Player Matchup

Aphrodite
Aphrodite
SyCo DaRkMatteR
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,474 Elo+
Party 1
Shiva
Shiva
hairybananas
Shiva
Level 26
God Stats
4W - 3L
1,828 SR
Queue Stats
25W - 23L
1,506 Elo+
Party 1
Chaac
Chaac
potroxxx
Chaac
Level 67
God Stats
164W - 246L
1,357 SR
Queue Stats
660W - 928L
1,449 Elo+
Solo
Team Averages
Level 73
1,562 SR
1,476 Elo+

VS

Team Averages
Level 78
1,562 SR
1,432 Elo+
Cthulhu
Cthulhu
DatIrishDrank
Cthulhu
Level 66
God Stats
2W - 1L
1,685 SR
Queue Stats
19W - 14L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
GamingNerd667
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,300 Elo+
Solo
Nox
Nox
Sirfuzz
Nox
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SyCo DaRkMatteR
Aphrodite
15
1 / 5 / 8
10,711
595
11,153
17,197
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 5 / 3
12,592
700
11,914
19,443
7,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
potroxxx
Chaac
15
2 / 8 / 8
10,730
596
10,546
25,323
26,200
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 4 / 15
12,511
695
15,183
17,934
25,687
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 3 / 8
12,864
715
20,430
12,615
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
18
8 / 4 / 10
13,136
730
16,112
12,410
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
11
Kills
18
18
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
4
15
2.63
W
7
3
8
3.67
W
Nox
8
4
10
3.25
L
Aphrodite
SyCo DaRkMatteR
Aphrodite
1
5
8
1
L
8
5
3
1.9
L
Chaac
potroxxx
Chaac
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
51,725
61,963
Taken
42,959
40,490
Mitigated
37,996
23,044
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,183
907
1,823
2,740
17,934
25,687
140
5,581
12,353
37,625
0
W
20,430
10,381
0
4,272
12,615
5,471
1,898
4,144
8,471
0
69,417
W
Nox
16,112
1,085
142
4,053
12,410
6,838
1,332
2,443
9,967
48,839
0
L
Aphrodite
SyCo DaRkMatteR
Aphrodite
11,153
1,152
6,853
8,358
17,197
6,570
192
9,244
7,953
48,922
0
L
11,914
1,748
390
1,792
19,443
7,720
31
10,271
9,172
0
36,030
L
Chaac
potroxxx
Chaac
10,546
1,393
408
5,243
25,323
26,200
0
12,300
13,023
0
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
38,511
172
Minions Killed
202
4
Camps Cleared
11
890,940
Distance Traveled
903,546
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,511
695
51
3
2
335,002
3
W
Hou Yi
12,864
715
81
5
6
269,559
3
W
Nox
13,136
730
70
4
3
298,985
2
L
Aphrodite
10,711
595
92
5
2
301,270
2
L
Shiva
12,592
700
53
3
2
294,604
1
L
Chaac
10,730
596
27
2
0
295,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role