Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SyCo DaRkMatteR
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,471 Elo+
Party 1
Shiva
Shiva
hairybananas
Shiva
Level 26
God Stats
4W - 3L
1,791 SR
Queue Stats
25W - 23L
1,505 Elo+
Party 1
Team Averages
Level 99
1,597 SR
1,492 Elo+

VS

Team Averages
Level 96
1,494 SR
1,469 Elo+
Bastet
Bastet
Achmedlookinguy
Bastet
Level 117
God Stats
0W - 1L
1,481 SR
Queue Stats
12W - 17L
1,424 Elo+
Party 2
Geb
Geb
GandalfTheBanana
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 176L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
SourpatchICY
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 13
7,798
780
6,262
6,302
4,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 1 / 5
8,851
885
14,774
9,798
3,841
12
4 / 4 / 9
7,802
780
5,935
10,285
4,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,157
716
6,522
10,246
2,692
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 3
7,335
734
2,976
11,175
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
SourpatchICY
Baron Samedi
11
1 / 8 / 2
6,584
658
5,746
10,486
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
13
8.5
L
3
5
2
0.8
L
2
4
3
0.88
L
Baron Samedi
SourpatchICY
Baron Samedi
1
8
2
0.25
W
11
1
5
13.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,971
Damage
15,244
26,385
Taken
31,907
12,391
Mitigated
13,106
10,669
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,262
507
1,422
2,628
6,302
4,143
185
1,825
4,477
25,972
0
L
6,522
1,021
0
1,308
10,246
2,692
0
3,213
7,033
0
15,511
L
2,976
249
195
1,686
11,175
6,996
0
1,661
9,514
7,455
0
L
Baron Samedi
SourpatchICY
Baron Samedi
5,746
454
862
2,031
10,486
3,418
0
1,844
8,642
20,982
0
W
14,774
4,028
304
4,293
9,798
3,841
1,055
4,379
5,419
0
30,702
W
5,935
1,659
678
1,344
10,285
4,407
175
2,715
7,570
0
14,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
21,076
115
Minions Killed
54
6
Camps Cleared
1
536,251
Distance Traveled
420,252
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,798
780
61
6
4
173,761
3
L
Bastet
7,157
716
15
2
0
156,378
1
L
Geb
7,335
734
4
0
1
129,573
0
L
Baron Samedi
6,584
658
35
4
0
134,301
0
W
Neith
8,851
885
32
3
2
171,552
4
W
Shiva
7,802
780
22
2
0
190,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role