Player Matchup

Merlin
Merlin
Hеntai
Merlin
Level 27
God Stats
3W - 1L
1,807 SR
Queue Stats
41W - 9L
2,047 Elo+
Party 1
Mercury
Mercury
JungleRick
Mercury
Level 15
God Stats
6W - 0L
1,918 SR
Queue Stats
105W - 21L
1,991 Elo+
Party 1
Anhur
Anhur
Planting
Anhur
Level 103
God Stats
27W - 8L
1,719 SR
Queue Stats
311W - 213L
1,621 Elo+
Party 1
Team Averages
Level 48
1,815 SR
1,886 Elo+

VS

Team Averages
Level 96
1,577 SR
1,772 Elo+
Neith
Neith
Infernosson
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,839 Elo+
Party 2
Sol
Sol
darkmarquis
Sol
Level 139
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 4L
1,784 Elo+
Party 2
Ne Zha
Ne Zha
persondd
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hеntai
Merlin
20
4 / 6 / 14
15,042
792
20,996
15,332
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
JungleRick
Mercury
20
12 / 10 / 3
16,225
854
15,788
16,798
5,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Planting
Anhur
18
2 / 7 / 11
13,073
688
6,056
12,015
3,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 17
13,231
696
8,091
11,457
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 12
15,099
795
16,627
19,924
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
persondd
Ne Zha
19
11 / 10 / 8
14,837
781
15,673
19,001
5,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
18
Kills
23
23
Deaths
18
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hеntai
Merlin
4
6
14
1.83
L
1
5
17
1.9
W
Mercury
JungleRick
Mercury
12
10
3
1.35
W
Anhur
Planting
Anhur
2
7
11
1.07
L
11
3
12
5.67
L
Ne Zha
persondd
Ne Zha
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
40,391
44,145
Taken
50,382
13,599
Mitigated
16,176
4,511
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hеntai
Merlin
20,996
790
0
3,494
15,332
5,001
79
4,259
11,073
70,203
0
L
8,091
2,753
0
3,438
11,457
4,010
950
4,803
6,654
0
35,462
W
Mercury
JungleRick
Mercury
15,788
6,616
0
590
16,798
5,316
1,117
8,321
8,477
0
42,822
W
Anhur
Planting
Anhur
6,056
2,685
0
427
12,015
3,282
788
4,047
7,968
0
26,538
L
16,627
7,158
0
8,845
19,924
6,827
617
6,915
13,009
87,116
0
L
Ne Zha
persondd
Ne Zha
15,673
3,103
0
2,734
19,001
5,339
147
9,702
9,299
0
50,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
43,167
205
Minions Killed
257
1
Camps Cleared
17
991,841
Distance Traveled
956,491
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,042
792
109
6
0
321,785
2
L
Neith
13,231
696
60
3
4
304,385
0
W
Mercury
16,225
854
54
3
0
357,571
4
W
Anhur
13,073
688
42
2
1
312,485
3
L
Sol
15,099
795
142
7
10
338,977
3
L
Ne Zha
14,837
781
55
3
3
313,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role