Player Matchup

Amaterasu
Amaterasu
Inqu1sitive
Amaterasu
Level 26
God Stats
18W - 16L
1,546 SR
Queue Stats
209W - 225L
1,483 Elo+
Party 4
Yemoja
Yemoja
Jagerdeus
Yemoja
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 308L
1,512 Elo+
Solo
King Arthur
King Arthur
TrapVann
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,585 Elo+
Party 1
Mercury
Mercury
will5gatsby
Mercury
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
104W - 110L
1,520 Elo+
Party 4
Bacchus
Bacchus
yoyusef305
Bacchus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,820 Elo+
Party 1
Team Averages
Level 64
1,509 SR
1,584 Elo+

VS

Team Averages
Level 98
1,475 SR
1,509 Elo+
Anhur
Anhur
Capt_Try-Hard365
Anhur
Level 136
God Stats
7W - 6L
1,459 SR
Queue Stats
987W - 714L
1,583 Elo+
Party 2
Shiva
Shiva
DarkHeartsFade
Shiva
Level 23
God Stats
15W - 11L
1,594 SR
Queue Stats
751W - 523L
1,568 Elo+
Party 2
Cupid
Cupid
Johan_os02
Cupid
Level 38
God Stats
7W - 7L
1,266 SR
Queue Stats
258W - 308L
1,403 Elo+
Solo
Bakasura
Bakasura
RANDOMHATE
Bakasura
Level 142
God Stats
5W - 8L
1,479 SR
Queue Stats
185W - 180L
1,465 Elo+
Party 3
Thanatos
Thanatos
saledfinger69420
Thanatos
Level 149
God Stats
15W - 7L
1,577 SR
Queue Stats
539W - 505L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Inqu1sitive
Amaterasu
12
0 / 10 / 5
7,741
369
4,452
19,485
14,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Jagerdeus
Yemoja
10
1 / 6 / 7
7,856
374
7,058
15,245
11,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TrapVann
King Arthur
14
6 / 13 / 5
9,625
458
11,853
23,996
15,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
will5gatsby
Mercury
16
8 / 7 / 4
11,257
536
12,348
19,980
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
yoyusef305
Bacchus
15
5 / 8 / 7
9,686
461
17,854
20,430
12,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 10
13,840
659
29,707
22,696
9,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 21
11,416
544
13,741
19,115
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cupid
17
5 / 7 / 10
11,206
534
10,121
17,091
6,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
RANDOMHATE
Bakasura
18
7 / 5 / 11
12,102
576
14,070
17,458
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 1 / 9
12,604
600
13,758
14,529
13,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
20
Kills
44
44
Deaths
20
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
20
4
10
6.25
W
4
3
21
4.83
L
Amaterasu
Inqu1sitive
Amaterasu
0
10
5
0.25
L
Yemoja
Jagerdeus
Yemoja
1
6
7
0.75
W
Cupid
5
7
10
1.43
W
Bakasura
RANDOMHATE
Bakasura
7
5
11
2.5
L
King Arthur
TrapVann
King Arthur
6
13
5
0.65
W
8
1
9
12.5
L
Mercury
will5gatsby
Mercury
8
7
4
1.43
L
Bacchus
yoyusef305
Bacchus
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,565
Damage
81,397
99,136
Taken
90,889
59,012
Mitigated
60,820
16,556
Healing
41,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,707
20,585
0
12,138
22,696
9,680
3,453
9,169
13,527
0
87,098
W
13,741
2,356
1,107
3,323
19,115
19,197
302
5,397
13,359
3,551
42,666
L
Amaterasu
Inqu1sitive
Amaterasu
4,452
1,173
78
2,203
19,485
14,100
0
24
18,203
0
25,002
L
Yemoja
Jagerdeus
Yemoja
7,058
291
674
2,089
15,245
11,095
156
0
15,216
27,200
0
W
Cupid
10,121
5,857
428
5,602
17,091
6,874
4,090
6,226
10,865
0
72,053
W
Bakasura
RANDOMHATE
Bakasura
14,070
8,629
0
4,247
17,458
11,454
305
3,034
14,424
0
74,544
L
King Arthur
TrapVann
King Arthur
11,853
2,683
0
3,971
23,996
15,513
0
652
23,116
0
41,412
W
13,758
3,262
0
15,005
14,529
13,615
2,581
1,086
13,443
0
83,456
L
Mercury
will5gatsby
Mercury
12,348
4,462
0
3,807
19,980
6,044
0
245
18,967
0
60,152
L
Bacchus
yoyusef305
Bacchus
17,854
2,293
0
3,734
20,430
12,260
0
69
20,140
53,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
61,168
289
Minions Killed
576
0
Camps Cleared
0
1,708,173
Distance Traveled
2,020,620
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,840
659
148
7
0
366,316
1
W
Shiva
11,416
544
54
3
0
424,797
4
L
Amaterasu
7,741
369
51
2
0
328,403
0
L
Yemoja
7,856
374
42
2
0
259,952
4
W
Cupid
11,206
534
100
5
0
360,817
1
W
Bakasura
12,102
576
132
6
0
458,983
0
L
King Arthur
9,625
458
45
2
0
356,993
1
W
Thanatos
12,604
600
142
7
0
409,707
2
L
Mercury
11,257
536
89
4
0
425,365
0
L
Bacchus
9,686
461
62
3
0
337,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role