Player Matchup

Nemesis
Nemesis
Kae0_Kamakane
Nemesis
Level 106
God Stats
4W - 2L
1,760 SR
Queue Stats
51W - 43L
1,588 Elo+
Party 3
Sol
Sol
Mohawkasaurus
Sol
Level 148
God Stats
5W - 3L
1,466 SR
Queue Stats
73W - 53L
1,746 Elo+
Party 1
Skadi
Skadi
PLAYINGCLEANLY
Skadi
Level 64
God Stats
55W - 47L
1,622 SR
Queue Stats
211W - 197L
1,573 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SirRandom808
Kumbhakarna
Level 118
God Stats
3W - 3L
1,575 SR
Queue Stats
85W - 60L
1,582 Elo+
Party 3
Sobek
Sobek
vdsxfs
Sobek
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 10L
1,703 Elo+
Party 1
Team Averages
Level 99
1,585 SR
1,638 Elo+

VS

Team Averages
Level 96
1,577 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FearTheeBeard1
Erlang Shen
Level 97
God Stats
4W - 5L
1,317 SR
Queue Stats
583W - 540L
1,510 Elo+
Party 2
Shiva
Shiva
I0 Khaos I0
Shiva
Level 84
God Stats
223W - 134L
1,657 SR
Queue Stats
717W - 665L
1,598 Elo+
Party 2
Baba Yaga
Baba Yaga
R O IF IL
Baba Yaga
Level 89
God Stats
15W - 10L
1,828 SR
Queue Stats
393W - 377L
1,456 Elo+
Party 2
Sol
Sol
tmickeyd29
Sol
Level 66
God Stats
126W - 100L
1,584 SR
Queue Stats
567W - 522L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 2 / 7
8,449
604
7,578
10,314
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 1
8,057
576
4,495
6,980
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 4 / 5
7,865
562
6,531
9,127
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SirRandom808
Kumbhakarna
12
0 / 3 / 5
7,109
508
5,082
9,612
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
vdsxfs
Sobek
12
2 / 1 / 6
7,530
538
2,003
4,801
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 6 / 3
7,011
501
4,504
13,510
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
FearTheeBeard1
Erlang Shen
13
1 / 3 / 1
7,942
567
4,755
9,837
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 2 / 2
8,441
603
8,192
10,729
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
R O IF IL
Baba Yaga
13
1 / 5 / 4
7,559
540
6,484
7,990
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 0
8,836
631
2,073
3,414
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
10
10
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
3
0.58
L
Erlang Shen
FearTheeBeard1
Erlang Shen
1
3
1
0.5
L
5
2
2
3
W
Nemesis
5
2
7
4.25
W
5
0
1
5.5
W
3
4
5
1.38
L
Baba Yaga
R O IF IL
Baba Yaga
1
5
4
0.6
W
Kumbhakarna
SirRandom808
Kumbhakarna
0
3
5
0.83
L
1
0
0
1
W
Sobek
vdsxfs
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
26,008
40,834
Taken
45,480
14,839
Mitigated
24,407
11,384
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,504
446
0
651
13,510
9,241
3
3,251
10,259
0
20,106
L
Erlang Shen
FearTheeBeard1
Erlang Shen
4,755
1,600
0
3,597
9,837
6,907
43
3,675
6,162
0
43,174
L
8,192
1,636
259
2,677
10,729
4,530
60
2,677
8,052
0
55,525
W
Nemesis
7,578
2,857
0
904
10,314
3,486
346
2,453
7,861
0
46,097
W
4,495
2,643
0
3,832
6,980
2,044
0
364
6,616
62,567
0
W
6,531
2,848
0
1,993
9,127
2,483
0
3,908
5,219
0
43,503
L
Baba Yaga
R O IF IL
Baba Yaga
6,484
0
0
1,071
7,990
2,784
398
1,635
6,355
53,068
0
W
Kumbhakarna
SirRandom808
Kumbhakarna
5,082
440
0
3,095
9,612
4,150
0
109
9,503
39,691
0
L
2,073
780
0
2,469
3,414
945
226
342
3,072
62,321
0
W
Sobek
vdsxfs
Sobek
2,003
92
92
1,468
4,801
2,676
0
2,073
2,728
9,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
39,789
363
Minions Killed
448
0
Camps Cleared
0
1,421,486
Distance Traveled
1,375,676
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,011
501
39
3
0
242,177
5
L
Erlang Shen
7,942
567
92
7
0
258,020
4
L
Shiva
8,441
603
93
7
0
331,345
0
W
Nemesis
8,449
604
72
5
0
304,230
2
W
Sol
8,057
576
116
8
0
297,345
6
W
Skadi
7,865
562
80
6
0
260,218
0
L
Baba Yaga
7,559
540
91
7
0
257,751
0
W
Kumbhakarna
7,109
508
82
6
0
242,041
1
L
Sol
8,836
631
133
10
0
286,383
1
W
Sobek
7,530
538
13
1
0
317,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role