Player Matchup

Vamana
Vamana
I Artzz I
Vamana
Level 46
God Stats
2W - 5L
1,565 SR
Queue Stats
71W - 74L
1,504 Elo+
Party 2
Bellona
Bellona
Offxcial_Aids
Bellona
Level 43
God Stats
12W - 16L
1,461 SR
Queue Stats
38W - 45L
1,473 Elo+
Party 2
Geb
Geb
R3V0LT LOGIC
Geb
Level 46
God Stats
1W - 5L
1,358 SR
Queue Stats
75W - 94L
1,406 Elo+
Party 2
Artemis
Artemis
TrulyFreak
Artemis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 143L
1,438 Elo+
Party 2
Zeus
Zeus
rjuniorf
Zeus
Level 48
God Stats
38W - 36L
1,603 SR
Queue Stats
57W - 60L
1,470 Elo+
Party 2
Team Averages
Level 51
1,497 SR
1,458 Elo+

VS

Team Averages
Level 67
1,449 SR
1,505 Elo+
Cabrakan
Cabrakan
Loko_Killer818
Cabrakan
Level 63
God Stats
26W - 16L
1,613 SR
Queue Stats
107W - 105L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
TenSai3541
Baron Samedi
Level 4
God Stats
2W - 2L
1,188 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 3
Neith
Neith
VaSqueeze7
Neith
Level 18
God Stats
7W - 13L
1,034 SR
Queue Stats
130W - 145L
1,396 Elo+
Party 1
Arachne
Arachne
tatave13
Arachne
Level 96
God Stats
4W - 1L
1,880 SR
Queue Stats
57W - 45L
1,563 Elo+
Party 3
Chaac
Chaac
xX Rodiimen66 X
Chaac
Level 154
God Stats
2W - 0L
1,529 SR
Queue Stats
40W - 23L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
I Artzz I
Vamana
18
1 / 1 / 5
10,572
529
7,369
11,396
5,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
16
2 / 4 / 2
9,960
498
10,965
13,706
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 5
9,685
484
4,806
12,646
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TrulyFreak
Artemis
16
5 / 5 / 2
10,227
511
14,605
13,118
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
13
3 / 6 / 0
8,942
447
7,733
9,857
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 2 / 7
10,209
510
3,626
11,751
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TenSai3541
Baron Samedi
15
2 / 5 / 7
9,303
465
7,236
10,657
3,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
5 / 3 / 2
9,651
483
7,360
11,839
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
tatave13
Arachne
19
9 / 3 / 4
11,724
586
13,174
18,117
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 3
10,777
539
8,946
17,943
19,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
15
Kills
19
19
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
I Artzz I
Vamana
1
1
5
3.5
W
Cabrakan
1
2
7
2.25
L
Bellona
2
4
2
0.75
L
4
3
5
2.17
W
Baron Samedi
TenSai3541
Baron Samedi
2
5
7
1.1
L
Artemis
TrulyFreak
Artemis
5
5
2
1.2
W
Neith
5
3
2
2
L
Zeus
3
6
0
0.5
W
Arachne
tatave13
Arachne
9
3
4
3.67
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,478
Damage
40,342
60,723
Taken
70,307
34,787
Mitigated
44,858
16,541
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
I Artzz I
Vamana
7,369
4,551
0
4,922
11,396
5,790
0
1,279
10,091
0
91,971
W
Cabrakan
3,626
613
0
2,346
11,751
10,754
546
3,108
8,562
47,775
0
L
Bellona
10,965
2,941
0
4,012
13,706
11,370
2,480
1,442
11,477
0
56,891
L
4,806
497
122
1,496
12,646
9,817
156
3,303
9,251
14,479
0
W
Baron Samedi
TenSai3541
Baron Samedi
7,236
273
1,199
3,443
10,657
3,357
664
4,947
5,444
38,220
0
L
Artemis
TrulyFreak
Artemis
14,605
6,590
0
4,616
13,118
4,584
0
2,873
10,245
0
72,184
W
Neith
7,360
2,790
0
3,482
11,839
3,859
4,015
1,542
10,297
0
48,894
L
Zeus
7,733
1,413
22
1,351
9,857
3,226
400
3,658
6,199
47,703
0
W
Arachne
tatave13
Arachne
13,174
8,253
0
5,371
18,117
7,372
667
1,892
16,147
0
86,002
W
8,946
1,038
0
10,261
17,943
19,516
1,402
625
17,318
11,255
55,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
51,664
511
Minions Killed
499
0
Camps Cleared
0
1,877,026
Distance Traveled
1,930,256
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,572
529
167
8
0
468,425
1
W
Cabrakan
10,209
510
88
4
0
336,693
0
L
Bellona
9,960
498
109
5
0
382,004
0
L
Geb
9,685
484
22
1
0
441,255
2
W
Baron Samedi
9,303
465
63
3
0
359,724
3
L
Artemis
10,227
511
116
6
0
357,481
10
W
Neith
9,651
483
97
5
0
353,118
5
L
Zeus
8,942
447
97
5
0
227,861
0
W
Arachne
11,724
586
113
6
0
461,010
2
W
Chaac
10,777
539
138
7
0
419,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role