Player Matchup

Gilgamesh
Gilgamesh
AcceptNuckler
Gilgamesh
Level 12
God Stats
14W - 3L
1,850 SR
Queue Stats
18W - 5L
1,867 Elo+
Party 3
Hou Yi
Hou Yi
Daynno
Hou Yi
Level 124
God Stats
3W - 1L
1,600 SR
Queue Stats
146W - 95L
1,648 Elo+
Party 3
Agni
Agni
Giraffè
Agni
Level 126
God Stats
9W - 4L
1,664 SR
Queue Stats
103W - 64L
1,657 Elo+
Party 3
Camazotz
Camazotz
Grižžly
Camazotz
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 44L
1,505 Elo+
Party 3
Cerberus
Cerberus
Rèvän
Cerberus
Level 122
God Stats
2W - 1L
1,266 SR
Queue Stats
217W - 153L
1,649 Elo+
Party 3
Team Averages
Level 102
1,576 SR
1,665 Elo+

VS

Team Averages
Level 118
1,536 SR
1,633 Elo+
Freya
Freya
 
Freya
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MamoruChiba
Janus
Level 154
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 4L
1,672 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ParetJerkins
Cu Chulainn
Level 154
God Stats
2W - 3L
1,851 SR
Queue Stats
101W - 98L
1,644 Elo+
Party 1
Geb
Geb
PrettyBoyCloyd
Geb
Level 96
God Stats
2W - 7L
1,485 SR
Queue Stats
56W - 51L
1,692 Elo+
Party 1
Loki
Loki
Raidprad
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcceptNuckler
Gilgamesh
17
1 / 4 / 4
11,138
506
3,572
16,596
12,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Hou Yi
Daynno
Hou Yi
19
4 / 1 / 7
12,079
549
14,748
14,229
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
4 / 0 / 11
11,527
524
14,921
8,370
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
Grižžly
Camazotz
20
7 / 0 / 7
12,867
585
15,605
20,780
13,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Rèvän
Cerberus
16
2 / 0 / 13
11,154
507
7,797
15,827
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 3 / 0
9,808
446
11,768
14,633
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 4 / 0
9,381
426
7,812
12,895
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ParetJerkins
Cu Chulainn
18
3 / 3 / 1
11,338
515
11,808
21,318
15,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 0
8,625
392
5,253
17,023
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
16
0 / 4 / 1
9,639
438
2,894
13,604
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
18
Kills
5
5
Deaths
18
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
0
0.67
W
Gilgamesh
AcceptNuckler
Gilgamesh
1
4
4
0.75
W
Hou Yi
Daynno
Hou Yi
4
1
7
7.5
W
Agni
4
0
11
9.5
W
Camazotz
Grižžly
Camazotz
7
0
7
10.5
L
0
4
0
0
L
Cu Chulainn
ParetJerkins
Cu Chulainn
3
3
1
1.17
L
0
4
0
0
L
Loki
0
4
1
0.13
W
Cerberus
Rèvän
Cerberus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,643
Damage
39,535
75,802
Taken
79,473
57,572
Mitigated
42,519
28,711
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,768
3,310
0
5,579
14,633
4,601
0
3,245
11,388
69,516
0
W
Gilgamesh
AcceptNuckler
Gilgamesh
3,572
714
0
2,719
16,596
12,263
1,086
1,958
14,638
0
59,489
W
Hou Yi
Daynno
Hou Yi
14,748
7,792
0
5,824
14,229
7,286
3,028
5,173
9,056
0
113,682
W
Agni
14,921
799
0
1,046
8,370
3,234
1,210
4,572
3,798
83,131
0
W
Camazotz
Grižžly
Camazotz
15,605
3,164
0
15,878
20,780
13,755
511
9,209
11,571
0
98,932
L
7,812
262
0
887
12,895
4,103
0
5,099
7,796
81,153
0
L
Cu Chulainn
ParetJerkins
Cu Chulainn
11,808
1,417
0
5,934
21,318
15,623
79
5,653
15,665
7,847
80,174
L
5,253
421
405
2,389
17,023
14,136
27
5,984
11,039
20,535
0
L
Loki
2,894
356
0
3,233
13,604
4,056
1,059
2,233
11,371
0
60,205
W
Cerberus
Rèvän
Cerberus
7,797
580
0
3,244
15,827
21,034
436
7,074
8,753
35,597
6,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,765
Gold Earned
48,791
623
Minions Killed
585
0
Camps Cleared
0
2,207,427
Distance Traveled
2,102,425
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,808
446
115
5
0
432,679
9
W
Gilgamesh
11,138
506
140
6
0
393,223
0
W
Hou Yi
12,079
549
160
7
0
411,835
9
W
Agni
11,527
524
135
6
0
440,610
4
W
Camazotz
12,867
585
130
6
0
492,137
4
L
Janus
9,381
426
156
7
0
455,724
7
L
Cu Chulainn
11,338
515
166
8
0
402,448
7
L
Geb
8,625
392
32
1
0
416,758
5
L
Loki
9,639
438
116
5
0
394,816
2
W
Cerberus
11,154
507
58
3
0
469,622
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role