Player Matchup

Ares
Ares
BigGirthQuake
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
979 Elo+
Party 1
King Arthur
King Arthur
Lightseeker000
King Arthur
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 19L
1,123 Elo+
Party 1
Agni
Agni
Mathalan3110
Agni
Level 44
God Stats
0W - 2L
1,164 SR
Queue Stats
3W - 23L
1,111 Elo+
Party 1
Team Averages
Level 22
1,316 SR
1,071 Elo+

VS

Team Averages
Level 47
1,597 SR
1,338 Elo+
Baron Samedi
Baron Samedi
Carter4L
Baron Samedi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 124L
1,360 Elo+
Party 2
Bacchus
Bacchus
II Countin II
Bacchus
Level 29
God Stats
3W - 3L
1,418 SR
Queue Stats
32W - 45L
1,318 Elo+
Party 2
Erlang Shen
Erlang Shen
Ruinz15
Erlang Shen
Level 63
God Stats
7W - 4L
1,872 SR
Queue Stats
58W - 106L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
9,693
606
5,795
16,980
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Lightseeker000
King Arthur
12
1 / 6 / 1
8,856
554
10,141
13,939
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

14
2 / 5 / 2
9,428
589
11,284
13,182
5,309
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carter4L
Baron Samedi
17
8 / 1 / 8
12,040
753
19,433
13,678
6,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
14
0 / 4 / 14
11,029
689
7,314
20,176
19,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Ruinz15
Erlang Shen
16
9 / 0 / 5
11,848
741
9,136
11,291
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Baron Samedi
Carter4L
Baron Samedi
8
1
8
12
W
Bacchus
0
4
14
1.75
L
King Arthur
Lightseeker000
King Arthur
1
6
1
0.25
L
2
5
2
0.6
W
Erlang Shen
Ruinz15
Erlang Shen
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
35,883
44,101
Taken
45,145
31,912
Mitigated
34,250
2,519
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,795
356
0
1,839
16,980
18,484
0
10,762
6,218
14,958
0
W
Baron Samedi
Carter4L
Baron Samedi
19,433
1,948
2,697
7,814
13,678
6,587
1,127
6,189
7,278
65,907
0
W
Bacchus
7,314
1,158
0
5,723
20,176
19,470
0
7,506
11,953
20,402
0
L
King Arthur
Lightseeker000
King Arthur
10,141
1,347
0
680
13,939
8,119
0
7,689
6,250
0
20,872
L
11,284
326
0
0
13,182
5,309
0
8,745
4,437
42,610
0
W
Erlang Shen
Ruinz15
Erlang Shen
9,136
4,947
0
3,158
11,291
8,193
0
4,442
6,640
0
36,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
34,917
97
Minions Killed
144
3
Camps Cleared
10
739,807
Distance Traveled
868,115
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,693
606
21
1
3
270,810
1
W
Baron Samedi
12,040
753
80
5
5
269,713
0
W
Bacchus
11,029
689
13
1
1
272,358
0
L
King Arthur
8,856
554
18
1
0
254,190
2
L
Agni
9,428
589
58
4
0
214,807
1
W
Erlang Shen
11,848
741
51
3
4
326,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role