Player Matchup

Nike
Nike
AcridMarker6336
Nike
Level 108
God Stats
42W - 48L
1,489 SR
Queue Stats
138W - 200L
1,391 Elo+
Solo
Thor
Thor
IIIIIVlllll2862
Thor
Level 52
God Stats
1W - 7L
1,258 SR
Queue Stats
219W - 312L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
bobbyoare
Danzaburou
Level 39
God Stats
4W - 8L
1,471 SR
Queue Stats
71W - 96L
1,314 Elo+
Party 1
Team Averages
Level 66
1,406 SR
1,368 Elo+

VS

Team Averages
Level 78
1,597 SR
1,502 Elo+
Nike
Nike
AW3S0MEAUST1N22
Nike
Level 79
God Stats
4W - 1L
1,792 SR
Queue Stats
106W - 136L
1,498 Elo+
Solo
Scylla
Scylla
LilBabyKuzensak
Scylla
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Party 2
Artemis
Artemis
akaashb99
Artemis
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 21L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 5
8,649
865
6,641
13,497
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 7 / 3
7,454
745
4,447
10,838
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
bobbyoare
Danzaburou
11
4 / 6 / 3
8,114
811
6,670
10,935
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 8
9,419
942
12,036
11,231
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 4 / 7
8,647
865
9,027
4,609
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
akaashb99
Artemis
12
2 / 3 / 14
7,884
788
7,483
7,011
2,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
18
18
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
L
4
5
5
1.3
L
3
7
3
0.64
W
6
4
7
2.38
W
Artemis
akaashb99
Artemis
2
3
14
3
L
Danzaburou
bobbyoare
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
28,546
35,270
Taken
22,851
16,596
Mitigated
13,185
5,691
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,036
2,044
0
702
11,231
9,721
68
392
10,839
911
24,009
L
6,641
1,109
0
3,113
13,497
9,705
0
3,973
8,844
0
24,176
L
4,447
724
208
392
10,838
3,479
0
3,107
7,408
0
13,587
W
9,027
1,186
0
0
4,609
1,288
489
20
4,589
22,011
0
W
Artemis
akaashb99
Artemis
7,483
3,184
0
1,302
7,011
2,176
868
0
7,011
0
20,782
L
Danzaburou
bobbyoare
Danzaburou
6,670
2,473
140
1,838
10,935
3,412
0
1,991
8,596
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
25,950
102
Minions Killed
94
4
Camps Cleared
3
540,963
Distance Traveled
528,341
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,419
942
36
4
3
198,334
1
L
Nike
8,649
865
47
5
4
187,500
3
L
Thor
7,454
745
23
2
0
171,796
0
W
Scylla
8,647
865
36
4
0
170,249
1
W
Artemis
7,884
788
22
2
0
159,758
1
L
Danzaburou
8,114
811
32
3
0
181,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role