Player Matchup

Kuzenbo
Kuzenbo
GirthyGyarados
Kuzenbo
Level 157
God Stats
0W - 2L
1,482 SR
Queue Stats
106W - 103L
1,493 Elo+
Party 1
Nox
Nox
LucianDrago
Nox
Level 158
God Stats
16W - 17L
1,561 SR
Queue Stats
1,027W - 1,025L
1,586 Elo+
Party 1
Yemoja
Yemoja
Sir RunFromFear
Yemoja
Level 56
God Stats
2W - 2L
1,613 SR
Queue Stats
40W - 35L
1,579 Elo+
Party 3
Baba Yaga
Baba Yaga
YoBearMan
Baba Yaga
Level 157
God Stats
4W - 3L
1,733 SR
Queue Stats
170W - 175L
1,479 Elo+
Party 1
Chernobog
Chernobog
teabeear
Chernobog
Level 105
God Stats
5W - 2L
1,733 SR
Queue Stats
279W - 256L
1,541 Elo+
Party 3
Team Averages
Level 127
1,624 SR
1,536 Elo+

VS

Team Averages
Level 120
1,454 SR
1,511 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
HunnyBakes
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
ParaY3RT
Nu Wa
Level 126
God Stats
1W - 0L
1,508 SR
Queue Stats
145W - 178L
1,459 Elo+
Solo
Charybdis
Charybdis
realsheepskin
Charybdis
Level 108
God Stats
1W - 0L
1,262 SR
Queue Stats
31W - 20L
1,575 Elo+
Party 2
Chaac
Chaac
vamp2020
Chaac
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 48L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 11
9,095
650
12,897
18,472
28,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 2 / 9
11,217
801
13,525
9,940
4,086
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 9
10,416
744
6,719
12,207
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
YoBearMan
Baba Yaga
18
3 / 3 / 11
10,034
717
20,155
15,632
7,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
teabeear
Chernobog
16
1 / 5 / 8
9,307
665
10,319
13,074
4,584
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 13
10,012
715
4,209
16,544
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 4 / 7
9,982
713
10,051
14,247
6,527
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
ParaY3RT
Nu Wa
18
5 / 4 / 6
10,460
747
19,482
11,760
5,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
realsheepskin
Charybdis
18
3 / 2 / 11
10,609
758
13,311
14,564
6,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
vamp2020
Chaac
16
1 / 4 / 11
9,707
693
11,483
23,028
23,729
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
16
Kills
14
17
Deaths
16
48
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
13
3.75
L
2
6
11
1.25
W
4
4
7
1.88
L
7
2
9
5.75
W
Nu Wa
ParaY3RT
Nu Wa
5
4
6
2
L
3
1
9
7.5
L
Baba Yaga
YoBearMan
Baba Yaga
3
3
11
2.83
W
Charybdis
realsheepskin
Charybdis
3
2
11
4.25
L
Chernobog
teabeear
Chernobog
1
5
8
1
W
Chaac
vamp2020
Chaac
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,615
Damage
58,536
69,325
Taken
80,143
54,000
Mitigated
58,170
32,490
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,209
1,560
10,549
3,293
16,544
16,129
1,041
9,583
6,961
9,992
0
L
12,897
3,570
1,759
2,044
18,472
28,263
267
9,894
8,578
21,271
0
W
10,051
1,284
1,053
1,548
14,247
6,527
927
11,804
2,443
17,547
0
L
13,525
103
581
928
9,940
4,086
878
3,722
6,218
30,978
0
W
Nu Wa
ParaY3RT
Nu Wa
19,482
6,208
986
365
11,760
5,179
1,222
8,334
3,426
38,181
0
L
6,719
1,603
9,701
5,255
12,207
9,318
806
6,918
5,289
18,933
0
L
Baba Yaga
YoBearMan
Baba Yaga
20,155
283
3,602
6,401
15,632
7,749
729
5,703
9,929
48,161
0
W
Charybdis
realsheepskin
Charybdis
13,311
7,337
136
2,050
14,564
6,606
2,600
12,204
2,360
0
39,491
L
Chernobog
teabeear
Chernobog
10,319
6,604
723
1,496
13,074
4,584
2,570
7,505
5,569
0
28,843
W
Chaac
vamp2020
Chaac
11,483
478
834
5,165
23,028
23,729
841
11,371
11,657
0
33,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
50,770
166
Minions Killed
171
0
Camps Cleared
0
1,233,046
Distance Traveled
1,207,960
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,012
715
9
1
0
251,506
0
L
Kuzenbo
9,095
650
12
1
0
237,611
0
W
Eset
9,982
713
27
2
0
241,379
0
L
Nox
11,217
801
42
3
0
252,636
1
W
Nu Wa
10,460
747
32
2
0
236,641
0
L
Yemoja
10,416
744
14
1
0
257,580
0
L
Baba Yaga
10,034
717
45
3
0
259,633
2
W
Charybdis
10,609
758
63
5
0
241,852
0
L
Chernobog
9,307
665
53
4
0
225,586
1
W
Chaac
9,707
693
40
3
0
236,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role