Player Matchup

Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bojobson
Nu Wa
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
230W - 269L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Memdiixz
Cabrakan
Level 28
God Stats
23W - 15L
1,603 SR
Queue Stats
196W - 181L
1,509 Elo+
Party 1
Ra
Ra
cafe-exotico1
Ra
Level 86
God Stats
2W - 0L
1,365 SR
Queue Stats
140W - 127L
1,546 Elo+
Party 1
Team Averages
Level 79
1,494 SR
1,505 Elo+

VS

Team Averages
Level 65
1,558 SR
1,530 Elo+
Scylla
Scylla
Acerrimo
Scylla
Level 109
God Stats
5W - 2L
1,769 SR
Queue Stats
37W - 30L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
AlissaCupcake
Cthulhu
Level 26
God Stats
1W - 1L
1,812 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 2
Vamana
Vamana
Dopemafia24
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Serqet
Serqet
Girthasaurus
Serqet
Level 160
God Stats
0W - 2L
1,209 SR
Queue Stats
274W - 155L
1,674 Elo+
Party 2
Medusa
Medusa
sicKmoNke
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
9 / 2 / 2
8,680
868
10,305
9,370
3,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
16
4 / 3 / 5
8,518
852
7,026
7,875
2,553
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Bojobson
Nu Wa
13
1 / 1 / 6
6,959
696
4,785
3,047
882
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Memdiixz
Cabrakan
13
1 / 2 / 4
6,993
699
2,917
9,666
9,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 8
8,392
839
6,407
7,722
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acerrimo
Scylla
15
4 / 3 / 1
7,931
793
8,895
6,325
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
0 / 2 / 3
6,988
699
2,644
8,417
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vamana
10
0 / 5 / 1
6,056
606
1,885
6,438
4,060
Breastplate

Breastplate

+20
Physical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Serqet
13
1 / 3 / 2
6,837
684
2,373
6,159
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
sicKmoNke
Medusa
16
6 / 3 / 2
8,691
869
8,007
10,465
3,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
11
11
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
2
2
5
W
Hachiman
 
Hachiman
4
3
5
2.17
L
Scylla
Acerrimo
Scylla
4
3
1
1.5
L
Cthulhu
0
2
3
0.75
W
Nu Wa
Bojobson
Nu Wa
1
1
6
4
L
Vamana
0
5
1
0.1
L
Serqet
1
3
2
0.67
W
Cabrakan
Memdiixz
Cabrakan
1
2
4
1.5
W
1
3
8
1.67
L
Medusa
sicKmoNke
Medusa
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,440
Damage
23,804
37,680
Taken
37,804
19,737
Mitigated
15,968
5,813
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,305
2,709
0
0
9,370
3,396
836
3,063
6,119
0
25,327
W
Hachiman
 
Hachiman
7,026
3,731
0
316
7,875
2,553
2,390
945
6,872
0
27,855
L
Scylla
Acerrimo
Scylla
8,895
623
0
386
6,325
1,625
0
877
5,448
32,274
0
L
Cthulhu
2,644
273
0
1,800
8,417
4,943
0
5,026
3,391
12,001
0
W
Nu Wa
Bojobson
Nu Wa
4,785
2,297
906
436
3,047
882
84
1,647
1,330
17,156
0
L
Vamana
1,885
826
124
790
6,438
4,060
0
3,793
2,645
0
5,060
L
Serqet
2,373
352
0
272
6,159
1,659
0
2,048
4,111
0
9,141
W
Cabrakan
Memdiixz
Cabrakan
2,917
492
105
415
9,666
9,634
71
3,162
5,975
6,627
0
W
6,407
524
1,169
2,466
7,722
3,272
287
2,147
5,431
47,026
0
L
Medusa
sicKmoNke
Medusa
8,007
2,681
0
1,341
10,465
3,681
526
2,365
8,100
0
39,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
36,503
210
Minions Killed
168
0
Camps Cleared
0
1,098,181
Distance Traveled
897,000
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,680
868
28
3
0
235,958
0
W
Hachiman
8,518
852
52
5
0
201,175
1
L
Scylla
7,931
793
61
6
0
191,920
0
L
Cthulhu
6,988
699
16
2
0
201,140
1
W
Nu Wa
6,959
696
26
3
0
214,951
0
L
Vamana
6,056
606
9
1
0
86,000
0
L
Serqet
6,837
684
17
2
0
221,854
1
W
Cabrakan
6,993
699
7
1
0
222,214
1
W
Ra
8,392
839
97
10
0
223,883
2
L
Medusa
8,691
869
65
7
0
196,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role