Player Matchup

Kuzenbo
Kuzenbo
Girth Vader5774
Kuzenbo
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 136L
1,209 Elo+
Party 2
Nike
Nike
illusioness289
Nike
Level 45
God Stats
5W - 3L
1,576 SR
Queue Stats
27W - 38L
1,297 Elo+
Solo
Zhong Kui
Zhong Kui
puff-able
Zhong Kui
Level 54
God Stats
14W - 31L
1,315 SR
Queue Stats
115W - 174L
1,188 Elo+
Party 2
Team Averages
Level 56
1,464 SR
1,232 Elo+

VS

Team Averages
Level 91
1,489 SR
1,345 Elo+
Mulan
Mulan
Diego morais27
Mulan
Level 113
God Stats
35W - 62L
1,315 SR
Queue Stats
471W - 720L
1,384 Elo+
Solo
Atlas
Atlas
MANUELOCO 0412
Atlas
Level 125
God Stats
4W - 2L
1,653 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 1
Chiron
Chiron
naruchiha9999
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
11,566
771
10,309
21,384
33,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 2 / 5
12,083
806
10,416
15,118
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
puff-able
Zhong Kui
15
2 / 1 / 12
10,296
686
12,071
12,956
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
9,278
619
7,002
9,348
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 8 / 0
9,544
636
20,882
20,223
10,036
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 7 / 2
7,980
532
3,745
7,904
2,219
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
5
0
11
10.5
L
3
8
0
0.38
W
9
2
5
5.75
L
0
7
2
0.14
W
Zhong Kui
puff-able
Zhong Kui
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
31,629
49,458
Taken
37,475
49,332
Mitigated
18,282
17,226
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,002
1,693
0
805
9,348
6,027
0
5,515
3,833
0
20,814
W
10,309
4,234
0
6,044
21,384
33,599
491
5,253
16,131
18,395
0
L
20,882
7,936
375
2,300
20,223
10,036
0
13,219
7,004
41,399
0
W
10,416
1,732
335
4,051
15,118
7,411
372
8,032
7,086
0
58,306
L
3,745
1,958
590
588
7,904
2,219
0
3,646
4,258
0
15,214
W
Zhong Kui
puff-able
Zhong Kui
12,071
1,646
0
6,796
12,956
8,322
837
8,277
4,679
41,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
26,802
161
Minions Killed
98
11
Camps Cleared
0
897,923
Distance Traveled
598,357
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,278
619
37
2
0
243,026
0
W
Kuzenbo
11,566
771
14
1
0
324,879
4
L
Atlas
9,544
636
34
2
0
228,290
0
W
Nike
12,083
806
77
5
5
287,938
2
L
Chiron
7,980
532
27
2
0
127,041
0
W
Zhong Kui
10,296
686
70
5
6
285,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role