Player Matchup

Rama
Rama
Axon1009
Rama
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 63L
1,594 Elo+
Solo
Ganesha
Ganesha
Dylnna
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 70L
1,425 Elo+
Party 2
Sol
Sol
jayhole-
Sol
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 78L
1,425 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,481 Elo+

VS

Team Averages
Level 78
1,404 SR
1,446 Elo+
Sobek
Sobek
MightyBearson
Sobek
Level 58
God Stats
0W - 2L
1,212 SR
Queue Stats
52W - 50L
1,457 Elo+
Party 1
Thanatos
Thanatos
WizYoinkedU
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,455 Elo+
Party 1
Vulcan
Vulcan
supergames100
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
8 / 1 / 4
9,588
872
7,548
7,136
2,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Dylnna
Ganesha
13
0 / 2 / 11
8,411
765
4,643
10,176
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 6 / 8
8,508
773
8,992
9,399
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,127
739
4,486
12,756
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
WizYoinkedU
Thanatos
12
5 / 3 / 4
8,307
755
10,402
11,473
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 7 / 6
7,806
710
8,959
7,115
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
12
Kills
9
9
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
8
1
4
10
W
Ganesha
Dylnna
Ganesha
0
2
11
2.75
L
2
2
4
2
L
Thanatos
WizYoinkedU
Thanatos
5
3
4
2.33
W
4
6
8
1.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
23,847
26,711
Taken
31,344
12,717
Mitigated
16,841
5,088
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,548
6,045
0
1,256
7,136
2,288
1,140
4,581
2,367
0
26,477
W
Ganesha
Dylnna
Ganesha
4,643
574
311
1,925
10,176
7,855
165
3,977
5,851
11,241
0
L
4,486
358
0
2,894
12,756
11,700
0
4,769
7,563
14,335
0
L
Thanatos
WizYoinkedU
Thanatos
10,402
1,907
0
6,962
11,473
3,161
0
4,714
6,615
0
25,369
W
8,992
1,417
0
1,596
9,399
2,574
123
4,435
4,736
28,561
0
L
8,959
1,787
0
10
7,115
1,980
0
3,681
3,268
20,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
24,240
117
Minions Killed
76
3
Camps Cleared
5
583,825
Distance Traveled
602,434
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,588
872
64
6
1
194,110
1
W
Ganesha
8,411
765
2
0
0
206,206
2
L
Sobek
8,127
739
22
2
0
196,577
3
L
Thanatos
8,307
755
27
2
5
229,572
0
W
Sol
8,508
773
51
5
2
183,509
1
L
Vulcan
7,806
710
27
2
0
176,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role