Player Matchup

Cthulhu
Cthulhu
SaltyRitz
Cthulhu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 94L
1,655 Elo+
Party 1
Atlas
Atlas
TKStridez
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,766 Elo+
Party 1
Izanami
Izanami
bobisgod503
Izanami
Level 18
God Stats
6W - 4L
1,553 SR
Queue Stats
91W - 22L
1,815 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,745 Elo+

VS

Team Averages
Level 135
1,507 SR
1,523 Elo+
Bastet
Bastet
AXEMAN2017
Bastet
Level 150
God Stats
8W - 9L
1,585 SR
Queue Stats
684W - 731L
1,541 Elo+
Solo
Cthulhu
Cthulhu
DonateoJR
Cthulhu
Level 145
God Stats
1W - 7L
1,222 SR
Queue Stats
128W - 123L
1,608 Elo+
Solo
Hera
Hera
g0rillaj0e420
Hera
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
46W - 56L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaltyRitz
Cthulhu
13
4 / 0 / 8
8,544
777
11,071
12,066
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TKStridez
Atlas
12
4 / 1 / 6
8,854
805
8,300
9,586
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
bobisgod503
Izanami
13
4 / 0 / 7
8,868
806
9,974
7,610
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AXEMAN2017
Bastet
10
0 / 4 / 1
6,445
586
6,664
10,030
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DonateoJR
Cthulhu
10
0 / 3 / 1
7,076
643
5,313
14,347
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 5 / 0
7,028
639
7,071
9,507
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
AXEMAN2017
Bastet
0
4
1
0.13
L
Cthulhu
DonateoJR
Cthulhu
0
3
1
0.17
W
Cthulhu
SaltyRitz
Cthulhu
4
0
8
8
W
Atlas
TKStridez
Atlas
4
1
6
7
W
Izanami
bobisgod503
Izanami
4
0
7
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,345
Damage
19,048
29,262
Taken
33,884
22,672
Mitigated
16,687
10,122
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AXEMAN2017
Bastet
6,664
1,257
125
2,109
10,030
3,024
0
5,562
4,256
0
18,510
L
Cthulhu
DonateoJR
Cthulhu
5,313
175
473
1,384
14,347
10,735
0
7,501
6,545
20,339
0
W
Cthulhu
SaltyRitz
Cthulhu
11,071
1,268
279
4,276
12,066
10,048
193
5,509
6,557
25,617
0
W
Atlas
TKStridez
Atlas
8,300
3,151
432
1,752
9,586
9,572
207
3,713
5,873
16,245
0
W
Izanami
bobisgod503
Izanami
9,974
6,391
0
3,383
7,610
3,052
2,199
3,667
3,943
0
45,296
L
7,071
1,202
258
1,661
9,507
2,928
0
5,850
3,381
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
20,549
146
Minions Killed
87
7
Camps Cleared
2
612,650
Distance Traveled
581,667
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,445
586
23
2
2
213,866
1
L
Cthulhu
7,076
643
23
2
0
186,273
0
W
Cthulhu
8,544
777
32
3
3
230,176
1
W
Atlas
8,854
805
21
2
1
200,498
0
W
Izanami
8,868
806
93
8
3
181,976
3
L
Hera
7,028
639
41
4
0
181,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role