Player Matchup

Tsukuyomi
Tsukuyomi
AstarothDAce
Tsukuyomi
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 103L
1,413 Elo+
Solo
Cthulhu
Cthulhu
ChubbinLovin438
Cthulhu
Level 46
God Stats
2W - 3L
1,635 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
FluffyColt46354
Sun Wukong
Level 28
God Stats
7W - 12L
1,450 SR
Queue Stats
16W - 22L
1,437 Elo+
Party 1
The Morrigan
The Morrigan
Jubanator7
The Morrigan
Level 120
God Stats
0W - 1L
1,392 SR
Queue Stats
54W - 64L
1,487 Elo+
Party 1
Anhur
Anhur
TryhardLozerXx
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,358 Elo+
Party 1
Team Averages
Level 91
1,495 SR
1,424 Elo+

VS

Team Averages
Level 81
1,433 SR
1,488 Elo+
Scylla
Scylla
Adalcar117
Scylla
Level 58
God Stats
3W - 6L
1,123 SR
Queue Stats
125W - 125L
1,463 Elo+
Solo
Bellona
Bellona
Kamikazaye
Bellona
Level 39
God Stats
23W - 26L
1,401 SR
Queue Stats
116W - 121L
1,456 Elo+
Party 2
Izanami
Izanami
RETR0xR0Y
Izanami
Level 67
God Stats
12W - 8L
1,562 SR
Queue Stats
165W - 171L
1,523 Elo+
Party 2
Thanatos
Thanatos
TheGorbachev
Thanatos
Level 128
God Stats
11W - 13L
1,675 SR
Queue Stats
169W - 167L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
cbeardie
Sylvanus
Level 115
God Stats
15W - 15L
1,406 SR
Queue Stats
164W - 177L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AstarothDAce
Tsukuyomi
18
5 / 9 / 2
11,185
447
16,769
23,153
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 4
10,382
415
11,837
24,480
23,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
FluffyColt46354
Sun Wukong
17
1 / 4 / 0
10,670
427
7,120
23,091
18,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Jubanator7
The Morrigan
19
4 / 5 / 4
12,066
483
9,887
11,297
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 2
9,725
389
11,375
19,831
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adalcar117
Scylla
20
5 / 5 / 12
14,451
578
19,356
19,237
7,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Kamikazaye
Bellona
20
4 / 1 / 8
15,375
615
20,147
18,581
19,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RETR0xR0Y
Izanami
20
7 / 3 / 7
15,369
615
15,118
20,298
7,958
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
TheGorbachev
Thanatos
20
9 / 5 / 4
13,913
557
8,367
18,235
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
cbeardie
Sylvanus
20
9 / 0 / 12
14,066
563
16,913
23,135
27,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
14
Kills
34
34
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adalcar117
Scylla
5
5
12
2.2
L
Tsukuyomi
AstarothDAce
Tsukuyomi
5
9
2
0.67
L
2
7
4
0.57
L
Sun Wukong
FluffyColt46354
Sun Wukong
1
4
0
0.25
L
The Morrigan
Jubanator7
The Morrigan
4
5
4
1.2
W
Bellona
Kamikazaye
Bellona
4
1
8
8
W
Izanami
RETR0xR0Y
Izanami
7
3
7
3.5
W
Thanatos
TheGorbachev
Thanatos
9
5
4
2.2
L
2
9
2
0.33
W
Sylvanus
cbeardie
Sylvanus
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,988
Damage
79,901
101,852
Taken
99,486
59,034
Mitigated
69,360
19,527
Healing
58,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adalcar117
Scylla
19,356
3,657
0
9,200
19,237
7,857
3,021
7,739
11,498
97,211
2,791
L
Tsukuyomi
AstarothDAce
Tsukuyomi
16,769
2,148
0
5,303
23,153
7,978
0
7,264
15,889
0
83,321
L
11,837
575
892
3,088
24,480
23,854
0
9,763
14,717
38,479
0
L
Sun Wukong
FluffyColt46354
Sun Wukong
7,120
1,327
0
6,251
23,091
18,831
574
6,102
16,989
0
66,751
L
The Morrigan
Jubanator7
The Morrigan
9,887
1,890
0
800
11,297
3,970
0
6,187
4,881
83,481
2,993
W
Bellona
Kamikazaye
Bellona
20,147
8,505
0
6,121
18,581
19,508
2,913
4,102
13,745
3,089
124,243
W
Izanami
RETR0xR0Y
Izanami
15,118
8,119
0
9,124
20,298
7,958
2,653
1,694
18,604
0
152,210
W
Thanatos
TheGorbachev
Thanatos
8,367
1,142
0
18,681
18,235
6,529
0
4,125
14,110
0
89,261
L
11,375
5,095
0
3,193
19,831
4,401
0
5,219
14,612
0
55,335
W
Sylvanus
cbeardie
Sylvanus
16,913
4,447
3,707
11,474
23,135
27,508
1,276
3,253
18,895
54,302
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
73,174
556
Minions Killed
804
0
Camps Cleared
0
2,216,276
Distance Traveled
2,318,735
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,451
578
170
7
0
418,952
1
L
Tsukuyomi
11,185
447
124
5
0
417,627
1
L
Cthulhu
10,382
415
55
2
0
471,917
2
L
Sun Wukong
10,670
427
150
6
0
468,547
6
L
The Morrigan
12,066
483
138
6
0
448,627
9
W
Bellona
15,375
615
223
9
0
527,472
6
W
Izanami
15,369
615
194
8
0
448,520
4
W
Thanatos
13,913
557
116
5
0
497,111
3
L
Anhur
9,725
389
89
4
0
409,558
13
W
Sylvanus
14,066
563
101
4
0
426,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role