Player Matchup

Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
TheSmithDx
Ne Zha
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 155L
1,719 Elo+
Party 1
Janus
Janus
emanuel28
Janus
Level 153
God Stats
2W - 1L
1,786 SR
Queue Stats
104W - 67L
1,562 Elo+
Party 1
Team Averages
Level 139
1,595 SR
1,594 Elo+

VS

Team Averages
Level 52
1,500 SR
1,445 Elo+
Da Ji
Da Ji
HarHarC
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2
Hercules
Hercules
Lightstorm6969
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Tr0llzr
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
9 / 1 / 13
9,174
917
9,636
7,038
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
TheSmithDx
Ne Zha
11
3 / 2 / 17
8,204
820
4,450
10,582
11,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
emanuel28
Janus
15
15 / 1 / 11
10,075
1,008
18,963
8,140
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HarHarC
Da Ji
10
2 / 8 / 2
6,871
687
4,143
9,209
2,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
11
2 / 5 / 1
7,196
720
5,369
13,501
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Tr0llzr
Heimdallr
9
0 / 14 / 3
6,193
619
5,819
14,650
4,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
27
Kills
4
4
Deaths
27
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
13
15.5
L
Da Ji
HarHarC
Da Ji
2
8
2
0.38
L
Hercules
2
5
1
0.5
W
Ne Zha
TheSmithDx
Ne Zha
3
2
17
5.75
L
Heimdallr
Tr0llzr
Heimdallr
0
14
3
0.11
W
Janus
emanuel28
Janus
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
15,331
25,760
Taken
37,360
16,957
Mitigated
15,196
7,583
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,636
3,747
0
2,801
7,038
3,204
897
100
6,716
24,571
2,543
L
Da Ji
HarHarC
Da Ji
4,143
1,291
0
435
9,209
2,783
0
5,755
3,454
0
6,131
L
Hercules
5,369
1,273
0
1,984
13,501
8,134
0
9,732
3,769
293
17,799
W
Ne Zha
TheSmithDx
Ne Zha
4,450
1,907
629
2,129
10,582
11,099
189
468
9,910
0
15,553
L
Heimdallr
Tr0llzr
Heimdallr
5,819
2,041
0
750
14,650
4,279
0
12,315
2,335
0
15,521
W
Janus
emanuel28
Janus
18,963
1,625
0
2,024
8,140
2,654
937
133
7,972
42,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
20,260
116
Minions Killed
54
7
Camps Cleared
1
627,027
Distance Traveled
433,252
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,174
917
36
4
4
217,001
2
L
Da Ji
6,871
687
10
1
0
140,602
1
L
Hercules
7,196
720
21
2
0
166,708
0
W
Ne Zha
8,204
820
13
1
3
202,169
2
L
Heimdallr
6,193
619
23
2
1
125,942
0
W
Janus
10,075
1,008
67
7
0
207,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role