Player Matchup

Shiva
Shiva
ApexAscendant
Shiva
Level 106
God Stats
8W - 14L
1,328 SR
Queue Stats
29W - 50L
1,296 Elo+
Party 1
Loki
Loki
Faze snipes8500
Loki
Level 95
God Stats
20W - 11L
1,669 SR
Queue Stats
109W - 140L
1,427 Elo+
Solo
Cthulhu
Cthulhu
itz_leeeroy
Cthulhu
Level 7
God Stats
3W - 1L
1,570 SR
Queue Stats
11W - 23L
1,333 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,352 Elo+

VS

Team Averages
Level 68
1,795 SR
1,421 Elo+
Ymir
Ymir
Budstache55
Ymir
Level 81
God Stats
9W - 7L
1,647 SR
Queue Stats
235W - 356L
1,288 Elo+
Party 2
Hel
Hel
Hwknight
Hel
Level 79
God Stats
0W - 1L
1,809 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Danzaburou
Danzaburou
OppaiSempai4998
Danzaburou
Level 44
God Stats
4W - 4L
1,929 SR
Queue Stats
143W - 214L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
11,982
705
25,518
17,009
10,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 3
11,528
678
14,357
12,095
3,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
itz_leeeroy
Cthulhu
14
0 / 3 / 4
10,108
595
5,545
12,009
6,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
11,958
703
10,438
23,044
24,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 7
9,559
562
8,366
15,096
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
OppaiSempai4998
Danzaburou
14
1 / 5 / 7
9,641
567
10,856
14,508
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
8
8
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
6
1
2
7
W
4
4
3
1.38
L
1
4
7
1.13
L
Danzaburou
OppaiSempai4998
Danzaburou
1
5
7
0.9
W
Cthulhu
itz_leeeroy
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,420
Damage
29,660
41,113
Taken
52,648
21,508
Mitigated
34,374
5,955
Healing
24,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,518
3,809
94
1,607
17,009
10,919
525
6,341
10,668
0
67,568
L
10,438
1,600
779
6,553
23,044
24,694
0
3,129
19,915
39,722
0
W
14,357
1,798
216
2,946
12,095
3,988
306
5,735
6,360
0
38,135
L
8,366
161
8,350
6,646
15,096
4,752
0
1,623
13,473
23,849
0
L
Danzaburou
OppaiSempai4998
Danzaburou
10,856
5,027
444
1,316
14,508
4,928
29
1,009
13,499
0
27,935
W
Cthulhu
itz_leeeroy
Cthulhu
5,545
260
516
576
12,009
6,601
0
8,033
3,976
19,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
31,158
161
Minions Killed
128
9
Camps Cleared
4
865,767
Distance Traveled
880,490
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,982
705
90
5
5
333,930
0
L
Ymir
11,958
703
52
3
1
311,046
2
W
Loki
11,528
678
43
3
4
280,219
1
L
Hel
9,559
562
45
3
2
307,483
0
L
Danzaburou
9,641
567
31
2
1
261,961
4
W
Cthulhu
10,108
595
28
2
0
251,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role