Player Matchup

Fafnir
Fafnir
CarnivorousK
Fafnir
Level 127
God Stats
8W - 7L
1,586 SR
Queue Stats
211W - 163L
1,670 Elo+
Party 1
Amaterasu
Amaterasu
Distastefully
Amaterasu
Level 67
God Stats
30W - 24L
1,650 SR
Queue Stats
180W - 161L
1,647 Elo+
Party 1
Arachne
Arachne
EndedGames
Arachne
Level 154
God Stats
8W - 2L
1,719 SR
Queue Stats
265W - 204L
1,668 Elo+
Party 1
Merlin
Merlin
JDCCDJ
Merlin
Level 136
God Stats
22W - 14L
1,635 SR
Queue Stats
170W - 133L
1,635 Elo+
Party 1
Chiron
Chiron
totyfroty
Chiron
Level 108
God Stats
5W - 2L
1,581 SR
Queue Stats
102W - 97L
1,628 Elo+
Party 1
Team Averages
Level 118
1,634 SR
1,650 Elo+

VS

Team Averages
Level 142
1,428 SR
1,545 Elo+
Jormungandr
Jormungandr
Cruxxiam
Jormungandr
Level 154
God Stats
3W - 4L
1,285 SR
Queue Stats
124W - 121L
1,571 Elo+
Party 2
Nox
Nox
DonnyPhinto
Nox
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Ningetsu
Baron Samedi
Level 129
God Stats
5W - 9L
1,412 SR
Queue Stats
10W - 14L
1,503 Elo+
Party 2
Skadi
Skadi
SÜdo
Skadi
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
argos_hch
Cu Chulainn
Level 124
God Stats
4W - 8L
1,442 SR
Queue Stats
103W - 98L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 5 / 19
13,029
766
10,941
21,207
27,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Distastefully
Amaterasu
19
1 / 3 / 17
11,898
700
7,071
19,257
19,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
EndedGames
Arachne
20
16 / 8 / 9
14,587
858
20,511
24,613
12,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
JDCCDJ
Merlin
20
4 / 2 / 12
13,380
787
20,228
10,451
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
totyfroty
Chiron
20
6 / 2 / 16
13,658
803
23,236
11,940
5,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cruxxiam
Jormungandr
20
6 / 7 / 8
12,710
748
14,408
23,538
23,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 6 / 12
12,075
710
13,040
14,194
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Ningetsu
Baron Samedi
20
5 / 6 / 13
12,908
759
17,026
17,918
13,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
SÜdo
Skadi
18
1 / 6 / 10
11,507
677
12,697
14,060
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
argos_hch
Cu Chulainn
20
5 / 4 / 7
13,149
773
12,308
26,349
17,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
29
Kills
20
20
Deaths
29
73
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
5
19
2.3
L
Jormungandr
Cruxxiam
Jormungandr
6
7
8
1.43
W
Amaterasu
Distastefully
Amaterasu
1
3
17
3.17
L
3
6
12
1.5
W
Arachne
EndedGames
Arachne
16
8
9
2.56
W
Merlin
JDCCDJ
Merlin
4
2
12
5
L
Baron Samedi
Ningetsu
Baron Samedi
5
6
13
1.92
L
Skadi
SÜdo
Skadi
1
6
10
1
L
Cu Chulainn
argos_hch
Cu Chulainn
5
4
7
2.13
W
Chiron
totyfroty
Chiron
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,987
Damage
69,479
87,468
Taken
96,059
69,066
Mitigated
65,047
27,714
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,941
3,297
0
5,908
21,207
27,239
896
10,889
10,318
22,936
0
L
Jormungandr
Cruxxiam
Jormungandr
14,408
3,033
0
1,333
23,538
23,625
196
6,651
15,810
64,943
0
W
Amaterasu
Distastefully
Amaterasu
7,071
1,664
390
6,593
19,257
19,367
1,559
10,656
8,601
0
19,225
L
13,040
356
0
1,323
14,194
4,753
88
5,368
8,403
25,667
0
W
Arachne
EndedGames
Arachne
20,511
14,272
0
7,640
24,613
12,206
1,549
12,499
12,114
0
53,794
W
Merlin
JDCCDJ
Merlin
20,228
321
0
1,697
10,451
4,736
1,341
5,502
4,949
75,380
0
L
Baron Samedi
Ningetsu
Baron Samedi
17,026
417
4,611
5,051
17,918
13,776
28
7,105
10,067
43,884
0
L
Skadi
SÜdo
Skadi
12,697
3,541
0
1,554
14,060
5,813
600
3,548
10,118
0
51,812
L
Cu Chulainn
argos_hch
Cu Chulainn
12,308
1,225
0
8,030
26,349
17,080
0
6,818
18,953
6,082
44,765
W
Chiron
totyfroty
Chiron
23,236
9,731
2,582
2,904
11,940
5,518
4,082
6,195
5,745
0
68,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,552
Gold Earned
62,349
338
Minions Killed
359
0
Camps Cleared
0
1,819,055
Distance Traveled
1,623,193
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,029
766
22
1
0
352,541
0
L
Jormungandr
12,710
748
98
6
0
310,345
1
W
Amaterasu
11,898
700
17
1
0
379,548
0
L
Nox
12,075
710
40
2
0
334,679
3
W
Arachne
14,587
858
62
4
0
385,079
1
W
Merlin
13,380
787
125
7
0
349,754
0
L
Baron Samedi
12,908
759
50
3
0
307,119
4
L
Skadi
11,507
677
89
5
0
311,669
4
L
Cu Chulainn
13,149
773
82
5
0
359,381
3
W
Chiron
13,658
803
112
7
0
352,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role