Player Matchup

Ymir
Ymir
Baby-HotPocket
Ymir
Level 129
God Stats
32W - 17L
1,350 SR
Queue Stats
236W - 167L
1,507 Elo+
Party 2
Sol
Sol
Ladybugluvs
Sol
Level 42
God Stats
14W - 17L
1,253 SR
Queue Stats
42W - 55L
1,190 Elo+
Party 2
Gilgamesh
Gilgamesh
colbyXclusive
Gilgamesh
Level 119
God Stats
43W - 24L
1,723 SR
Queue Stats
231W - 180L
1,511 Elo+
Party 2
Team Averages
Level 97
1,442 SR
1,403 Elo+

VS

Team Averages
Level 100
1,439 SR
1,402 Elo+
Sobek
Sobek
BigGucciDubz
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,427 Elo+
Party 1
Anubis
Anubis
BunnyWitDaGunny
Anubis
Level 46
God Stats
63W - 75L
1,316 SR
Queue Stats
184W - 235L
1,264 Elo+
Solo
Ullr
Ullr
PuuNCaK3
Ullr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 249L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
11,787
737
9,178
14,292
14,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 3 / 12
11,086
693
13,142
9,187
2,716
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
colbyXclusive
Gilgamesh
17
11 / 1 / 10
12,137
759
22,247
20,717
18,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
9,796
612
6,249
23,035
30,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 9 / 2
9,699
606
9,579
13,376
7,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
1 / 3 / 2
10,249
641
15,687
14,178
5,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
4
4
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
1
9
3
0.28
L
2
9
2
0.33
W
4
3
12
3.33
L
Ullr
1
3
2
0.67
W
Gilgamesh
colbyXclusive
Gilgamesh
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
31,515
44,196
Taken
50,589
35,698
Mitigated
43,132
5,840
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,178
2,156
0
1,367
14,292
14,318
107
7,057
7,235
42,295
0
L
6,249
677
345
2,903
23,035
30,266
0
11,498
11,537
13,655
0
L
9,579
447
0
1,934
13,376
7,669
222
5,048
8,328
26,049
0
W
13,142
4,560
0
1,966
9,187
2,716
1,338
3,094
6,093
44,594
2,564
L
Ullr
15,687
9,120
0
3,117
14,178
5,197
595
4,950
9,228
0
60,833
W
Gilgamesh
colbyXclusive
Gilgamesh
22,247
8,950
0
2,507
20,717
18,664
722
6,606
14,111
0
34,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
29,744
165
Minions Killed
141
7
Camps Cleared
5
882,696
Distance Traveled
714,987
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,787
737
59
4
3
281,567
5
L
Sobek
9,796
612
14
1
0
245,816
0
L
Anubis
9,699
606
44
3
1
206,869
0
W
Sol
11,086
693
79
5
1
268,568
0
L
Ullr
10,249
641
83
5
4
262,302
2
W
Gilgamesh
12,137
759
27
2
3
332,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role