Player Matchup

Ullr
Ullr
Ayetch
Ullr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,387 Elo+
Party 2
Osiris
Osiris
MoraTheVampire
Osiris
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 88L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
NyxReaver
Nu Wa
Level 67
God Stats
21W - 17L
1,556 SR
Queue Stats
108W - 125L
1,510 Elo+
Party 2
Artio
Artio
Shorty1764
Artio
Level 28
God Stats
14W - 21L
1,500 SR
Queue Stats
58W - 78L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rysaladbar
Tsukuyomi
Level 129
God Stats
5W - 3L
1,541 SR
Queue Stats
96W - 117L
1,558 Elo+
Party 2
Team Averages
Level 81
1,519 SR
1,508 Elo+

VS

Team Averages
Level 79
1,502 SR
1,482 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Axz13
Cernunnos
Level 87
God Stats
43W - 42L
1,634 SR
Queue Stats
308W - 267L
1,490 Elo+
Party 3
Geb
Geb
Cody6493pc
Geb
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 187L
1,522 Elo+
Party 3
Hel
Hel
Kempun
Hel
Level 126
God Stats
8W - 8L
1,324 SR
Queue Stats
247W - 262L
1,443 Elo+
Party 1
Skadi
Skadi
KruziikLokSah
Skadi
Level 29
God Stats
65W - 64L
1,554 SR
Queue Stats
119W - 139L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ayetch
Ullr
8
0 / 1 / 2
4,820
482
2,639
5,820
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
7 / 0 / 2
6,572
657
5,938
8,285
6,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
NyxReaver
Nu Wa
10
0 / 2 / 5
5,347
535
5,351
6,098
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
8
1 / 2 / 1
5,049
505
2,153
7,248
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
rysaladbar
Tsukuyomi
11
6 / 1 / 3
6,365
637
6,075
6,539
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 3 / 1
5,246
525
4,205
6,845
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Axz13
Cernunnos
9
2 / 1 / 1
5,524
552
4,596
4,376
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,305
531
4,500
5,665
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Kempun
Hel
10
2 / 2 / 0
5,914
591
4,914
7,046
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 0
4,905
491
3,096
7,830
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
L
Cernunnos
Axz13
Cernunnos
2
1
1
2.5
W
Ullr
Ayetch
Ullr
0
1
2
1
L
1
1
2
2
L
Hel
Kempun
Hel
2
2
0
1
L
0
7
0
0
W
7
0
2
8
W
Nu Wa
NyxReaver
Nu Wa
0
2
5
1.25
W
Artio
1
2
1
0.75
W
Tsukuyomi
rysaladbar
Tsukuyomi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
21,311
33,990
Taken
31,762
14,851
Mitigated
10,930
10,949
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,205
1,050
0
2,414
6,845
2,449
0
1,418
5,427
0
23,889
L
Cernunnos
Axz13
Cernunnos
4,596
1,722
0
1,977
4,376
1,088
147
1,179
3,197
0
33,082
W
Ullr
Ayetch
Ullr
2,639
1,321
0
1,109
5,820
1,341
0
2,126
3,694
0
25,759
L
4,500
998
0
1,470
5,665
3,178
0
1,127
4,538
12,045
0
L
Hel
Kempun
Hel
4,914
176
164
3,448
7,046
1,780
639
3,342
3,704
34,656
0
L
3,096
1,370
0
989
7,830
2,435
168
438
7,392
0
23,640
W
5,938
2,294
0
2,465
8,285
6,351
0
787
7,498
0
32,482
W
Nu Wa
NyxReaver
Nu Wa
5,351
1,313
0
1,632
6,098
2,020
542
4,492
1,606
28,830
0
W
Artio
2,153
592
436
2,582
7,248
3,329
0
1,385
5,863
10,546
0
W
Tsukuyomi
rysaladbar
Tsukuyomi
6,075
1,898
0
2,725
6,539
1,810
0
624
5,915
0
26,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
26,894
205
Minions Killed
245
0
Camps Cleared
0
951,116
Distance Traveled
931,269
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,246
525
44
4
0
210,706
1
L
Cernunnos
5,524
552
74
7
0
169,738
3
W
Ullr
4,820
482
50
5
0
184,538
0
L
Geb
5,305
531
12
1
0
194,561
1
L
Hel
5,914
591
67
7
0
193,042
1
L
Skadi
4,905
491
48
5
0
163,222
2
W
Osiris
6,572
657
62
6
0
182,300
2
W
Nu Wa
5,347
535
35
4
0
180,547
2
W
Artio
5,049
505
12
1
0
201,581
4
W
Tsukuyomi
6,365
637
46
5
0
202,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role