Player Matchup

Ganesha
Ganesha
Hellbillyblake
Ganesha
Level 101
God Stats
8W - 11L
1,514 SR
Queue Stats
250W - 275L
1,389 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ImSoThotful
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 230L
1,422 Elo+
Solo
Olorun
Olorun
LarryOgBLzN
Olorun
Level 89
God Stats
14W - 12L
1,675 SR
Queue Stats
208W - 241L
1,450 Elo+
Solo
Arachne
Arachne
killaklan7
Arachne
Level 87
God Stats
43W - 64L
1,520 SR
Queue Stats
105W - 126L
1,422 Elo+
Party 2
Shiva
Shiva
slugplug801
Shiva
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 81L
1,363 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,409 Elo+

VS

Team Averages
Level 98
1,508 SR
1,344 Elo+
Chang'e
Chang'e
Tormentor666
Chang'e
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 223L
1,374 Elo+
Solo
Sol
Sol
unboundwolf_
Sol
Level 88
God Stats
5W - 4L
1,579 SR
Queue Stats
33W - 40L
1,360 Elo+
Party 1
Da Ji
Da Ji
unhingedfox_
Da Ji
Level 94
God Stats
2W - 3L
1,278 SR
Queue Stats
34W - 40L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
unsungjackal_
Heimdallr
Level 89
God Stats
5W - 0L
1,681 SR
Queue Stats
34W - 42L
1,355 Elo+
Party 1
Bacchus
Bacchus
xXBig Papa ZXx
Bacchus
Level 60
God Stats
6W - 5L
1,500 SR
Queue Stats
141W - 146L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,272
527
1,217
6,551
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ImSoThotful
Ah Muzen Cab
10
0 / 2 / 1
5,562
556
1,284
5,599
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
8
2 / 1 / 2
5,038
504
3,468
5,603
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
killaklan7
Arachne
9
1 / 3 / 0
5,135
514
3,289
8,044
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 5 / 0
4,172
417
2,576
6,720
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tormentor666
Chang'e
10
6 / 1 / 1
6,481
648
4,872
6,080
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,152
615
4,139
3,877
1,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 2
5,930
593
3,515
5,945
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
unsungjackal_
Heimdallr
8
1 / 2 / 1
5,093
509
4,550
6,017
1,743
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 1
5,074
507
2,363
7,456
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
13
13
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Ah Muzen Cab
ImSoThotful
Ah Muzen Cab
0
2
1
0.25
L
Olorun
2
1
2
3
W
Chang'e
Tormentor666
Chang'e
6
1
1
6.5
L
Arachne
killaklan7
Arachne
1
3
0
0.33
L
0
5
0
0
W
2
0
2
3
W
3
0
2
4
W
Heimdallr
unsungjackal_
Heimdallr
1
2
1
0.75
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,834
Damage
19,439
32,517
Taken
29,375
11,897
Mitigated
11,611
10,435
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,217
172
156
1,772
6,551
3,178
0
1,320
5,231
13,224
0
L
Ah Muzen Cab
ImSoThotful
Ah Muzen Cab
1,284
555
0
2,096
5,599
1,941
371
3,229
2,370
0
31,533
L
Olorun
3,468
1,187
362
3,091
5,603
1,499
0
1,527
4,076
25,984
0
W
Chang'e
Tormentor666
Chang'e
4,872
129
65
2,970
6,080
1,652
426
0
5,778
26,928
0
L
Arachne
killaklan7
Arachne
3,289
2,331
0
1,837
8,044
2,289
0
2,055
5,989
0
30,135
L
2,576
837
0
1,121
6,720
2,990
0
3,243
3,477
0
13,348
W
4,139
1,540
0
2,208
3,877
1,334
1,165
291
3,586
31,540
0
W
3,515
595
0
2,763
5,945
1,838
0
333
5,612
0
26,964
W
Heimdallr
unsungjackal_
Heimdallr
4,550
2,279
245
2,472
6,017
1,743
405
1,332
4,685
0
30,039
W
2,363
472
321
1,363
7,456
5,044
29
2,729
4,727
11,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
28,730
217
Minions Killed
254
0
Camps Cleared
0
907,142
Distance Traveled
971,901
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,272
527
7
1
0
183,031
0
L
Ah Muzen Cab
5,562
556
71
7
0
173,490
2
L
Olorun
5,038
504
56
6
0
163,118
1
W
Chang'e
6,481
648
53
5
0
178,738
0
L
Arachne
5,135
514
63
6
0
224,579
1
L
Shiva
4,172
417
20
2
0
162,924
0
W
Sol
6,152
615
67
7
0
182,071
2
W
Da Ji
5,930
593
60
6
0
237,342
2
W
Heimdallr
5,093
509
55
6
0
178,187
2
W
Bacchus
5,074
507
19
2
0
195,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role