Player Matchup

Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jose63555
Chaac
Level 124
God Stats
4W - 5L
1,334 SR
Queue Stats
123W - 116L
1,571 Elo+
Party 3
Scylla
Scylla
Melodias420
Scylla
Level 89
God Stats
2W - 2L
1,663 SR
Queue Stats
195W - 206L
1,525 Elo+
Party 1
Ullr
Ullr
Th3Dank3stM3m3
Ullr
Level 124
God Stats
7W - 10L
1,370 SR
Queue Stats
35W - 24L
1,683 Elo+
Party 3
Guan Yu
Guan Yu
lilwindixmeme
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,656 Elo+
Party 3
Team Averages
Level 105
1,474 SR
1,587 Elo+

VS

Team Averages
Level 95
1,677 SR
1,504 Elo+
Arachne
Arachne
FearTheeBeard1
Arachne
Level 97
God Stats
7W - 6L
1,779 SR
Queue Stats
583W - 540L
1,519 Elo+
Party 2
Shiva
Shiva
I0 Khaos I0
Shiva
Level 84
God Stats
223W - 134L
1,671 SR
Queue Stats
717W - 665L
1,608 Elo+
Party 2
Fafnir
Fafnir
R O IF IL
Fafnir
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
393W - 377L
1,463 Elo+
Party 2
Chernobog
Chernobog
SplicedHunter69
Chernobog
Level 88
God Stats
3W - 3L
1,575 SR
Queue Stats
176W - 167L
1,489 Elo+
Solo
Merlin
Merlin
comacozyninja
Merlin
Level 118
God Stats
3W - 2L
1,858 SR
Queue Stats
122W - 142L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
3 / 1 / 7
6,326
575
3,379
6,637
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Jose63555
Chaac
10
6 / 1 / 3
6,543
595
7,142
7,163
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
3 / 3 / 2
6,580
598
3,889
5,671
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 4
5,757
523
7,441
6,206
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
9
0 / 3 / 0
4,867
442
1,119
5,997
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,317
574
4,386
6,949
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 1 / 2
7,087
644
8,372
7,556
3,215
Fafnir
R O IF IL
Fafnir
7
1 / 5 / 0
5,259
478
1,891
11,512
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SplicedHunter69
Chernobog
9
0 / 3 / 2
5,603
509
2,807
7,261
1,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
5,824
529
1,559
5,131
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
9
9
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
7
6.5
L
3
1
1
3.5
L
5
1
2
6
W
Chaac
Jose63555
Chaac
6
1
3
7.5
W
Scylla
3
3
2
1.33
L
Fafnir
R O IF IL
Fafnir
1
5
0
0.2
L
Chernobog
SplicedHunter69
Chernobog
0
3
2
0.33
W
2
1
4
4
L
0
4
3
0.38
W
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
19,015
31,674
Taken
38,409
15,381
Mitigated
14,888
11,185
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,379
367
134
2,559
6,637
4,075
0
988
5,626
9,500
2,307
L
4,386
2,884
0
2,838
6,949
2,034
24
845
6,104
0
38,574
L
8,372
1,266
65
1,636
7,556
3,215
260
880
6,562
0
42,224
W
Chaac
Jose63555
Chaac
7,142
1,898
0
3,894
7,163
3,020
0
1,247
5,832
0
32,499
W
Scylla
3,889
383
0
240
5,671
1,649
0
394
5,169
37,703
0
L
Fafnir
R O IF IL
Fafnir
1,891
970
99
3,101
11,512
7,011
12
1,884
9,628
14,003
0
L
Chernobog
SplicedHunter69
Chernobog
2,807
1,661
0
2,016
7,261
1,311
0
770
6,491
0
32,183
W
7,441
4,817
0
2,073
6,206
1,955
273
350
5,833
0
36,757
L
1,559
0
0
756
5,131
1,317
0
2,242
2,889
25,703
0
W
Guan Yu
1,119
389
363
1,922
5,997
4,682
0
233
5,764
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
30,090
270
Minions Killed
278
0
Camps Cleared
0
1,078,875
Distance Traveled
1,051,009
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,326
575
17
2
0
225,100
3
L
Arachne
6,317
574
67
6
0
258,228
4
L
Shiva
7,087
644
75
7
0
212,464
3
W
Chaac
6,543
595
75
7
0
255,588
1
W
Scylla
6,580
598
80
7
0
201,280
2
L
Fafnir
5,259
478
15
1
0
197,784
1
L
Chernobog
5,603
509
59
5
0
192,597
2
W
Ullr
5,757
523
62
6
0
182,643
2
L
Merlin
5,824
529
62
6
0
189,936
1
W
Guan Yu
4,867
442
36
3
0
214,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role