Player Matchup

Neith
Neith
SyCo DaRkMatteR
Neith
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
30W - 30L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
hairybananas
Baron Samedi
Level 26
God Stats
4W - 2L
1,773 SR
Queue Stats
25W - 23L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
willie0590
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,525 Elo+
Solo
Team Averages
Level 85
1,664 SR
1,509 Elo+

VS

Team Averages
Level 88
1,633 SR
1,571 Elo+
Kuzenbo
Kuzenbo
Cjuill90
Kuzenbo
Level 29
God Stats
19W - 7L
1,679 SR
Queue Stats
205W - 122L
1,580 Elo+
Party 2
Olorun
Olorun
RatCakes333
Olorun
Level 112
God Stats
2W - 1L
1,323 SR
Queue Stats
459W - 386L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
skeletor72
Tsukuyomi
Level 122
God Stats
4W - 0L
1,897 SR
Queue Stats
81W - 68L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,692
646
13,516
17,470
6,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
hairybananas
Baron Samedi
14
4 / 6 / 1
10,008
667
15,558
17,595
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
willie0590
Guan Yu
13
0 / 5 / 4
8,696
580
7,835
25,522
22,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cjuill90
Kuzenbo
15
3 / 2 / 7
10,237
682
9,670
14,924
27,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
18
9 / 1 / 6
12,090
806
23,862
19,474
7,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
skeletor72
Tsukuyomi
16
5 / 2 / 9
11,011
734
17,774
13,031
10,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
17
17
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cjuill90
Kuzenbo
3
2
7
3.25
W
Olorun
9
1
6
12
L
1
6
4
0.5
L
Baron Samedi
hairybananas
Baron Samedi
4
6
1
0.75
W
Tsukuyomi
skeletor72
Tsukuyomi
5
2
9
4.75
L
Guan Yu
willie0590
Guan Yu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
51,306
60,587
Taken
47,429
36,441
Mitigated
45,003
25,582
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cjuill90
Kuzenbo
9,670
3,912
581
2,087
14,924
27,082
555
4,701
9,940
21,286
0
W
Olorun
23,862
12,260
1,889
13,766
19,474
7,743
2,636
5,906
13,230
75,685
0
L
13,516
4,562
497
5,329
17,470
6,654
0
10,138
7,332
0
48,696
L
Baron Samedi
hairybananas
Baron Samedi
15,558
1,326
2,591
5,531
17,595
7,663
0
8,953
8,642
35,003
0
W
Tsukuyomi
skeletor72
Tsukuyomi
17,774
3,255
0
1,337
13,031
10,178
259
5,760
6,952
0
47,513
L
Guan Yu
willie0590
Guan Yu
7,835
1,421
2,675
8,959
25,522
22,124
0
14,936
10,586
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
33,338
158
Minions Killed
168
3
Camps Cleared
10
759,619
Distance Traveled
853,032
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,237
682
22
1
1
269,578
1
W
Olorun
12,090
806
104
7
3
264,977
4
L
Neith
9,692
646
88
6
1
251,746
4
L
Baron Samedi
10,008
667
42
3
2
225,012
1
W
Tsukuyomi
11,011
734
42
3
6
318,477
2
L
Guan Yu
8,696
580
28
2
0
282,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role