Player Matchup

Arachne
Arachne
FortunesArcTear
Arachne
Level 57
God Stats
8W - 6L
1,885 SR
Queue Stats
443W - 389L
1,624 Elo+
Party 3
Bakasura
Bakasura
GirmReaper
Bakasura
Level 109
God Stats
9W - 10L
1,500 SR
Queue Stats
396W - 420L
1,460 Elo+
Party 3
Izanami
Izanami
Shadekiller13
Izanami
Level 96
God Stats
14W - 16L
1,716 SR
Queue Stats
307W - 316L
1,627 Elo+
Party 3
Bellona
Bellona
TheFFDisc
Bellona
Level 49
God Stats
40W - 33L
1,522 SR
Queue Stats
788W - 768L
1,553 Elo+
Party 3
Baba Yaga
Baba Yaga
UniJin
Baba Yaga
Level 84
God Stats
2W - 2L
1,635 SR
Queue Stats
121W - 127L
1,546 Elo+
Party 3
Team Averages
Level 79
1,652 SR
1,562 Elo+

VS

Team Averages
Level 69
1,560 SR
1,642 Elo+
Shiva
Shiva
Alkamenez47
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,543 Elo+
Party 2
Agni
Agni
Marck900XD
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 1
Hou Yi
Hou Yi
ThePapiCHAN
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,651 Elo+
Party 1
Awilix
Awilix
jarcorsito
Awilix
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 128L
1,680 Elo+
Party 1
King Arthur
King Arthur
slashface19
King Arthur
Level 160
God Stats
13W - 9L
1,800 SR
Queue Stats
399W - 345L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
5,076
508
2,726
7,919
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
GirmReaper
Bakasura
9
3 / 3 / 0
5,385
539
3,743
7,347
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
9
0 / 3 / 3
5,554
555
1,433
5,438
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheFFDisc
Bellona
10
0 / 4 / 0
5,076
508
2,139
7,951
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
UniJin
Baba Yaga
8
1 / 3 / 1
5,045
505
2,077
6,437
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 7
4,977
498
3,325
6,862
2,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 4
6,195
620
5,359
4,749
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
11
5 / 1 / 1
6,668
667
5,348
5,563
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
jarcorsito
Awilix
11
7 / 0 / 1
6,415
642
4,072
3,764
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
slashface19
King Arthur
11
1 / 0 / 2
6,508
651
5,113
6,963
5,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
2
4
2
0.75
L
Bakasura
GirmReaper
Bakasura
3
3
0
1
W
2
3
4
1.33
L
Izanami
0
3
3
0.5
L
Bellona
TheFFDisc
Bellona
0
4
0
0
W
Hou Yi
5
1
1
5.5
L
Baba Yaga
UniJin
Baba Yaga
1
3
1
0.5
W
Awilix
jarcorsito
Awilix
7
0
1
7.5
W
King Arthur
slashface19
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
23,217
35,092
Taken
27,901
14,281
Mitigated
12,420
9,785
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,325
815
98
669
6,862
2,738
0
368
5,035
865
13,673
L
2,726
1,775
0
3,356
7,919
2,025
0
302
6,987
0
17,532
L
Bakasura
GirmReaper
Bakasura
3,743
2,271
0
2,071
7,347
2,978
56
1,847
5,500
0
23,521
W
5,359
720
0
843
4,749
1,306
0
1,207
3,177
36,470
0
L
Izanami
1,433
908
0
1,132
5,438
880
0
212
5,226
0
32,389
L
Bellona
TheFFDisc
Bellona
2,139
528
0
2,654
7,951
6,530
0
43
7,908
0
30,468
W
Hou Yi
5,348
2,100
0
2,174
5,563
1,456
188
0
5,563
0
40,642
L
Baba Yaga
UniJin
Baba Yaga
2,077
0
0
572
6,437
1,868
0
3,209
3,228
24,275
0
W
Awilix
jarcorsito
Awilix
4,072
1,490
0
665
3,764
1,197
35
502
3,237
0
28,469
W
King Arthur
slashface19
King Arthur
5,113
936
0
1,560
6,963
5,723
52
0
6,640
0
43,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
30,763
268
Minions Killed
345
0
Camps Cleared
0
1,028,768
Distance Traveled
1,048,712
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,977
498
29
3
0
223,068
2
L
Arachne
5,076
508
26
3
0
222,354
3
L
Bakasura
5,385
539
55
6
0
229,539
0
W
Agni
6,195
620
75
8
0
196,159
1
L
Izanami
5,554
555
72
7
0
192,777
3
L
Bellona
5,076
508
68
7
0
203,344
1
W
Hou Yi
6,668
667
85
9
0
178,163
4
L
Baba Yaga
5,045
505
47
5
0
180,754
3
W
Awilix
6,415
642
49
5
0
243,605
2
W
King Arthur
6,508
651
107
11
0
207,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role