Player Matchup

Mulan
Mulan
AngelGloria15
Mulan
Level 99
God Stats
12W - 14L
1,656 SR
Queue Stats
320W - 330L
1,440 Elo+
Solo
Vulcan
Vulcan
DAVID_LGDO
Vulcan
Level 158
God Stats
7W - 6L
1,747 SR
Queue Stats
162W - 135L
1,574 Elo+
Party 2
Ares
Ares
Dan_y_el96
Ares
Level 79
God Stats
15W - 16L
1,332 SR
Queue Stats
50W - 58L
1,373 Elo+
Party 2
Sol
Sol
McLovinH10
Sol
Level 129
God Stats
1W - 3L
1,347 SR
Queue Stats
90W - 81L
1,531 Elo+
Party 2
Thor
Thor
Warrior_KuhnJr
Thor
Level 122
God Stats
7W - 6L
1,560 SR
Queue Stats
125W - 102L
1,594 Elo+
Party 2
Team Averages
Level 117
1,528 SR
1,502 Elo+

VS

Team Averages
Level 97
1,496 SR
1,460 Elo+
Mercury
Mercury
BadShinobi
Mercury
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 137L
1,438 Elo+
Solo
Ra
Ra
ElCine23
Ra
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 97L
1,567 Elo+
Party 1
Cerberus
Cerberus
KYUUBIkunn
Cerberus
Level 87
God Stats
3W - 8L
1,470 SR
Queue Stats
21W - 45L
1,325 Elo+
Solo
Amaterasu
Amaterasu
MARVINTRON
Amaterasu
Level 51
God Stats
11W - 15L
1,510 SR
Queue Stats
862W - 862L
1,377 Elo+
Solo
Cernunnos
Cernunnos
maxx2us
Cernunnos
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 166L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,657
666
3,557
4,214
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
DAVID_LGDO
Vulcan
11
3 / 0 / 2
6,686
669
3,598
2,493
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 4
5,300
530
981
3,591
2,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 2
5,785
579
3,560
4,272
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 0 / 3
6,744
674
5,510
6,170
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BadShinobi
Mercury
8
0 / 5 / 0
4,541
454
1,507
7,908
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
4,968
497
1,427
4,512
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KYUUBIkunn
Cerberus
7
0 / 2 / 3
4,739
474
2,291
7,125
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
MARVINTRON
Amaterasu
10
0 / 3 / 0
5,349
535
1,526
6,636
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
maxx2us
Cernunnos
9
3 / 1 / 0
5,409
541
3,388
4,561
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Mercury
BadShinobi
Mercury
0
5
0
0
W
Vulcan
DAVID_LGDO
Vulcan
3
0
2
4
W
0
1
4
2
L
0
3
0
0
L
Cerberus
KYUUBIkunn
Cerberus
0
2
3
0.75
L
Amaterasu
MARVINTRON
Amaterasu
0
3
0
0
W
1
2
2
1
W
7
0
3
8.5
L
Cernunnos
maxx2us
Cernunnos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,206
Damage
10,139
20,740
Taken
30,742
9,082
Mitigated
11,991
5,931
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,557
436
0
1,423
4,214
3,261
274
0
4,214
5,453
29,145
L
Mercury
BadShinobi
Mercury
1,507
702
0
2,715
7,908
1,839
0
1,590
6,294
0
18,247
W
Vulcan
DAVID_LGDO
Vulcan
3,598
1,046
0
633
2,493
808
225
478
2,015
40,979
0
W
981
0
804
688
3,591
2,113
0
1,005
2,586
11,799
0
L
1,427
123
197
1,291
4,512
1,089
0
1,551
2,815
30,514
0
L
Cerberus
KYUUBIkunn
Cerberus
2,291
182
0
1,926
7,125
3,720
0
3,306
3,761
7,045
0
L
Amaterasu
MARVINTRON
Amaterasu
1,526
481
0
2,551
6,636
4,169
0
461
6,175
0
27,800
W
3,560
1,228
0
1,125
4,272
945
0
1,018
3,254
28,585
4,480
W
5,510
1,921
0
1,258
6,170
1,955
36
1,217
4,953
0
34,676
L
Cernunnos
maxx2us
Cernunnos
3,388
1,598
0
2,185
4,561
1,174
192
1,140
3,421
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
25,006
326
Minions Killed
242
0
Camps Cleared
0
1,003,001
Distance Traveled
1,004,465
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,657
666
86
9
0
179,691
3
L
Mercury
4,541
454
41
4
0
227,214
0
W
Vulcan
6,686
669
90
9
0
212,834
3
W
Ares
5,300
530
23
2
0
210,693
0
L
Ra
4,968
497
59
6
0
185,722
1
L
Cerberus
4,739
474
7
1
0
216,080
1
L
Amaterasu
5,349
535
62
6
0
195,132
2
W
Sol
5,785
579
68
7
0
182,128
3
W
Thor
6,744
674
59
6
0
217,655
3
L
Cernunnos
5,409
541
73
7
0
180,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role