Player Matchup

Hades
Hades
Loko_Killer818
Hades
Level 63
God Stats
2W - 1L
1,144 SR
Queue Stats
107W - 105L
1,482 Elo+
Party 4
Shiva
Shiva
OG BOMB1000
Shiva
Level 74
God Stats
19W - 14L
1,501 SR
Queue Stats
478W - 467L
1,500 Elo+
Party 1
Neith
Neith
VaSqueeze7
Neith
Level 18
God Stats
7W - 13L
1,233 SR
Queue Stats
130W - 145L
1,421 Elo+
Party 4
Arachne
Arachne
WhitesDyeFirst
Arachne
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 17L
1,488 Elo+
Party 1
Ares
Ares
lll The Law
Ares
Level 90
God Stats
12W - 11L
1,611 SR
Queue Stats
338W - 322L
1,497 Elo+
Party 1
Team Averages
Level 52
1,398 SR
1,478 Elo+

VS

Team Averages
Level 62
1,525 SR
1,521 Elo+
Cupid
Cupid
Ru Raven
Cupid
Level 40
God Stats
10W - 12L
1,675 SR
Queue Stats
159W - 160L
1,397 Elo+
Party 3
Arachne
Arachne
RuDark4045
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,426 Elo+
Party 3
Baron Samedi
Baron Samedi
TenSai3541
Baron Samedi
Level 4
God Stats
2W - 2L
1,428 SR
Queue Stats
7W - 7L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
tatave13
Cthulhu
Level 96
God Stats
0W - 2L
1,596 SR
Queue Stats
57W - 45L
1,571 Elo+
Party 2
Odin
Odin
xX Rodiimen66 X
Odin
Level 154
God Stats
0W - 1L
1,428 SR
Queue Stats
40W - 23L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,414
641
1,947
5,559
2,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 1
6,058
606
3,776
7,447
3,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
9
4 / 2 / 4
6,187
619
5,701
5,637
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 1
6,524
652
4,295
7,149
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 4 / 3
6,163
616
3,034
10,255
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ru Raven
Cupid
8
3 / 5 / 1
5,310
531
3,039
5,314
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
RuDark4045
Arachne
9
5 / 2 / 1
5,932
593
5,546
7,640
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TenSai3541
Baron Samedi
9
0 / 2 / 1
5,339
534
1,729
3,504
1,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
tatave13
Cthulhu
9
2 / 2 / 4
5,741
574
2,868
9,434
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,571
557
2,636
5,663
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
10
10
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
1
1
1
1.5
L
Cupid
Ru Raven
Cupid
3
5
1
0.7
L
Arachne
RuDark4045
Arachne
5
2
1
2.75
L
Baron Samedi
TenSai3541
Baron Samedi
0
2
1
0.25
W
Neith
4
2
4
3
W
2
0
1
2.5
W
3
4
3
1.13
L
Cthulhu
tatave13
Cthulhu
2
2
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,753
Damage
15,818
36,047
Taken
31,555
16,017
Mitigated
17,930
9,111
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,947
151
39
1,160
5,559
2,168
0
1,369
4,190
40,017
0
W
3,776
1,468
0
2,420
7,447
3,585
342
0
7,027
0
27,466
L
Cupid
Ru Raven
Cupid
3,039
1,095
0
744
5,314
1,861
416
1,265
4,049
0
17,268
L
Arachne
RuDark4045
Arachne
5,546
3,338
0
1,876
7,640
2,562
0
692
6,948
0
27,315
L
Baron Samedi
TenSai3541
Baron Samedi
1,729
202
214
802
3,504
1,503
0
1,845
1,659
25,524
0
W
Neith
5,701
2,165
0
1,356
5,637
1,441
990
175
5,462
0
26,392
W
4,295
3,295
0
1,933
7,149
2,551
0
1,087
6,034
0
49,018
W
3,034
299
0
2,203
10,255
6,272
0
1,966
8,289
12,548
0
L
Cthulhu
tatave13
Cthulhu
2,868
814
46
1,700
9,434
7,344
590
1,179
8,255
17,994
0
L
2,636
387
0
2,157
5,663
4,660
428
0
5,663
0
24,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
27,893
299
Minions Killed
222
0
Camps Cleared
0
1,070,203
Distance Traveled
974,046
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,414
641
90
9
0
206,456
0
W
Shiva
6,058
606
52
5
0
199,773
0
L
Cupid
5,310
531
31
3
0
162,078
0
L
Arachne
5,932
593
51
5
0
214,648
0
L
Baron Samedi
5,339
534
54
5
0
175,757
2
W
Neith
6,187
619
53
5
0
212,458
3
W
Arachne
6,524
652
89
9
0
254,618
5
W
Ares
6,163
616
15
2
0
196,898
3
L
Cthulhu
5,741
574
25
3
0
208,012
0
L
Odin
5,571
557
61
6
0
213,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role