Player Matchup

Cerberus
Cerberus
FestiveAl
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 147L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Floyds0n-_-
Baron Samedi
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 52L
1,762 Elo+
Party 1
Apollo
Apollo
LordPermafrost
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,762 Elo+
Party 1
Susano
Susano
MindfulLamp7492
Susano
Level 55
God Stats
3W - 0L
1,363 SR
Queue Stats
54W - 84L
1,353 Elo+
Solo
Neith
Neith
YOTlCOJO
Neith
Level 124
God Stats
16W - 21L
1,384 SR
Queue Stats
132W - 155L
1,397 Elo+
Solo
Team Averages
Level 79
1,449 SR
1,540 Elo+

VS

Team Averages
Level 86
1,454 SR
1,352 Elo+
Nike
Nike
KingGangster4-0
Nike
Level 83
God Stats
2W - 3L
1,415 SR
Queue Stats
93W - 88L
1,395 Elo+
Solo
Thanatos
Thanatos
SamoanSoldier90
Thanatos
Level 116
God Stats
32W - 53L
1,217 SR
Queue Stats
221W - 255L
1,420 Elo+
Solo
Chronos
Chronos
Smieg390
Chronos
Level 104
God Stats
7W - 4L
1,915 SR
Queue Stats
80W - 119L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
itsskrazy
Sun Wukong
Level 42
God Stats
3W - 6L
1,233 SR
Queue Stats
9W - 14L
1,314 Elo+
Solo
Sol
Sol
xBANGBUZZx
Sol
Level 83
God Stats
5W - 8L
1,491 SR
Queue Stats
603W - 677L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FestiveAl
Cerberus
18
2 / 7 / 14
13,195
471
10,570
35,443
41,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Floyds0n-_-
Baron Samedi
18
4 / 9 / 4
12,605
450
13,756
22,474
10,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 6 / 4
15,484
553
20,464
28,705
11,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 8 / 4
12,729
455
15,509
27,751
11,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
YOTlCOJO
Neith
20
5 / 2 / 2
15,046
537
19,517
15,071
6,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
12,336
441
18,142
20,745
8,218
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
20
10 / 7 / 7
13,827
494
15,166
23,742
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Smieg390
Chronos
16
5 / 1 / 8
11,848
423
15,614
16,461
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
itsskrazy
Sun Wukong
20
5 / 3 / 8
13,708
490
15,061
21,004
18,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 9 / 8
12,822
458
23,563
21,938
7,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
26
Kills
32
32
Deaths
26
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FestiveAl
Cerberus
2
7
14
1.29
W
Baron Samedi
Floyds0n-_-
Baron Samedi
4
9
4
0.67
L
5
6
7
1.42
W
13
6
4
2.5
W
2
8
4
0.5
L
Thanatos
10
7
7
1.93
L
Chronos
Smieg390
Chronos
5
1
8
9
W
Neith
YOTlCOJO
Neith
5
2
2
3
L
Sun Wukong
itsskrazy
Sun Wukong
5
3
8
3
L
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,816
Damage
87,546
129,444
Taken
103,890
81,183
Mitigated
50,389
44,210
Healing
30,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FestiveAl
Cerberus
10,570
902
772
10,222
35,443
41,511
519
11,398
24,045
34,693
0
W
Baron Samedi
Floyds0n-_-
Baron Samedi
13,756
1,177
828
6,585
22,474
10,487
1,217
11,123
11,351
63,312
0
L
18,142
1,825
367
1,393
20,745
8,218
444
3,268
17,477
0
70,046
W
20,464
11,020
0
11,692
28,705
11,201
7,227
6,252
22,453
0
124,563
W
15,509
1,301
0
8,413
27,751
11,644
1,317
6,617
21,134
0
99,582
L
Thanatos
15,166
4,233
232
16,944
23,742
9,898
1,400
4,430
19,312
0
79,620
L
Chronos
Smieg390
Chronos
15,614
1,868
0
1,875
16,461
6,092
1,152
6,727
9,734
64,364
0
W
Neith
YOTlCOJO
Neith
19,517
12,140
0
5,698
15,071
6,340
4,956
2,244
12,827
0
102,963
L
Sun Wukong
itsskrazy
Sun Wukong
15,061
3,818
0
5,978
21,004
18,261
534
5,333
15,671
0
71,164
L
23,563
6,823
0
3,621
21,938
7,920
1,048
4,568
17,370
71,095
5,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,059
Gold Earned
64,541
633
Minions Killed
537
0
Camps Cleared
0
2,297,780
Distance Traveled
2,358,255
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,195
471
66
2
0
469,644
4
W
Baron Samedi
12,605
450
101
4
0
454,526
0
L
Nike
12,336
441
101
4
0
473,111
0
W
Apollo
15,484
553
164
6
0
461,976
1
W
Susano
12,729
455
126
5
0
469,262
0
L
Thanatos
13,827
494
101
4
0
515,823
0
L
Chronos
11,848
423
99
4
0
396,061
0
W
Neith
15,046
537
176
6
0
442,372
0
L
Sun Wukong
13,708
490
129
5
0
552,735
4
L
Sol
12,822
458
107
4
0
420,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role