Player Matchup

Fenrir
Fenrir
MGstackSS
Fenrir
Level 24
God Stats
1W - 3L
1,320 SR
Queue Stats
11W - 6L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
TravyPatty208
Cabrakan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 113L
1,624 Elo+
Solo
Anubis
Anubis
venusworld
Anubis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,787 Elo+
Party 1
Team Averages
Level 69
1,440 SR
1,677 Elo+

VS

Team Averages
Level 89
1,596 SR
1,602 Elo+
Hel
Hel
Rodeobear24
Hel
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,563 Elo+
Party 2
Rama
Rama
ZenXela155
Rama
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,619 Elo+
Party 2
Cerberus
Cerberus
clad-elite1
Cerberus
Level 17
God Stats
33W - 19L
1,787 SR
Queue Stats
50W - 39L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MGstackSS
Fenrir
17
3 / 5 / 5
11,443
673
14,259
22,636
25,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
TravyPatty208
Cabrakan
7
0 / 2 / 1
8,588
505
1,528
3,394
2,252
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
venusworld
Anubis
19
6 / 2 / 3
12,576
740
22,255
17,232
9,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
12,029
708
11,434
15,473
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 3
12,455
733
16,081
14,469
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
clad-elite1
Cerberus
18
1 / 1 / 8
12,842
755
6,820
19,873
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
9
9
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
MGstackSS
Fenrir
3
5
5
1.1
W
3
5
5
1.1
L
Cabrakan
TravyPatty208
Cabrakan
0
2
1
0.25
W
5
3
3
2.17
W
Cerberus
clad-elite1
Cerberus
1
1
8
5
L
Anubis
venusworld
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
34,335
43,262
Taken
49,815
37,164
Mitigated
33,668
16,468
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
MGstackSS
Fenrir
14,259
5,636
300
8,050
22,636
25,544
1,014
9,042
13,229
0
29,517
W
11,434
183
4,298
6,370
15,473
5,658
332
7,137
8,013
49,272
0
L
Cabrakan
TravyPatty208
Cabrakan
1,528
169
91
132
3,394
2,252
0
753
2,538
4,587
0
W
16,081
10,933
0
5,727
14,469
6,437
1,143
5,584
8,628
0
59,613
W
Cerberus
clad-elite1
Cerberus
6,820
331
422
7,895
19,873
21,573
630
11,667
7,818
23,024
0
L
Anubis
venusworld
Anubis
22,255
1,249
210
7,685
17,232
9,368
339
7,736
9,113
82,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
37,326
141
Minions Killed
193
2
Camps Cleared
12
661,525
Distance Traveled
918,068
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,443
673
34
2
0
320,124
1
W
Hel
12,029
708
71
4
5
297,796
2
L
Cabrakan
8,588
505
8
0
1
70,402
0
W
Rama
12,455
733
89
5
7
277,664
1
W
Cerberus
12,842
755
33
2
0
342,608
2
L
Anubis
12,576
740
99
6
1
270,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role