Player Matchup

Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
F1F_Esojaa
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 123L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
HC33-CGN5-C3CQ
Guan Yu
Level 109
God Stats
1W - 1L
1,679 SR
Queue Stats
58W - 63L
1,507 Elo+
Solo
Hachiman
Hachiman
jesusM17
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,315 Elo+
Party 1
Achilles
Achilles
zulugran
Achilles
Level 39
God Stats
0W - 6L
1,500 SR
Queue Stats
307W - 301L
1,524 Elo+
Solo
Team Averages
Level 68
1,536 SR
1,420 Elo+

VS

Team Averages
Level 111
1,402 SR
1,438 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Angelfart
Cthulhu
Level 134
God Stats
2W - 3L
1,703 SR
Queue Stats
530W - 576L
1,383 Elo+
Solo
Artemis
Artemis
Pocket_Knocker
Artemis
Level 69
God Stats
1W - 0L
1,132 SR
Queue Stats
57W - 63L
1,505 Elo+
Solo
Terra
Terra
kitcatpeter
Terra
Level 65
God Stats
2W - 3L
1,173 SR
Queue Stats
89W - 87L
1,435 Elo+
Solo
Chronos
Chronos
ogMASTER B
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 4 / 8
8,982
817
21,578
8,757
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 9
7,731
703
7,467
11,189
5,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 8
8,112
737
5,980
13,680
12,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
jesusM17
Hachiman
16
5 / 5 / 7
9,013
819
11,508
13,495
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
zulugran
Achilles
14
2 / 6 / 5
8,213
747
6,429
15,115
7,098
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 14
9,211
837
8,169
16,143
18,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Angelfart
Cthulhu
16
5 / 5 / 17
10,134
921
12,408
19,673
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 3 / 5
9,824
893
16,564
10,353
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 11
9,934
903
4,239
13,373
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
ogMASTER B
Chronos
17
5 / 4 / 10
10,330
939
11,777
10,317
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
15
Kills
24
24
Deaths
15
37
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
8
2
W
Geb
 
Geb
2
2
14
4.5
W
Cthulhu
Angelfart
Cthulhu
5
5
17
2.7
L
1
4
9
1.38
L
3
5
8
1.4
W
9
3
5
3.83
L
Hachiman
jesusM17
Hachiman
5
5
7
1.7
W
3
1
11
8.5
W
Chronos
ogMASTER B
Chronos
5
4
10
2.5
L
Achilles
zulugran
Achilles
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
53,157
62,236
Taken
69,859
33,607
Mitigated
63,528
18,867
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
21,578
5,114
1,113
2,243
8,757
3,272
113
5,469
3,227
37,264
0
W
Geb
 
Geb
8,169
908
1,488
2,150
16,143
18,257
592
6,339
9,804
17,515
0
W
Cthulhu
Angelfart
Cthulhu
12,408
1,111
1,197
4,428
19,673
19,645
0
4,255
15,418
23,794
0
L
7,467
1,556
261
1,774
11,189
5,628
49
6,083
4,814
0
12,750
L
5,980
204
2,637
4,036
13,680
12,493
158
6,370
7,066
0
11,786
W
16,564
6,571
724
1,525
10,353
5,516
2,267
4,427
5,926
0
35,907
L
Hachiman
jesusM17
Hachiman
11,508
9,759
38
4,735
13,495
5,116
1,327
9,144
4,163
0
16,974
W
4,239
798
5,215
4,534
13,373
15,463
540
4,593
8,780
9,935
0
W
Chronos
ogMASTER B
Chronos
11,777
3,607
699
1,200
10,317
4,647
1,288
1,964
8,353
29,155
0
L
Achilles
zulugran
Achilles
6,429
1,996
368
1,662
15,115
7,098
154
8,565
6,373
0
14,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
49,433
76
Minions Killed
108
0
Camps Cleared
0
958,464
Distance Traveled
1,050,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,982
817
32
3
0
217,596
0
W
Geb
9,211
837
3
0
0
237,090
0
W
Cthulhu
10,134
921
25
2
0
230,392
0
L
Odin
7,731
703
15
1
0
173,806
2
L
Guan Yu
8,112
737
6
1
0
193,182
0
W
Artemis
9,824
893
34
3
0
175,103
0
L
Hachiman
9,013
819
8
1
0
186,059
0
W
Terra
9,934
903
12
1
0
235,145
1
W
Chronos
10,330
939
34
3
0
172,277
0
L
Achilles
8,213
747
15
1
0
187,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role