Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InsomniacWarg01
Ah Muzen Cab
Level 142
God Stats
3W - 4L
1,545 SR
Queue Stats
135W - 123L
1,498 Elo+
Party 2
Hera
Hera
MsCptSwift
Hera
Level 68
God Stats
1W - 0L
1,375 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2
Shiva
Shiva
SIiMB0NET0N3
Shiva
Level 160
God Stats
2W - 2L
1,274 SR
Queue Stats
54W - 61L
1,283 Elo+
Party 2
Bacchus
Bacchus
SolubleTie67846
Bacchus
Level 124
God Stats
102W - 108L
1,561 SR
Queue Stats
635W - 624L
1,482 Elo+
Solo
Team Averages
Level 131
1,451 SR
1,409 Elo+

VS

Team Averages
Level 118
1,530 SR
1,463 Elo+
Scylla
Scylla
DARKoRAVEN
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,567 Elo+
Party 1
Ymir
Ymir
LockonStratos-GM
Ymir
Level 133
God Stats
1W - 2L
1,695 SR
Queue Stats
299W - 281L
1,474 Elo+
Solo
Heimdallr
Heimdallr
MFN Bruce Wayne
Heimdallr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NARU___T0AD
Tsukuyomi
Level 124
God Stats
13W - 20L
1,540 SR
Queue Stats
373W - 406L
1,422 Elo+
Party 3
Thanatos
Thanatos
nerdymcnerdyson0
Thanatos
Level 67
God Stats
2W - 8L
1,417 SR
Queue Stats
60W - 99L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 0 / 8
8,662
619
6,943
10,754
9,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
InsomniacWarg01
Ah Muzen Cab
14
1 / 1 / 0
7,533
538
2,768
4,675
1,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 7
7,078
506
4,841
4,700
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 0 / 5
9,063
647
7,969
7,064
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 0 / 11
6,922
494
5,924
10,257
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DARKoRAVEN
Scylla
12
0 / 5 / 0
6,584
470
2,307
7,187
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
6,251
447
4,140
13,045
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MFN Bruce Wayne
Heimdallr
13
1 / 1 / 0
7,415
530
2,872
6,739
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
NARU___T0AD
Tsukuyomi
12
0 / 6 / 0
6,733
481
5,364
11,666
4,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 8 / 0
5,563
397
2,740
10,832
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
22
Kills
1
1
Deaths
23
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
8
9
L
Scylla
DARKoRAVEN
Scylla
0
5
0
0
W
Ah Muzen Cab
InsomniacWarg01
Ah Muzen Cab
1
1
0
1
L
0
3
1
0.17
L
Heimdallr
MFN Bruce Wayne
Heimdallr
1
1
0
1
W
4
0
7
7.5
L
Tsukuyomi
NARU___T0AD
Tsukuyomi
0
6
0
0
W
12
0
5
14.5
W
0
0
11
5.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
17,423
37,450
Taken
49,469
26,778
Mitigated
20,193
13,516
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,943
1,778
0
4,624
10,754
9,355
146
641
10,091
0
49,490
L
Scylla
DARKoRAVEN
Scylla
2,307
0
0
894
7,187
1,966
0
488
6,699
42,186
0
W
Ah Muzen Cab
InsomniacWarg01
Ah Muzen Cab
2,768
941
0
1,709
4,675
1,271
0
820
3,855
0
55,342
L
4,140
695
470
3,394
13,045
8,035
0
5,098
7,947
21,584
2,872
L
Heimdallr
MFN Bruce Wayne
Heimdallr
2,872
783
0
2,110
6,739
2,538
140
394
6,345
0
56,840
W
4,841
1,683
163
2,041
4,700
1,415
538
1,598
2,980
32,550
0
L
Tsukuyomi
NARU___T0AD
Tsukuyomi
5,364
1,276
0
2,447
11,666
4,589
480
2,475
9,191
1,492
40,996
W
7,969
2,058
84
1,438
7,064
3,805
0
605
6,429
0
51,265
W
5,924
405
441
3,016
10,257
10,932
58
2,123
8,064
18,710
0
L
2,740
690
0
5,284
10,832
3,065
0
2,310
8,522
0
21,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
32,546
377
Minions Killed
386
0
Camps Cleared
0
1,424,122
Distance Traveled
1,282,734
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,662
619
91
7
0
282,398
3
L
Scylla
6,584
470
85
6
0
239,745
3
W
Ah Muzen Cab
7,533
538
118
8
0
251,579
5
L
Ymir
6,251
447
35
3
0
259,306
4
L
Heimdallr
7,415
530
130
9
0
242,920
5
W
Hera
7,078
506
53
4
0
273,993
2
L
Tsukuyomi
6,733
481
92
7
0
270,552
2
W
Shiva
9,063
647
87
6
0
312,829
0
W
Bacchus
6,922
494
28
2
0
303,323
3
L
Thanatos
5,563
397
44
3
0
270,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role