Player Matchup

Anhur
Anhur
Chronostar007
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Enochyy
Morgan Le Fay
Level 93
God Stats
1W - 0L
1,757 SR
Queue Stats
7W - 5L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
Oxothnk007
Amaterasu
Level 40
God Stats
1W - 0L
1,695 SR
Queue Stats
15W - 10L
1,307 Elo+
Party 1
Hercules
Hercules
justbeeurself
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 52L
1,431 Elo+
Solo
Chang'e
Chang'e
mannyfrezz
Chang'e
Level 47
God Stats
1W - 0L
1,894 SR
Queue Stats
59W - 39L
1,533 Elo+
Party 1
Team Averages
Level 47
1,669 SR
1,475 Elo+

VS

Team Averages
Level 65
1,508 SR
1,459 Elo+
Terra
Terra
Celondir
Terra
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 103L
1,564 Elo+
Party 2
Hachiman
Hachiman
Karkar21
Hachiman
Level 63
God Stats
9W - 8L
1,374 SR
Queue Stats
118W - 108L
1,556 Elo+
Party 2
He Bo
He Bo
Lolbeaches
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,146 Elo+
Solo
Chernobog
Chernobog
MCBaldrick
Chernobog
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 102L
1,517 Elo+
Party 2
Odin
Odin
Munniy27
Odin
Level 28
God Stats
3W - 4L
1,666 SR
Queue Stats
529W - 518L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 12
10,604
707
10,279
13,648
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Enochyy
Morgan Le Fay
16
5 / 5 / 9
10,766
718
24,499
21,360
12,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Oxothnk007
Amaterasu
18
7 / 2 / 16
12,875
858
12,460
25,880
32,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
justbeeurself
Hercules
16
3 / 5 / 6
10,883
726
11,762
26,130
25,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
mannyfrezz
Chang'e
18
6 / 4 / 15
11,753
784
23,172
20,802
20,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Celondir
Terra
15
0 / 3 / 13
9,798
653
12,709
24,244
34,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Karkar21
Hachiman
18
9 / 3 / 8
11,257
750
32,742
14,497
7,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
15
1 / 8 / 10
9,634
642
8,524
14,055
5,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MCBaldrick
Chernobog
16
3 / 6 / 10
9,954
664
19,309
17,642
8,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
17
7 / 4 / 9
10,610
707
17,726
29,419
28,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
23
Kills
20
21
Deaths
24
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Terra
Celondir
Terra
0
3
13
2.17
W
2
5
12
1.6
W
Morgan Le Fay
Enochyy
Morgan Le Fay
5
5
9
1.9
L
Hachiman
Karkar21
Hachiman
9
3
8
4.33
L
He Bo
1
8
10
0.75
L
Chernobog
MCBaldrick
Chernobog
3
6
10
1.33
L
Odin
7
4
9
2.88
W
Amaterasu
Oxothnk007
Amaterasu
7
2
16
7.5
W
Hercules
justbeeurself
Hercules
3
5
6
1.2
W
Chang'e
mannyfrezz
Chang'e
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,172
Damage
91,010
107,820
Taken
99,857
97,701
Mitigated
85,230
44,474
Healing
46,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Celondir
Terra
12,709
3,046
11,548
8,622
24,244
34,692
154
10,880
13,364
16,672
0
W
10,279
4,930
471
1,803
13,648
6,797
1,586
1,802
11,846
0
24,310
W
Morgan Le Fay
Enochyy
Morgan Le Fay
24,499
1,436
2,362
5,420
21,360
12,120
1,151
4,650
16,710
42,627
0
L
Hachiman
Karkar21
Hachiman
32,742
12,387
1,435
2,250
14,497
7,546
1,327
8,600
5,897
0
53,306
L
He Bo
8,524
801
661
2,454
14,055
5,900
228
8,614
5,441
17,942
0
L
Chernobog
MCBaldrick
Chernobog
19,309
9,467
1,361
4,302
17,642
8,251
1,235
9,716
7,926
0
35,658
L
Odin
17,726
2,813
3,029
10,868
29,419
28,841
0
11,548
17,871
0
33,606
W
Amaterasu
Oxothnk007
Amaterasu
12,460
3,827
3,096
6,371
25,880
32,142
735
4,190
21,690
0
19,941
W
Hercules
justbeeurself
Hercules
11,762
2,867
429
7,217
26,130
25,874
642
5,042
21,088
5,724
17,124
W
Chang'e
mannyfrezz
Chang'e
23,172
2,981
10,403
6,902
20,802
20,768
1,027
5,549
15,253
45,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,881
Gold Earned
51,253
134
Minions Killed
122
0
Camps Cleared
0
1,304,576
Distance Traveled
1,262,337
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,798
653
4
0
0
274,428
1
W
Anhur
10,604
707
25
2
0
249,426
0
W
Morgan Le Fay
10,766
718
33
2
0
257,877
1
L
Hachiman
11,257
750
39
3
0
264,420
0
L
He Bo
9,634
642
30
2
0
231,710
2
L
Chernobog
9,954
664
32
2
0
220,701
0
L
Odin
10,610
707
17
1
0
271,078
3
W
Amaterasu
12,875
858
19
1
0
308,917
1
W
Hercules
10,883
726
16
1
0
234,132
0
W
Chang'e
11,753
784
41
3
0
254,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role