Player Matchup

Zeus
Zeus
CyberAPOCOLYPSE
Zeus
Level 63
God Stats
6W - 3L
1,507 SR
Queue Stats
18W - 18L
1,338 Elo+
Party 1
Achilles
Achilles
JojoanDaBoys
Achilles
Level 81
God Stats
9W - 8L
1,518 SR
Queue Stats
23W - 18L
1,394 Elo+
Party 1
Terra
Terra
Spartan0fWrath
Terra
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 69L
1,410 Elo+
Party 1
Fenrir
Fenrir
TheOrangeCowboy
Fenrir
Level 136
God Stats
5W - 1L
1,568 SR
Queue Stats
127W - 104L
1,539 Elo+
Party 1
Neith
Neith
Zabdiel2025
Neith
Level 159
God Stats
19W - 17L
1,541 SR
Queue Stats
424W - 416L
1,458 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,428 Elo+

VS

Team Averages
Level 73
1,539 SR
1,540 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BlueXMikoto-0127
Poseidon
Level 18
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 2
The Morrigan
The Morrigan
ChadB0T69
The Morrigan
Level 128
God Stats
2W - 4L
1,687 SR
Queue Stats
244W - 228L
1,505 Elo+
Party 3
Ymir
Ymir
RicFlairWooo515
Ymir
Level 129
God Stats
3W - 9L
1,650 SR
Queue Stats
189W - 188L
1,527 Elo+
Party 3
Awilix
Awilix
blizzard_bunny_
Awilix
Level 4
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,943
540
4,894
4,092
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JojoanDaBoys
Achilles
10
8 / 1 / 5
6,556
596
7,053
7,719
3,527
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 0 / 12
5,940
540
2,672
5,141
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 1 / 7
6,137
558
5,148
5,708
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
11 / 0 / 3
7,335
667
8,612
5,258
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 5 / 1
5,033
458
3,948
12,424
4,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 7 / 0
4,054
369
2,194
5,533
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
ChadB0T69
The Morrigan
10
2 / 2 / 0
5,850
532
4,706
5,164
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
5,147
468
3,120
8,828
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 0
4,278
389
1,377
7,040
1,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
25
Kills
4
4
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
1
0.5
L
0
7
0
0
L
The Morrigan
ChadB0T69
The Morrigan
2
2
0
1
W
2
2
4
2
W
Achilles
JojoanDaBoys
Achilles
8
1
5
10.5
L
0
4
2
0.25
W
1
0
12
7
W
3
1
7
6.5
W
11
0
3
12.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
15,345
27,918
Taken
38,989
12,343
Mitigated
11,860
8,846
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,948
370
109
2,384
12,424
4,664
125
3,357
9,067
13,680
0
L
2,194
333
173
211
5,533
978
156
695
4,838
9,131
0
L
The Morrigan
ChadB0T69
The Morrigan
4,706
970
0
1,517
5,164
1,533
28
1,439
3,458
31,351
1,548
W
4,894
1,076
0
403
4,092
1,267
0
1,769
2,195
33,038
0
W
Achilles
JojoanDaBoys
Achilles
7,053
2,622
0
2,570
7,719
3,527
243
3,519
4,020
0
25,924
L
3,120
547
0
2,032
8,828
3,215
0
1,370
7,458
24,392
0
W
2,672
615
175
917
5,141
3,422
204
2,322
2,607
9,388
0
W
5,148
934
0
2,589
5,708
2,066
205
2,308
3,356
0
27,836
W
8,612
3,034
0
2,192
5,258
2,061
1,352
2,689
2,429
0
43,510
L
1,377
186
0
0
7,040
1,470
0
705
6,335
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
24,362
261
Minions Killed
170
0
Camps Cleared
0
1,036,573
Distance Traveled
976,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,033
458
24
2
0
210,580
1
L
Poseidon
4,054
369
10
1
0
197,790
0
L
The Morrigan
5,850
532
65
6
0
178,961
3
W
Zeus
5,943
540
68
6
0
204,333
3
W
Achilles
6,556
596
47
4
0
214,700
0
L
Ymir
5,147
468
50
5
0
192,632
0
W
Terra
5,940
540
18
2
0
207,498
0
W
Fenrir
6,137
558
50
5
0
233,834
0
W
Neith
7,335
667
78
7
0
176,208
3
L
Awilix
4,278
389
21
2
0
196,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role