Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Beellatrix
Sun Wukong
Level 127
God Stats
3W - 0L
1,813 SR
Queue Stats
108W - 112L
1,452 Elo+
Solo
Set
Set
RenjiHowl
Set
Level 95
God Stats
3W - 0L
1,636 SR
Queue Stats
9W - 6L
1,648 Elo+
Solo
Shiva
Shiva
kafaya1
Shiva
Level 129
God Stats
43W - 49L
1,456 SR
Queue Stats
1,369W - 1,459L
1,465 Elo+
Solo
Zeus
Zeus
yo11111
Zeus
Level 46
God Stats
4W - 7L
1,700 SR
Queue Stats
275W - 273L
1,344 Elo+
Solo
Team Averages
Level 99
1,621 SR
1,482 Elo+

VS

Team Averages
Level 73
1,433 SR
1,469 Elo+
Shiva
Shiva
AnotherNerd89
Shiva
Level 45
God Stats
10W - 9L
1,500 SR
Queue Stats
142W - 125L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
Sean13
Cliodhna
Level 89
God Stats
2W - 6L
1,399 SR
Queue Stats
71W - 89L
1,451 Elo+
Solo
Eset
Eset
ViVeCcAn
Eset
Level 124
God Stats
3W - 9L
1,269 SR
Queue Stats
225W - 261L
1,403 Elo+
Solo
Xbalanque
Xbalanque
YungGacha1
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
wafflehead300
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 4 / 13
12,770
491
6,773
17,995
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Beellatrix
Sun Wukong
18
3 / 5 / 19
12,664
487
14,031
28,043
21,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 0 / 19
13,451
517
14,027
22,755
17,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
kafaya1
Shiva
17
4 / 6 / 14
12,121
466
14,868
30,233
33,394
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
yo11111
Zeus
20
21 / 0 / 4
16,156
621
30,381
10,919
5,164
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 6
11,847
456
23,099
30,923
25,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Sean13
Cliodhna
20
7 / 4 / 2
12,734
490
11,085
19,370
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
1 / 10 / 6
11,298
435
6,306
20,208
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
YungGacha1
Xbalanque
14
1 / 9 / 6
9,610
370
8,647
23,602
10,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 6 / 1
11,829
455
14,024
15,428
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
38
Kills
15
15
Deaths
38
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
4
13
2.13
L
4
9
6
0.78
W
Sun Wukong
Beellatrix
Sun Wukong
3
5
19
2.5
W
8
0
19
17.5
L
Cliodhna
Sean13
Cliodhna
7
4
2
2
L
Eset
1
10
6
0.4
L
Xbalanque
YungGacha1
Xbalanque
1
9
6
0.44
W
Shiva
kafaya1
Shiva
4
6
14
1.83
L
2
6
1
0.42
W
Zeus
yo11111
Zeus
21
0
4
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,080
Damage
63,161
109,945
Taken
109,531
84,355
Mitigated
58,009
34,993
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,773
4,537
0
5,941
17,995
6,902
5,920
46
17,894
0
100,175
L
23,099
7,003
469
4,936
30,923
25,755
817
6,470
24,310
0
73,258
W
Sun Wukong
Beellatrix
Sun Wukong
14,031
1,922
0
8,919
28,043
21,454
1,652
965
26,912
8,029
67,277
W
14,027
5,843
839
9,792
22,755
17,441
1,757
1,252
21,260
0
75,327
L
Cliodhna
Sean13
Cliodhna
11,085
1,677
0
3,936
19,370
7,944
154
4,895
14,417
0
98,031
L
Eset
6,306
716
998
3,823
20,208
7,443
297
9,823
9,855
65,114
0
L
Xbalanque
YungGacha1
Xbalanque
8,647
2,263
0
1,444
23,602
10,709
680
6,530
16,818
0
46,010
W
Shiva
kafaya1
Shiva
14,868
1,618
861
4,737
30,233
33,394
1,853
1,818
28,192
0
56,582
L
14,024
4,572
0
3,311
15,428
6,158
1,939
3,067
12,309
0
95,826
W
Zeus
yo11111
Zeus
30,381
1,625
0
3,904
10,919
5,164
1,368
1,723
8,908
131,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,162
Gold Earned
57,318
632
Minions Killed
592
0
Camps Cleared
0
2,550,284
Distance Traveled
2,241,871
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,770
491
150
6
0
497,812
2
L
Shiva
11,847
456
111
4
0
477,961
2
W
Sun Wukong
12,664
487
114
4
0
464,141
10
W
Set
13,451
517
98
4
0
559,418
1
L
Cliodhna
12,734
490
137
5
0
512,964
0
L
Eset
11,298
435
128
5
0
410,479
6
L
Xbalanque
9,610
370
72
3
0
397,294
3
W
Shiva
12,121
466
96
4
0
481,913
8
L
Neith
11,829
455
144
6
0
443,173
4
W
Zeus
16,156
621
174
7
0
547,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role