,094
2,995
0
2,892
9,090
49,638
0
W
Atlas
vclint8
Atlas
6,684
2,724
904
3,909
14,457
12,352
0
3,586
10,871
25,730
0
W
12,359
2,450
0
1,244
8,091
2,470
1,002
2,309
5,782
59,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
49,033
420
Minions Killed
486
0
Camps Cleared
0
1,545,673
Distance Traveled
1,639,819
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,770
634
162
10
0
294,334
0
W
Shiva
10,311
607
90
5
0
346,390
1
L
Erlang Shen
9,635
567
110
6
0
311,785
2
L
Neith
8,434
496
83
5
0
298,099
1
L
Danzaburou
8,308
489
114
7
0
285,851
5
W
Awilix
8,282
487
102
6
0
342,592
0
L
Horus
7,805
459
32
2
0
343,609
2
L
Poseidon
8,214
483
81
5
0
306,329
4
W
Atlas
9,312
548
29
2
0
335,164
3
W
Nu Wa
10,358
609
103
6
0
321,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role