Player Matchup

Gilgamesh
Gilgamesh
AcceptNuckler
Gilgamesh
Level 12
God Stats
14W - 3L
1,875 SR
Queue Stats
18W - 5L
1,888 Elo+
Party 2
Hel
Hel
Daynno
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 95L
1,658 Elo+
Party 2
Thoth
Thoth
Giraffè
Thoth
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 64L
1,667 Elo+
Party 2
Thor
Thor
Grižžly
Thor
Level 128
God Stats
5W - 4L
1,790 SR
Queue Stats
52W - 44L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
Rèvän
Cabrakan
Level 122
God Stats
4W - 0L
1,665 SR
Queue Stats
217W - 153L
1,658 Elo+
Party 2
Team Averages
Level 102
1,666 SR
1,679 Elo+

VS

Team Averages
Level 71
1,394 SR
1,451 Elo+
Apollo
Apollo
GrimeyChaos
Apollo
Level 119
God Stats
4W - 7L
1,500 SR
Queue Stats
221W - 206L
1,500 Elo+
Party 3
Bastet
Bastet
MagicalSmurf531
Bastet
Level 24
God Stats
2W - 1L
1,185 SR
Queue Stats
39W - 49L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
RosaMeltrozo01
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,213 Elo+
Party 1
Vamana
Vamana
SwIhT
Vamana
Level 159
God Stats
0W - 4L
1,348 SR
Queue Stats
157W - 168L
1,498 Elo+
Party 1
Athena
Athena
TheBotOfGod
Athena
Level 38
God Stats
4W - 5L
1,435 SR
Queue Stats
42W - 48L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcceptNuckler
Gilgamesh
16
3 / 7 / 7
11,327
492
6,180
26,426
18,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Daynno
Hel
18
10 / 5 / 11
12,787
556
18,969
21,164
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
Giraffè
Thoth
16
5 / 2 / 13
11,773
512
14,363
10,531
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
10 / 2 / 12
13,812
601
22,473
22,657
14,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Rèvän
Cabrakan
16
2 / 0 / 23
12,078
525
12,290
22,482
33,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 6 / 0
11,749
511
16,881
19,445
7,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 5 / 3
10,065
438
5,266
14,046
5,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
3 / 6 / 0
10,154
441
16,183
15,109
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
SwIhT
Vamana
15
7 / 7 / 2
11,051
480
21,567
30,073
13,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
13
0 / 7 / 3
8,903
387
3,998
21,954
20,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
30
Kills
16
16
Deaths
31
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AcceptNuckler
Gilgamesh
3
7
7
0.93
W
Hel
Daynno
Hel
10
5
11
3.1
W
Thoth
Giraffè
Thoth
5
2
13
5.75
L
Apollo
6
6
0
1
W
Thor
10
2
12
8
L
0
5
3
0.3
L
Kukulkan
3
6
0
0.5
W
Cabrakan
Rèvän
Cabrakan
2
0
23
13.5
L
Vamana
SwIhT
Vamana
7
7
2
1.14
L
Athena
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,275
Damage
63,895
103,260
Taken
100,627
79,955
Mitigated
51,044
37,524
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AcceptNuckler
Gilgamesh
6,180
2,347
0
4,315
26,426
18,856
2,127
6,415
19,966
0
49,989
W
Hel
Daynno
Hel
18,969
1,020
13,420
11,972
21,164
9,373
2,946
4,030
17,067
84,042
0
W
Thoth
Giraffè
Thoth
14,363
546
0
599
10,531
3,963
2,022
2,699
7,801
63,230
0
L
Apollo
16,881
9,181
0
5,401
19,445
7,136
1,980
10,545
8,900
0
104,856
W
Thor
22,473
6,681
0
5,394
22,657
14,312
2,514
4,413
18,156
0
111,851
L
5,266
1,218
0
1,792
14,046
5,257
957
2,254
11,792
0
69,000
L
Kukulkan
16,183
318
0
1,836
15,109
5,282
0
8,798
6,311
79,535
0
W
Cabrakan
Rèvän
Cabrakan
12,290
2,211
0
1,824
22,482
33,451
845
5,359
16,830
36,670
0
L
Vamana
SwIhT
Vamana
21,567
11,652
0
9,902
30,073
13,057
0
12,626
17,447
0
72,371
L
Athena
3,998
537
0
2,199
21,954
20,312
0
11,399
10,555
33,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,777
Gold Earned
51,922
501
Minions Killed
587
0
Camps Cleared
0
2,244,393
Distance Traveled
1,995,223
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,327
492
99
4
0
450,914
0
W
Hel
12,787
556
120
5
0
430,045
6
W
Thoth
11,773
512
81
4
0
458,281
5
L
Apollo
11,749
511
178
8
0
405,148
0
W
Thor
13,812
601
163
7
0
447,611
5
L
Bastet
10,065
438
103
4
0
490,603
0
L
Kukulkan
10,154
441
148
6
0
396,250
6
W
Cabrakan
12,078
525
38
2
0
457,542
7
L
Vamana
11,051
480
106
5
0
363,536
5
L
Athena
8,903
387
52
2
0
339,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role