Player Matchup

Cerberus
Cerberus
Cascascade
Cerberus
Level 86
God Stats
5W - 3L
1,667 SR
Queue Stats
13W - 16L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
ChaosGoodside
Sun Wukong
Level 29
God Stats
2W - 3L
1,265 SR
Queue Stats
3W - 8L
1,044 Elo+
Party 2
Artemis
Artemis
JxKINGSLAYERxL
Artemis
Level 84
God Stats
115W - 116L
1,532 SR
Queue Stats
115W - 126L
1,445 Elo+
Solo
Team Averages
Level 66
1,488 SR
1,284 Elo+

VS

Team Averages
Level 63
1,297 SR
1,275 Elo+
Tsukuyomi
Tsukuyomi
CurvyCheese7718
Tsukuyomi
Level 28
God Stats
1W - 2L
1,290 SR
Queue Stats
12W - 19L
1,230 Elo+
Party 1
Ah Puch
Ah Puch
DocDoomhammer
Ah Puch
Level 124
God Stats
4W - 6L
1,350 SR
Queue Stats
317W - 497L
1,313 Elo+
Solo
Agni
Agni
SilkiesKing
Agni
Level 37
God Stats
1W - 7L
1,252 SR
Queue Stats
20W - 32L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cascascade
Cerberus
19
5 / 5 / 6
13,706
685
11,937
20,886
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ChaosGoodside
Sun Wukong
17
2 / 6 / 6
12,265
613
10,161
19,110
13,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 1 / 6
13,777
689
14,185
16,061
5,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CurvyCheese7718
Tsukuyomi
15
3 / 5 / 5
11,877
594
14,679
20,818
7,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
19
4 / 3 / 7
13,169
658
17,257
16,158
5,817
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 5
13,183
659
14,503
9,749
3,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
11
Kills
12
12
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cascascade
Cerberus
5
5
6
1.6
W
Sun Wukong
ChaosGoodside
Sun Wukong
2
6
6
0.83
L
Tsukuyomi
CurvyCheese7718
Tsukuyomi
3
5
5
1.1
L
Ah Puch
4
3
7
2.5
W
4
1
6
7
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,283
Damage
46,439
56,057
Taken
46,725
32,526
Mitigated
16,189
9,300
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cascascade
Cerberus
11,937
99
606
3,407
20,886
14,311
691
12,594
8,292
33,492
0
W
Sun Wukong
ChaosGoodside
Sun Wukong
10,161
1,326
0
690
19,110
13,132
245
9,141
9,969
0
32,314
L
Tsukuyomi
CurvyCheese7718
Tsukuyomi
14,679
3,732
680
4,277
20,818
7,033
645
4,686
15,949
0
37,154
L
Ah Puch
17,257
676
0
5,243
16,158
5,817
372
5,229
10,628
69,696
0
W
14,185
4,413
0
4,597
16,061
5,083
2,043
10,206
5,855
0
68,229
L
14,503
420
590
742
9,749
3,339
372
2,551
6,961
63,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
38,229
227
Minions Killed
234
4
Camps Cleared
9
993,886
Distance Traveled
992,837
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,706
685
45
2
1
327,166
0
W
Sun Wukong
12,265
613
58
3
1
339,189
8
L
Tsukuyomi
11,877
594
25
1
1
353,883
0
L
Ah Puch
13,169
658
123
6
1
324,978
0
W
Artemis
13,777
689
124
6
2
327,531
0
L
Agni
13,183
659
86
4
7
313,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role